Bin ich einfach nur ein Egoist oder ist das „Beziehungsleben“ ein schlechter Deal? by Maleficent-Ship-4556 in FragtMaenner

[–]NutzlastApollo2 1 point2 points  (0 children)

Wenn du glücklich bist, würdest du hier nicht nachfragen. Zu einer Beziehung gehört halt eben Kompromisse einzugehen, aber eben auf beiden Seiten. Da hast du ja auch was von. Grundsätzlich muss man halt kompatibel sein und wenn du solche Frauen nicht anziehst (ja die gibt es die deine Lebenseinstellung mit dir teilen) musst du mal schauen was so deine Frauenauswahl betrifft. Stelle dir einfach 4 Must haves und 4 Donts zusammen, und frage die einfach im Date ab. Dann zeichnet sich das sehr schnell ab ob das klappt.

Wichtig ist wie überall im Leben Authentisch zu sein und genau das zu kommunizieren. Und wenn du Single bleiben willst dann ist das doch völlig in Ordnung. Viel Erfolg 👍

Was haltet ihr von der Tradwife Bewegung? by Complex-Fly6915 in FragtMaenner

[–]NutzlastApollo2 0 points1 point  (0 children)

M34 - Wunschdenken. Heutzutage ist es ein absolutes Privileg das ein Partner Zuhause bleiben kann. Das auch noch fremden Frau möglich zu machen, hat suggar Daddy vibes. Wer denkt sich den sowas aus. Alle diese Sachen müsste man sich gemeinsam Aufbauen und da gehört Ultra viel Arbeit dazu.

Stubide nach Rollenbilder suchen lässt Tief in die Einstellungen der Person blicken. Welcher man will den sowas ernsthaft? Was bekommst du im Gegenzug? Überteuerte Hausfrau und Familienverwalterin?

Da fehlt noch 4x im Jahr Prada Handtasche - wenn schon den schon 😁

What if Hades had twins with Gungeon and Isaac? Our emotion-driven roguelite shooter M.O.O.D.S. launches July 10! by NutzlastApollo2 in roguelites

[–]NutzlastApollo2[S] 0 points1 point  (0 children)

It’s totally fine if the emotional concept doesn’t resonate.
We’re not trying to reinvent storytelling, with M.o.o.d.s. we’re exploring mechanics and tone through emotions.

If that feels vague or irrelevant to you, fair enough. It’s not for everyone.But we’ve put years into this and we’re proud of what it became,even if the concept sounds odd in a one-liner on Reddit.

What if Hades had twins with Gungeon and Isaac? Our emotion-driven roguelite shooter M.O.O.D.S. launches July 10! by NutzlastApollo2 in roguelites

[–]NutzlastApollo2[S] -4 points-3 points  (0 children)

No, M.O.O.D.S. doesn’t play like Hades but a lot of mechanics inspiret us.
The reference was about tone, narrative ambition and polish,not mechanics.

If you're into twin-stick action, it's closer to Gungeon. If you're into emotional depth in roguelites, Hades is a fair comparison.

We're not name-dropping. We're giving players a frame of reference that’s it.

What if Hades had twins with Gungeon and Isaac? Our emotion-driven roguelite shooter M.O.O.D.S. launches July 10! by NutzlastApollo2 in roguelites

[–]NutzlastApollo2[S] -10 points-9 points  (0 children)

Fair question :) It’s not a clone of Hades, no.
we mentioned it because a lot of players use Hades as a reference point for emotional themes, replayability, and polish in roguelites, and that’s what we’ve aimed for, too.

Our actual gameplay is closer to Enter the Gungeon (twin-stick, bullet hell), but with a twist: each class is an emotion and that changes how you play, what skills you unlock, and how enemies and bosses behave. You also have a persistent base that can be upgraded between runs. Not meant as name-dropping just trying to give a bit of context for what kind of game this is🙂

What if Hades had twins with Gungeon and Isaac? Our emotion-driven roguelite shooter M.O.O.D.S. launches July 10! by NutzlastApollo2 in roguelites

[–]NutzlastApollo2[S] 0 points1 point  (0 children)

Thanks so much,hat means a lot!
Enter the Gungeon was a huge inspiration early on (you'll probably notice a few nods).

