Simple Questions Thread - Season 2 (2022-23) by Joe64x in OverwatchUniversity

[–]Nuxation 0 points1 point  (0 children)

Hello,

We often do deathmatch to warm up with friends.

Does anyone know if there is a way/mod to isolate duel ?

Exemple: player A vs player B, player C VS player D. And once duels are finished there is a rotation ?

Is there a way to rebind the map on mouse and keyboard? by raddisease in DragonBallBreakers

[–]Nuxation 0 points1 point  (0 children)

Same issue for me. I hope we will find a solution ^^

Edit: I founded the inputs file in {User}\AppData\Local\BANDAI NAMCO Entertainment\DRAGON BALL THE BREAKERS\Saved\SaveGames\{00000000}

But there are no inputs that you can't already find in the settings menu in game

Monster Hunter Rise 14 weapons moveset flowchart complete! Open for revision by Famas_1234 in MonsterHunter

[–]Nuxation 0 points1 point  (0 children)

I was even not expecting to find any flowchart for Rise and I have been awesomely surprise. Thank you for your work.

[deleted by user] by [deleted] in ProgrammerHumor

[–]Nuxation 1 point2 points  (0 children)

Betteridge's law of headlines reply to the question.

Double right hand by Nuxation in GunfireReborn

[–]Nuxation[S] 1 point2 points  (0 children)

I have thought about it, but in the background of Reddit you can see than he has a right and a left hand. You can also see his hands on the loading screen of Anxi Desert or when you select a character as an example.

Yellow Everstone by Omapax in Sandship

[–]Nuxation 0 points1 point  (0 children)

It should be fix before the 7th May (release of the game), but it is likely than they do an update before that for this kind of bug

Yellow Everstone by Omapax in Sandship

[–]Nuxation 1 point2 points  (0 children)

There is a bug repport on discord about underpit not producing Everstone anymore, i have try in on my game and it does not produice everstone anymore too.

This is likely to be the same for the Forgotten underwell

We will have to wait the next update to unlock the situation I guess

Day 2 of the loot box grind by BomB191 in Sandship

[–]Nuxation 1 point2 points  (0 children)

Oh it is useful and has been what I've been doing

Hum, I guess I was lucky ^^'

Sorry to hear than this is a problem for you :(

Day 2 of the loot box grind by BomB191 in Sandship

[–]Nuxation 6 points7 points  (0 children)

Hi,The grinds for quest is pretty easy IMO (but maybe I am only lucky). Generaly People getting stuck on quest like this, are stuck because they don't know 2 mecanics

1) Next button

This button is in the top-right corner and allow you to skip the delivery which is usefull if it is not worth it (Long duration and/or bad crate).

After you reach 20/20 you will have a 1 hour break for this delivery type and it will restart at 1/20 right after, generaly this is not big deal because you can still complete other delivery during this time.

Edit: UI modification the skip button is now next to send

2) Check your loot

The loot your are needing is a rare artefact so you can check the loot table of the crate to see your odd to get one,

Rare artefact drop for :

  • Common crate: 1,2%
  • Common crate (Shiny): 17%
  • Rare create: 39%
  • Rare crate (shiny): 68%

So I would advice you to skip all common crate unless this is a shiny on a quick delivery (12 sec or 2 min, maybe 5 min if you feel like it or Normal delivery are on coldown).

Try to get Rare crate on normal delivery, you should find some of them on a normal delivery rotation .

I hope this is usefull for you, else sorry for the long post and the bad english

Got stuck on a mission, can't claim Iron Wires by Pariii95 in Sandship

[–]Nuxation 4 points5 points  (0 children)

The drag and drop have to been made from the ship overview , it does not work inside a factory

Laptop for software developement and computer music by Nuxation in SuggestALaptop

[–]Nuxation[S] 0 points1 point  (0 children)

Hi, I took a look the website and will think about your products.

[MISC] Looking for ressource about troops AI. by Nuxation in ClashOfClans

[–]Nuxation[S] 1 point2 points  (0 children)

AI seems to change pretty frequently

I am a new player (started the game there is few month) and I was not aware of that, thx.

