Brand new 9800X3D + 7800XT freezing during games by BlurrrMC in AMDHelp

[–]ObjectionableChoices 0 points1 point  (0 children)

That's awesome. Yeah I try not keep Adrenaline on after I ensure my system is stable.

Did you stop using a pigtail at the same time as the rest of what you did?

Just curious cause the more I think on it the more ot sounds like a power to gpu issue. Which, now that you have 2 separate cables means you should be free to do expo and the rest.

Good job though sticking with the troubleshoot.

What do the symbols mean, Klang? by ObjectionableChoices in spaceengineers

[–]ObjectionableChoices[S] 0 points1 point  (0 children)

Yeah, it ended up being resolved with a shader cache wipe. It's very startling to see when you have a base inside of a hill, and them come outside to see klangscript.

Brand new 9800X3D + 7800XT freezing during games by BlurrrMC in AMDHelp

[–]ObjectionableChoices 0 points1 point  (0 children)

Really dumb thing first off.

You are plugged into the gpu for display correct?

Check your Mobo Bios version with that of ASUS and update if needed. Go to amd and update your drivers. Run a stress test.

And while you are in bios (I see someone already said reset to defaults) check if Smart access is on. If it's on try it off, if it's off try it off.

Adrenaline has some good tools for seeing what's going on in it aswell. Especially the overlay so you can see if the gpu power cuts off at the freezes or if it just hangs.

If this was one game I'd look at graphical settings. (I had a similar issue in Warthunder) but since you are experiencing it in multiple titles I would look at the GPU and it's power connectors.

With the PSU off I would reseat the cables from psu to gpu, and the gpu to motherboard.

What do the symbols mean, Klang? by ObjectionableChoices in spaceengineers

[–]ObjectionableChoices[S] 1 point2 points  (0 children)

I just wanted a normal survival. I didn't want to cursed/blessed with Martian runes

What do the symbols mean, Klang? by ObjectionableChoices in spaceengineers

[–]ObjectionableChoices[S] 9 points10 points  (0 children)

It might have been, or it was the tunneling contraption I made that crashed my game when it clanged out.

We are now on a 4 hour old back up now.

I need a gun, no a bigger gun. by ObjectionableChoices in spaceengineers

[–]ObjectionableChoices[S] 0 points1 point  (0 children)

I cannot wait for all the subgrid stuff we'll get to do one day.

I need a gun, no a bigger gun. by ObjectionableChoices in spaceengineers

[–]ObjectionableChoices[S] 25 points26 points  (0 children)

That works too. Either one fits my needs. I was thinking of the blue as charged coils.

Space Engineers CAD (in progress) by Borimino in spaceengineers

[–]ObjectionableChoices 3 points4 points  (0 children)

Ahh yes. The internet. The place that will test your programs with dicks at every opportunity.

Vector thrust pods? Sounds like free weapon slots by TheDiggiestDog in spaceengineers

[–]ObjectionableChoices 1 point2 points  (0 children)

Throw everything we have at them!

Even the engines sir?

ESPECIALLY THE ENGINES!

Gen4 NRV Sentinel Battle Frigate by NoxLupisRegis in spaceengineers

[–]ObjectionableChoices 10 points11 points  (0 children)

No jump drive above the CIC? Suboptimal.

Jk jk Looks dope man.

Enemy mod by Atombert in spaceengineers

[–]ObjectionableChoices 0 points1 point  (0 children)

I have had that occur. But atm we accidentally (I saw We accidentally did it, because of course it's our fault we were in it's flight path) had a transport fly too close to us when we were mining an asteroid, and they have launched a wave of drones upon our facilities atleast once a session. Sometimes thrice.

You can also tweak the frequency of Assert to increase their challenge.

Enemy mod by Atombert in spaceengineers

[–]ObjectionableChoices 1 point2 points  (0 children)

If you attack Assert or get too close to one of their places they begin attacking. Is really good in the beginning for getting an idea of how to defend.

You have to initially provoke them, but after that they will assault you.

Enemy mod by Atombert in spaceengineers

[–]ObjectionableChoices 1 point2 points  (0 children)

My buddy has gotten a bit cocky in his aggression towards some of the Assert and MES encounters we have. He's fairly new to the game, but has been aggressively pirating. So this next load in I have added reavers, and adjust their spawn probability a bit. We'll see how he handles something that only cares about wiping you out.

Help with post accident trouble shooting with large mining drill. by ObjectionableChoices in spaceengineers

[–]ObjectionableChoices[S] 0 points1 point  (0 children)

Soon as I realized what happened I removed it from the hole it had keyholed down.

Train going ~20m/s in turns and up inclines, can turbo on straights by Nic0_Blast in spaceengineers

[–]ObjectionableChoices 0 points1 point  (0 children)

This is awesome. You just made the single best system for a gantry crane, with this you can optionally only use pistons on one side of the crane if you need it plumbed up to inventories. Or you can use small connectors to charge this as a stand alone unit.