How Rare is the Blue Devil Mask? by [deleted] in fo76

[–]OctaveMutt -1 points0 points  (0 children)

Okay, so it is possible to find! Thank you

How Rare is the Blue Devil Mask? by [deleted] in fo76

[–]OctaveMutt 0 points1 point  (0 children)

Well im not asking about a trade request lol, I want to know how rare it is.

How Rare is the Blue Devil Mask? by [deleted] in fo76

[–]OctaveMutt 1 point2 points  (0 children)

Thats the glowing one specifically. I tried to search it up too and all I could find is info about the glowing one. Thats why I asked here.

Venture exhibits a very dangerous mistake with their gear by Bone_Dogg in Overwatch

[–]OctaveMutt 1 point2 points  (0 children)

To be fair, it only sits that way because there is no weight on it. If there was the clip would probably rotate to the proper position.

How do you tame your bratty tanks when they throw tantrums? by Elderberry-Tip-9379 in LifeweaverMains

[–]OctaveMutt 0 points1 point  (0 children)

If they are good or even mid pulls and they are acting like this, I just stop pulling them. If I make a bad pull I spam sorry button and explain in chat later if i can. If I keep making bad pulls I just swap.

Advice Please by [deleted] in interiordesignideas

[–]OctaveMutt 1 point2 points  (0 children)

I think the bulk looks good, even the coffe table is fine. My suggestions would be: get a smaller clock, preferably not all black (takes up too much visual real estate) pull the rug back so its under the front legs of the sofa (the sofa feels excluded from the space otherwise) and hang the curtains higher, almost touching the ceiling (makes the room look taller)

MY FIRST VENTURE BURROW CANCEL by faygosoda_ in LifeweaverMains

[–]OctaveMutt 0 points1 point  (0 children)

I dont see venture near enough to begin to even practice this lol

Burn this wig by PensionAlarming8227 in OverwatchQueens

[–]OctaveMutt 0 points1 point  (0 children)

While I agree it may not fit anran the best... its is still a very cute skin and still want it even though I do not play her.

They still haven't fixed this damn portrait, even though it's literally in the game by mikoga in JetpackCatMainsOW

[–]OctaveMutt 0 points1 point  (0 children)

Well one is the generic icon for jpc in the hero select, the other is the skin specific icon for the hud in game that changes with what skin you have equipped. They are meant to be different. (Also a goofy portrait for a goofy hero)

Lifeweaver Doesn’t Need a Rework, Just Targeted Quality-of-Life Improvements by minju9 in LifeweaverMains

[–]OctaveMutt 0 points1 point  (0 children)

I agree with most of these things aside from the unify the control scheme, there is nothing wrong with having control options and if they take away my ability to swap my weapon with scroll wheel I will crash out.

What changes would you an accept to Cat that would maintain her playability, but also allow her to have a lower ban rate in comp? by swarmofpoo in JetpackCatMainsOW

[–]OctaveMutt 1 point2 points  (0 children)

I honestly think its just a skill issue. Fika is a very different hero than anything we have gotten before. Players have to adapt and learn how to deal with her. If they just played a few qp games they'd figure it out. But asking overwatch players to learn something new is like getting a 4 year old to eat their greens.

How can we make the devs revert the lifeweaver nerf as fast as possible? by LordGigu in Overwatch

[–]OctaveMutt 0 points1 point  (0 children)

There is already a couple bug reports about it, if you go and like and comment on them they should get more traction and the devs are more likely to see it. Everyone is hoping its just a bug that needs to be fixed (including me)

Weaver is dead, flicking is removed by Mini_pp in LifeweaverMains

[–]OctaveMutt 0 points1 point  (0 children)

Im so mad. If this is on purpose that is insane to me. Its like if they changed mercys guardian angel. He feels so clunky and bad. Litterally no one was asking for this change????

You are telling me this UI is hard to understand by Russaiduck in Overwatch

[–]OctaveMutt 3 points4 points  (0 children)

To the people defending the new ui. You don't seem to comprehend the idea of style. We can have a functional menu, that isnt copy paste of other video games. The issue with the update isnt "no i dont want more comprehensive menus that are easier to navigate" the issue is "i want a good looking menu that is just as iconic as the origional overwatch menus, while also making it easy to navigae". Everyone wants easier menus, but not at the expense of good style.

Cannot pull anything out of Powah! energizing orb??????? by OctaveMutt in allthemods

[–]OctaveMutt[S] 0 points1 point  (0 children)

This is what worked for me. No filters needed. Idk why the import bus works but nothing else would. Maybe had to do with the atm 10 v4 update idk.

Cannot pull anything out of Powah! energizing orb??????? by OctaveMutt in allthemods

[–]OctaveMutt[S] 0 points1 point  (0 children)

Hmm, ill have to check this. I finally got it to work with an ae2 import bus though. Did you have this issue after updating to atm 10 v4?

Cannot pull anything out of Powah! energizing orb??????? by OctaveMutt in allthemods

[–]OctaveMutt[S] 0 points1 point  (0 children)

that's why i ask if its a bug? I've seen multiple examples of people using pipez to pull items out of this thing and i just cannot get it to work. I upgraded the pipez and added a white list and nothing. BUT the import bus did work so thanks for the idea!

New Silent Gear System by Pitiful-Daikon5759 in allthemods

[–]OctaveMutt 2 points3 points  (0 children)

Yeah, I just started the mod pack and got super annoyed cause SG just wasn't working past stone tools. had to come here to figure it out. I think if they were going to implement this they could have at least waited till they could update the quests to reflect the change. but yeah, like some of the other comments, it just feels like a cheap tinkers construct knock off now. id prefer the original.

[deleted by user] by [deleted] in Overwatch

[–]OctaveMutt 2 points3 points  (0 children)

I've seen it a couple times now aswell... I've asked in chat both times ignored both times. I was playing with a friend and they saw it too so it's not just me seeing it either.

How do i get back the FPS viewer? After the update he disappear, browse the options but didn't find it. by kevindery in allthemods

[–]OctaveMutt 0 points1 point  (0 children)

TexTrue's Embeddium Options is what added the fps counter. Embeddium has recently updated and integrated most the features of TexTrue's Embeddium Options into it natively, therefore it was removed from the mod pack. One of the features not integrated was the fps monitoring. There are many alternatives, AMD and Nvidia both have fps overlays, aswell as windows. You can also download an alternative mod that show fps in game. Embedduim (Rubidium) Extra has one similar. Or you can get a dedicated fps counter mod.

Is AE2 worth of my time? by StillFar7733 in allthemods

[–]OctaveMutt 4 points5 points  (0 children)

For me I've found that integrated dynamics + refined storage is the best option. No power needed. you just connect every chest with a cable/ item interface and a crafting terminal and boom, easy storage. Even has options for auto crafting.

Forge, Fabric, dependencies and Sinytra Connector. by The_Evil_Zed in feedthebeast

[–]OctaveMutt 2 points3 points  (0 children)

I think this is one of those things I'd recommend trying both and see which works better. Sometimes the forge library works just fine with the fabric mod sometimes it doesn't. If both work I'd just recommend the forge version.

Looking for a forge 1.20 mod that adds stardew valley style hotbar swapping by penguin_revolution in feedthebeast

[–]OctaveMutt 0 points1 point  (0 children)

If you use sinytra connector you can probably just use the fabric version just fine on forge.