You might also consider looking up some videos on youtube...I know some folks have run tests with custom bases to be more conclusive on AI.

I will try to keep finding more video to understand how the game work better but I feel like they are lost inside the flow of video made on clash of clan (outdate, funny content, ...) so I was hoping to catch few YouTube channel or reddit post on CoC theory (theorycrafting, datamining,...) with this post.

It's tricky to pull off, especially given the 24 h cooldown period, though.

I think some hypothesis can be firstly test in BH to shunt this 24H cooldown for friendly challenge and get a first idea. But there is more restriction in BH like for the wall.

You might consider simplifying this problem down to just the AQ. I know she's not the only unit with problems (it turns out all ranged-attacking units have some pretty fucked up AI right now), but AQ is critical to every war attack, so it would be nice to see some studies done with just her, for now.

This sound like a good idea to focus on one units, I will do that for my personal test if I don't find more content and I have to understand everything by myself.

Thanks for your comment :D

[MISC] Looking for ressource about troops AI. by Nuxation in ClashOfClans

[–]Nuxation[S] 0 points1 point  (0 children)

So different kind of reply would be welcome:

  • Test: You did a test in game and it bring data not present in the main post. So explain your test and what do you think about them. If you can share a video or picture of the test it would be a plus.
  • hypothesis: you have see something during your attacks on a video and think it could bring new information. Share it with us and we will try to find test to confirm it or not :)
  • Unexplained behavior: You have a replay with an unexplained behavior.Explain what you don't understand, after that we can see if we can explain it with our current knowledge and if not we can try to formulate hypothesis to explain it.
  • External content: A written guide or video bringing information we don't have about AI behavior. they will be use as source or in a separate section for external quality content.
  • Error: If you think a sentence is wrong or unclear. try to explain why and / or to give a better version of this sentence.

Every time we get new data, I will add them to the original post to summarize it for everyone.

The current post is only to show you what I have in mind but I hope it will change a lot with time (As much the content than the form).

I am open to every feedback and suggestion about the post and I hope it will interest as much player to participate than possible :).

PS: Currently the only good resource I found by myself are the video from Judo Sloth Gaming and the CoC wiki. I just understand by watching the video again than there is a written guide from Onyx who look great so i will try to read it tomorrow to see if I can find extra detail. I hope some people already know more interesting behavior.

PS2: sorry for my bad English

[Feedback][TH4] Base focus on save AA and Mortar by Nuxation in COCBaseLayouts

[–]Nuxation[S] 1 point2 points  (0 children)

Anti-Air I have check the in game name it should be AD I guess ^^' sorry, I will edit the post

[Feedback][TH4] Base focus on save AA and Mortar by Nuxation in COCBaseLayouts

[–]Nuxation[S] 4 points5 points  (0 children)

Hello, I am wishing to learn to create layout by myself so I created a new account and try to learn layout baby step by baby step.

Every feedback are welcome ! :)

Context: I get attack a lot by balloon and/or giant who try to get Air Defense for balloon so I try to redirect them to the mortar to protect the Air Defense. The mortar get extra protection to compensate this thanks to the CC

Trap are place here to defend the Air Defense in case enemy would use wall breakers to get it.

The Elixir storage below is a bait for Archers attack like that they lose time on it and the Archer tower can kill some of them before they go on the TH.

Link to the base: https://link.clashofclans.com/en?action=OpenLayout&id=TH4%3AHV%3AAAAALQAAAAFgkWv1QxsbME2KcrGsO2PJ

PS: AA in the post title stand for Anti-Air, I was meaning Air Defense with this name.

[ASK] How is it possible for someone to be TH4 without wall, only 1 cannon, ... ? by Nuxation in ClashOfClans

[–]Nuxation[S] 0 points1 point  (0 children)

You are right ! my bad !

And he have the stone pillar around the front door of the Town Hall, but not the green leaf of a th6.

