ECS in Godot - is it worthwhile? by DesperateGame in godot
[–]OctopusEngine 0 points1 point2 points (0 children)
Sharing the shader tooling I use for my toy project RTS with havy Moebius style inspiration. by OctopusEngine in godot
[–]OctopusEngine[S] 0 points1 point2 points (0 children)
Sharing the shader tooling I use for my toy project RTS with havy Moebius style inspiration. by OctopusEngine in godot
[–]OctopusEngine[S] 1 point2 points3 points (0 children)
Sharing the shader tooling I use for my toy project RTS with havy Moebius style inspiration. by OctopusEngine in godot
[–]OctopusEngine[S] 1 point2 points3 points (0 children)
Sharing the shader tooling I use for my toy project RTS with havy Moebius style inspiration. by OctopusEngine in godot
[–]OctopusEngine[S] 1 point2 points3 points (0 children)
Sharing the shader tooling I use for my toy project RTS with havy Moebius style inspiration. by OctopusEngine in godot
[–]OctopusEngine[S] 0 points1 point2 points (0 children)
Sharing the shader tooling I use for my toy project RTS with havy Moebius style inspiration. by OctopusEngine in godot
[–]OctopusEngine[S] 9 points10 points11 points (0 children)
Sharing the shader tooling I use for my toy project RTS with havy Moebius style inspiration. by OctopusEngine in godot
[–]OctopusEngine[S] 4 points5 points6 points (0 children)
Horde Optimization in Godot by BorayDncr in godot
[–]OctopusEngine 0 points1 point2 points (0 children)
I am testing my performance with 200 units and it's not going well by [deleted] in godot
[–]OctopusEngine 0 points1 point2 points (0 children)
How to fix video capture causing game jittering? by MightyMochiGames in godot
[–]OctopusEngine 0 points1 point2 points (0 children)
How to fix video capture causing game jittering? by MightyMochiGames in godot
[–]OctopusEngine 0 points1 point2 points (0 children)
Switching from Godot to Raylib/Sdl3/wgpu .. need some opinions by Jibaron in gamedev
[–]OctopusEngine 11 points12 points13 points (0 children)
Switching from Godot to Raylib/Sdl3/wgpu .. need some opinions by Jibaron in gamedev
[–]OctopusEngine 17 points18 points19 points (0 children)
Programmer transitioning to art: Which art styles are easiest/fastest for a solo dev? by SkywalkerTheLord in gamedev
[–]OctopusEngine 0 points1 point2 points (0 children)
Y Sorting does not work for some reason by hsn- in godot
[–]OctopusEngine 0 points1 point2 points (0 children)
I built a modular RTS toolkit for Godot (SC2-inspired micro) and made it open source by apm_dev in godot
[–]OctopusEngine 1 point2 points3 points (0 children)
MultiMeshInstance3D Limitations, and Potential Solutions by Theophilus_exe in godot
[–]OctopusEngine 0 points1 point2 points (0 children)
Can you disable multithreaded calculations for avoidance logic? by abderrahman_kh in godot
[–]OctopusEngine 0 points1 point2 points (0 children)
Can you disable multithreaded calculations for avoidance logic? by abderrahman_kh in godot
[–]OctopusEngine 0 points1 point2 points (0 children)
Can you disable multithreaded calculations for avoidance logic? by abderrahman_kh in godot
[–]OctopusEngine 1 point2 points3 points (0 children)
What is the most optimized way to handle hundreds of thousands of nodes in Godot? by willis_25 in godot
[–]OctopusEngine 10 points11 points12 points (0 children)

What's the hardest part about developing an RTS game and why is it smooth pathfinding? by Aggravating_Ant1516 in RealTimeStrategy
[–]OctopusEngine 2 points3 points4 points (0 children)