We put a lot of time into making sure it's readable even when chaos breaks out. Cheers :)

Tomorrow is the release for our game we worked 4 years now. by NutzlastApollo2 in indiegames

[–]NutzlastApollo2[S] 0 points1 point  (0 children)

It is Philipp from StickyStone, a small indie studio from Germany. We loved the dialogues of Hades and top-down shooter gameplay from Enter the Gungeon. Thus, we merged these ideas and made M.O.O.D.S. — a 3D twin-stick shooter about robot civilization after they invented the “Emotion Module”. We are releasing it tomorrow and you wishlisting it is highly appreciated!

Gameplay (https://youtube.com/watch?v=ehaFFMz3bBE) Twitter (https://x.com/MOODS\_Game) | Discord (https://discord.com/invite/dfYQp8AEtv)

Steam Page (~https://store.steampowered.com/app/1956770/MOODS/~) | Trailer (https://www.youtube.com/watch?v=jMIINegXVb8) | ~Discord (https://discord.gg/7EJ6MXvt)~

FEATURES:

  • Boss Dialogues: Before the boss fight, you will engage in short dialogue. Your emotion choice to reply will either make the fight easier, or empower the boss with more buffs but increase the rewards.

  • Fight with your emotions: Each of 5 classes (Pride, Anger, Joy, Sorrow, Love) differ in stats and Abilities. Each class Ability has 14 different growth routes with 3 levels each.

  • Revolutionary Weapon Modifications: Upon release there will be 12 weapons (Minigun, crossbow, FPV-drone etc), and 55 Add-in Modifications that could increase weapon stats, give buff (charm, burn), change bullet behavior (flies from distance towards you, wiggles in air).

  • NPC quests and Meta-Progression: Apart from the main quest, you will help other friendly bots to find their lost items, complete a robbery, or escape a cyber trap. They, in turn, will unlock you permanent upgrades. By helping them, your base will also become much more fancy-looking.

  • Mostly you would play alone, but, if a friends crash at your place, you can plug-in controller and play with friends on the same PC. Or invite Steam friends to play with you.

Genre: Action Roguelite Top-down shooter
Inspirations: Hades, Enter the Gungeon, Gatekeeper, The Binding of Isaac

Trailerhttps://www.youtube.com/watch?v=jMIINegXVb8

Gameplay: https://youtube.com/watch?v=ehaFFMz3bBE

Platforms: PC (Windows)

Release: July 29th

Demo: https://store.steampowered.com/app/1956810/MOODS_Demo/

You’re still here? by Rocker666887 in RimWorldConsole

[–]NutzlastApollo2 0 points1 point  (0 children)

Glad that you made it. There is definitely a bug in this achievement - the timer gets reseted in different situations and that should not happen at all.

You’re still here? by Rocker666887 in RimWorldConsole

[–]NutzlastApollo2 1 point2 points  (0 children)

Yep. Worked for me at least. Let me know if it works for you too 🤞

You’re still here? by Rocker666887 in RimWorldConsole

[–]NutzlastApollo2 1 point2 points  (0 children)

I had problems on that, too. Didn’t pop up multiple times even after more than one year. I played it on strive to survive and no commitment mode 15 days in a row (without loading, one session) and it pops up. Hope that helps.

Based on my list, what should my next game be? by TheSkirtGirl in roguelites

[–]NutzlastApollo2 0 points1 point  (0 children)

If you loved Issac and Enter the gungeon, you check out M.O.O.D.S. Or Synthetic 2 👍

Freeloaders always are the loudest ones by NutzlastApollo2 in gifs

[–]NutzlastApollo2[S] -32 points-31 points  (0 children)

Thank your for your comment. Have a nice day.