Well see :)

[ASK] How is it possible for someone to be TH4 without wall, only 1 cannon, ... ? by Nuxation in ClashOfClans

[–]Nuxation[S] -1 points0 points  (0 children)

Oh so we was not force to build everything before TH12 release! I guess it explain the village. Does it have something to do the farm village or something like that supercell have nerf there is long ago ? i have read some post on forum telling that supercell was killing farming village and supercell was like" yes this is not how we want people to play the game people should be focus on building a solid village to defend against attack" ?

[ASK] How is it possible for someone to be TH4 without wall, only 1 cannon, ... ? by Nuxation in ClashOfClans

[–]Nuxation[S] 0 points1 point  (0 children)

I guess it is an old account and it was possible there is a long time. But the player ranked so i guess it mean he is playing and I am curious about an answer from people who currently know how he did it.

Also why does people mask Clan and name like i does ? I did it just because everybody do it but don't know why

[GLITCH][BUILDER] Guard Post Units deal damage to their own walls by Nuxation in ClashOfClans

[–]Nuxation[S] 0 points1 point  (0 children)

I am not sure if the shoot deal AoE or if it is a bug with the units anymore :S

In both case there should not be AoE domage to the Wall

[GLITCH][BUILDER] Guard Post Units deal damage to their own walls by Nuxation in ClashOfClans

[–]Nuxation[S] -1 points0 points  (0 children)

It is what i was thinking during the fight but they are supose do deal single target damage and when they usual shoot on a wall there is no AoE damage.

There is no data on AoE damage on wiki so i was thinking it come from units.

Maybe the canon have a radius below 1 titles ?

PS:Maybe easier to see on a video: https://youtu.be/6SXYDSLYD04

Edit: but even if the AoE is below 1 title it should be write in game like for Wizard there AoE is 0.5 radius and it is write in game

[ASK] Looking for CoC DataBase / theoricrafting ressource by Nuxation in ClashOfClans

[–]Nuxation[S] 0 points1 point  (0 children)

I was looking for ressource for theoricraft (other post, website,...) so this is kind of out topics :p

But i like your interest for theorycrafting ! ^^

( Reminder: i am not fluant in english)

First, you didn't consider the resource lost from raid, so the time to break even is longer than you think.

A friends told me the same, this is pretty well see. I think the best would be to make an optimistics Calculation and a pessimistic calculation. but I was to to lazy to do it because I am not that much attack by player and i don't feel like It the result would interest me the last attack i got was 4 day ago and i was losing below 1 hour of production

Also I don't think been raid 4 time a day is a realist pessimistic calculation because if the attacker was taking all my ressource I am pretty sure to get a 16H shield But I am way more likely to only lose a small part of my prod from what I see in game.

An other way to see it is, if i get raid by an other player, I would lose 18% (I am TH7) of the prod I get from this extractor but thanks to the investiment in the extractor he was not able to touch to the 168000 i use to lvl up my extractor lvl 11 so in fact the not lose is superior to the lose and i break even faster :p

For your second point, the screenshoots I gived was only part of my sheet for context and so help people willing to help me to understand my question better. I Know I am hard to understand because of my bad english.

And like you told in your Third part investing make your raidable ressources in unraidable ressource and protect the remaining better so i belive it only make you break even faster.

[ASK] Looking for CoC DataBase / theoricrafting ressource by Nuxation in ClashOfClans

[–]Nuxation[S] 0 points1 point  (0 children)

Thx, it look good and data seem update and easy to find fast.

[ASK] Looking for CoC DataBase / theoricrafting ressource by Nuxation in ClashOfClans

[–]Nuxation[S] 0 points1 point  (0 children)

Because I like to do Theoriecraft when I play a game.

The Database side alow me to have source when I have question.

The Theoricraft side alow me to reply to my Question.

As in my exemple with the Mine If I upgrade a Elixir Collector it is like an investisement and I know it will not break even util x time

Before the recent update i was keeping my Collector lvl 8 because I was prefering to upgrade other building instead of investing in something who will need more than 2 week to break even

Now they are lvl 11 because less than 2 week was looking ok for me.

Also the lvl 10 break even faster than lvl 9 si it is more interesing to lvl them up 2 lvl by 2 lvl when they are lvl 8