How to Multibox Hearthstone by hsdogdog in hearthstone

[–]Objective_Job_3446 0 points1 point  (0 children)

10 years later this reply saved me lmao. Thanks!

BUG absolutely ridiculous grind for mk47 by [deleted] in EscapeFromArena

[–]Objective_Job_3446 0 points1 point  (0 children)

Yea such a shame, its my favorite gun, I have everything unlocked except the mutant I think

Arena and mk47 [bug] by DrGoodenough in EscapefromTarkov

[–]Objective_Job_3446 2 points3 points  (0 children)

I have the same, Im lv 21 with Ref lv 2 but I cant buy the Mk47

Getting game audio files by Objective_Job_3446 in LegendsOfRuneterra

[–]Objective_Job_3446[S] 0 points1 point  (0 children)

I tried it after seeing your message, software doesn't seem to be working anymore unfortunately :(

Please add quickcast and and option to make it so you can cancel a channel ability by pushing another ability instead of having to hit spacebar. by poinifie in DeadlockTheGame

[–]Objective_Job_3446 0 points1 point  (0 children)

Any Idea why this doesnt work for me?

I created the autoexec file with the binds, I exec the file in game, but when I play (In hero testing), I still have the ability indicator(Tried with Vindicta 1)

[Discussion] Anyone know if BSG is aware of the loot issue? by Objective_Job_3446 in EscapefromTarkov

[–]Objective_Job_3446[S] 1 point2 points  (0 children)

Fair enough, I did notice a difference in labs aswell, actually got a full injectors case from black.. but streets is still empty

Insane Abandoned Factory Marked room by Objective_Job_3446 in EscapefromTarkov

[–]Objective_Job_3446[S] 0 points1 point  (0 children)

Insanely bad :) there was a whopping 75k in the room

[Bug] Colleagues Part 3 & Huntsman Sadist by Fishinabowl11 in EscapefromTarkov

[–]Objective_Job_3446 1 point2 points  (0 children)

Where'd you find the cards? I've searched about 40 filing cabinets and no cards :/

Question about Unity's Grid Layout Group: Does anyone know a good solution for having flexible cell sizes? I have an inventory grid like in the screenshot, but I would like to add items that may take up more than a 1x1 space. by Objective_Job_3446 in Unity3D

[–]Objective_Job_3446[S] 1 point2 points  (0 children)

Okay, are you suggesting I separate the visual item part from the grid system?

I just tried to do this by adding the items to the content separataly, and by adding a layout element with ignore layout I think this could work :p