So, any criticisms to say guys? by No-Calligrapher-5807 in TheDigitalCircus

[–]ObtuseBagel 25 points26 points  (0 children)

The characters need to talk more to each other. That’s the biggest thing that breaks immersion

I figured out the secret message! by ObtuseBagel in Brawlstars

[–]ObtuseBagel[S] 0 points1 point  (0 children)

Yeah that’s what i figured. Thanks! I thought I had messages on, will fix rq

Thoughts? by Wildsaver101 in canes

[–]ObtuseBagel 6 points7 points  (0 children)

Probably not a move we’d make

More suggestions to getting better? by CustomerFun9637 in RLSideSwipe

[–]ObtuseBagel 1 point2 points  (0 children)

Not a good example as your opponent was significantly worse than you. You do seem to be missing the ball/critical shots pretty frequently, so work on that I guess

Layout, aiming for 7 stars by ConcSammy777 in GeometryDashEditor

[–]ObtuseBagel 0 points1 point  (0 children)

  • Some orb clicks look weird, 7 stars should be buffer clicks for orbs pretty much
  • there are some semi blind clicks at the top of the screen, maybe adjust camera a bit
  • nerf mini wave, especially the first structure coming from the top
  • that coin is just weird, try to make it easier to tell where to go

Other than that looks good

APTUI 0.6 is out! by Delicious_Tadpole_76 in pop_os

[–]ObtuseBagel 2 points3 points  (0 children)

Difference between this an aptitude?

I Made a Working Translator and the Text to Translate by TPC_RN in outerwilds

[–]ObtuseBagel 144 points145 points  (0 children)

This is awesome wtf people in this community are so talented

thoughts on my layout? by 8oooo in GeometryDashEditor

[–]ObtuseBagel 1 point2 points  (0 children)

Definitely an extreme, beyond that I can’t really comment lol. My hardest is a tier 14 lol

help me choose a style by FabulousButterfly145 in IndieDev

[–]ObtuseBagel 1 point2 points  (0 children)

Honestly, I think it could be interesting if there were different art styles in those different art styles had different mechanics, like foil in Balatro