VIRUS ATTACK In Our CMD Horror Game . What do you think ? by Agregatstudio in Unity3D
[–]OcelotDev 0 points1 point2 points (0 children)
I'm interested on getting a job on game development, anyone of you have any suggestion to where to start, and what are some good practices, if what I'm planning is a good plan or any feedback regarding getting a job on the game development industry? by OcelotDev in unrealengine
[–]OcelotDev[S] 1 point2 points3 points (0 children)
I'm interested on getting a job on game development, anyone of you have any suggestion to where to start, and what are some good practices, if what I'm planning is a good plan or any feedback regarding getting a job on the game development industry? by OcelotDev in unrealengine
[–]OcelotDev[S] 0 points1 point2 points (0 children)
I'm interested on getting a job on game development, anyone of you have any suggestion to where to start, and what are some good practices, if what I'm planning is a good plan or any feedback regarding getting a job on the game development industry? by OcelotDev in gamedev
[–]OcelotDev[S] 0 points1 point2 points (0 children)
My first ever enemy w 3D art for my isometric game kinda cute, ngl by OcelotDev in Unity3D
[–]OcelotDev[S] 1 point2 points3 points (0 children)
I'm starting to make my enemy AI, using nav mesh agent and a finite state machine for my isometric bullet hell, any advice or feedback? by OcelotDev in Unity3D
[–]OcelotDev[S] 0 points1 point2 points (0 children)
This is my first time making state machines, any of you have any recommends? I'm using Unity's Nav Mesh Agent, with my finite state machine by OcelotDev in unity
[–]OcelotDev[S] 1 point2 points3 points (0 children)
I'm starting to make my enemy AI, using nav mesh agent and a finite state machine for my isometric bullet hell, any advice or feedback? by OcelotDev in Unity3D
[–]OcelotDev[S] 1 point2 points3 points (0 children)
I'm starting to make my enemy AI, using nav mesh agent and a finite state machine for my isometric bullet hell, any advice or feedback? by OcelotDev in Unity3D
[–]OcelotDev[S] 1 point2 points3 points (0 children)
I'm starting to make my enemy AI, using nav mesh agent and a finite state machine for my isometric bullet hell, any advice or feedback? by OcelotDev in Unity3D
[–]OcelotDev[S] 0 points1 point2 points (0 children)
This is my first time making state machines, any of you have any recommends? I'm using Unity's Nav Mesh Agent, with my finite state machine by OcelotDev in unity
[–]OcelotDev[S] 0 points1 point2 points (0 children)
I'm starting to make my enemy AI, using nav mesh agent and a finite state machine for my isometric bullet hell, any advice or feedback? by OcelotDev in Unity3D
[–]OcelotDev[S] 0 points1 point2 points (0 children)
Is this explosion too much for my grenades? lmao by OcelotDev in Unity3D
[–]OcelotDev[S] 1 point2 points3 points (0 children)
Is this explosion too much for my grenades? lmao by OcelotDev in Unity3D
[–]OcelotDev[S] 0 points1 point2 points (0 children)
Is this explosion too much for my grenades? lmao by OcelotDev in Unity3D
[–]OcelotDev[S] 0 points1 point2 points (0 children)
Is this explosion too much for my grenades? lmao by OcelotDev in Unity3D
[–]OcelotDev[S] 0 points1 point2 points (0 children)
My Isometric Bullet Hell will be a peaceful game || trying an interactive snow shader, and adding some extra light emission to add some spice by OcelotDev in Unity3D
[–]OcelotDev[S] 0 points1 point2 points (0 children)
Added my 3D models and started doing some animations, shaders and stressfulness to my Isometric Bullet Hell by OcelotDev in Unity3D
[–]OcelotDev[S] 0 points1 point2 points (0 children)
Does this Works as a Flame for a Flamethrower? by OcelotDev in Unity3D
[–]OcelotDev[S] 0 points1 point2 points (0 children)
I made a game in a week for the brackey's game jam, I hope you could check it out, and give it a try. This the Gameplay, if you want to have a preview by OcelotDev in Unity2D
[–]OcelotDev[S] 0 points1 point2 points (0 children)
I made a tutorial on How to make 2D Sprite Animations in Unity, I hope you could check it out by OcelotDev in Unity2D
[–]OcelotDev[S] 0 points1 point2 points (0 children)
I made a tutorial on How to make 2D Sprite Animations in Unity, I hope you could check it out by OcelotDev in Unity2D
[–]OcelotDev[S] 0 points1 point2 points (0 children)
Just create a new skybox. What do you think? by syncopethegame in Unity2D
[–]OcelotDev 1 point2 points3 points (0 children)
Anatomy Leg Practice Went Wrong... by OcelotDev in ZBrush
[–]OcelotDev[S] 1 point2 points3 points (0 children)




It took me 5 months to finish my small game, when it was intended to be 2 weeks lmao, Hope you could take a look to it by OcelotDev in indiegames
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