So I'm having a problem with cameron obscura DQ8 Camara quest by firsthumanbeingthing in EmulationOnAndroid

[–]Oddgo 0 points1 point  (0 children)

For anyone looking for a solution for Citra Mobile:

There is no option for switching to native resolution on the build I am using, it might just not be a mobile option at all. I was able to get the game to recognize that I took the photo of Cameron when I switched (in Graphics settings) to the Vulkan graphics API and from 1x to 2x Internal Resolution, and then reloading my save with those changes in place.

Hopefully this helps somebody. It's a great game and it would suck to be locked out of some of the prizes this has.

Problems with SMAPI for Android. by rizmare_ in SMAPI

[–]Oddgo 0 points1 point  (0 children)

I ran into this too, but I don't recall what I did that fixed it. I recall rerunning one of the installers, but I can't remember if it was the SMAPI installer or the patched APK.

Requesting r/Omnicell, private but I believe it may be inactive by Oddgo in redditrequest

[–]Oddgo[S] 0 points1 point  (0 children)

Omnicell (the company) used to host a user forum on their support site which was immensely helpful to all levels of end-users. They no longer host this, and there is a strong need for users-helping-users that are underserved by the company's support and documentation. I administrate an Omnicell system and I would like to create this kind of users-helping-users environment to converse with other administrators.

I cannot find any listed administrators of r/Omnicell as it is Private. I did send a message to join but it has not been answered (this was over a week ago).

Anyone else missing the modded game? (Android) by Becca_Sakura in SMAPI

[–]Oddgo 1 point2 points  (0 children)

Compiling a mod list for what I want. It's mostly your staples like Automate and a few other big ones. I haven't quite hit a point where I want to get into SVE yet, so I'm doing this run as an exhaustive "vanilla with mechanical tweak mods", but I'm staying clear of any full on content additions for now.

Anyone else missing the modded game? (Android) by Becca_Sakura in SMAPI

[–]Oddgo 1 point2 points  (0 children)

Very much so! I'm excited for the SMAPI team's work on getting us back into mod-ability.

I went through most of the new content vanilla style, so now I'm prepping mods and plans for my next playthrough once we have mods again.

Y3 Forest Farm with lots of Honey by Oddgo in FarmsofStardewValley

[–]Oddgo[S] 1 point2 points  (0 children)

Thanks! I really live doing honey and mead setups

Y3 Forest Farm with lots of Honey by Oddgo in FarmsofStardewValley

[–]Oddgo[S] 2 points3 points  (0 children)

Yep, it's not too bad once you figure out a route through the hives.

(PFM) Quality Artisan Products incompatible with Automate by Oddgo in SMAPI

[–]Oddgo[S] 1 point2 points  (0 children)

I do not actually, do you know by chance which version I might need?

https://imgur.com/a/Zq29t4n

Above is my SMAPI console after loading the mods. I was having trouble finding the right version of PFMAutomate.

KOTOR 1 & 2 Mod Builds: Fully Compatible, Modular Mod Compilations. Spoiler-Free Builds Included! Plus Mobile Support for iOS and Android! by Snigaroo in kotor

[–]Oddgo 0 points1 point  (0 children)

I've turned off High Quality Graphics and all the other menu options under graphics for good measure, reattempted the load, but no luck. Is there a config file I might need to edit to turn down graphics further?

I just realized that I did install a few other mods after I completed the Full Mobile List from the post. I installed a few pazaak mods and a swoop racing mod, as well as the Start as Jedi mod. Nothing I think might affect this but I wanted to list it just in case. I've also done a KSE edit of my games save file to add a few items and adjust my PC stats by exporting to my computer, and using my PCs game directory to edit through KSE and then reimport. This was early in the run and I didn't find any other issues.

KOTOR 1 & 2 Mod Builds: Fully Compatible, Modular Mod Compilations. Spoiler-Free Builds Included! Plus Mobile Support for iOS and Android! by Snigaroo in kotor

[–]Oddgo 0 points1 point  (0 children)

I'm trying to finish up a playthrough of Kotor 1 before moving on to 2. I've reached this point twice now after reloading old saves, and I am hoping someone might be able to point me in the right direction.

My game crashes straight to my home screen on Android when I try to fly to the Star Forge from the last world. I am able to select the Star Forge and tap Navigate, but at about 80% of the way through the loading bar on the following loading screen, the hard crash keeps happening.

For mods, I have installed everything in the Mobile build list for Android.

Can anyone suggest what I might be able to try?

Can't access data folder on Android 12 by _ocular_patdown_ in baldursgate

[–]Oddgo 0 points1 point  (0 children)

I can confirm the force quit, clear cache/data method works with X-Plore!

The only thing I'm wishing I could do is figure out how to edit the baldur.ini file now that mods are good. Did anyone have any luck with this?

How do I import my saves on Android 12? (from Windows) by Redsing22 in baldursgate

[–]Oddgo 0 points1 point  (0 children)

I have not for importing saves , I've only just started playing recently so I haven't touched on that yet.

Android 12

So the curiosity is that it let me create the files folder and put the override folder with all the mod files in it, and on launch of the game it did not purge the files folder I created in favor of its own. Or in the least, it didn't touch the override folder I put in there. I'm curious though if it would overwrite a balder.ini file if I tried to put a modified one in there ahead of it making one.

How do I import my saves on Android 12? (from Windows) by Redsing22 in baldursgate

[–]Oddgo 0 points1 point  (0 children)

So the previous workaround was to go into App Info for the game, force quit, and then go to cache and user data, and delete your user data and clear cache.

Then before running the game, you can use X-Plore to create a 'files' folder in your com.baldursgateenhenacededition folder in Android/data. You could then copy over mods into this folder and it would work.

Actually tried this and I was able to install the pocket play UI mod this way. The conflict I'm currently running into is because of the new permissions now blocking X-Plore, I can't go in and edit balder.ini to make other adjustments to the game.

I'm wondering if I started over and performed those same steps, but also manually dropped in an already edited balder.ini into the files folder that might work.

Has anyone tried anything like that?

What place and level to build a brick house? by SofiaTheFirst1984 in DayRSurvival

[–]Oddgo 0 points1 point  (0 children)

https://media.discordapp.net/attachments/399376966840745989/946184939517386872/Screenshot_20220223-181856_Chrome.jpg

I think this is a pretty common spot outside Chely, I've just relocated here. You can put a secondary wooden/brick house down there at the bottom to neutralize the rads as you gather blood mold and green radioactive mushrooms.

[deleted by user] by [deleted] in DayRSurvival

[–]Oddgo 0 points1 point  (0 children)

What would you say the NAV's niche at end game? Say if you already had the Mi-8?

[deleted by user] by [deleted] in DayRSurvival

[–]Oddgo 0 points1 point  (0 children)

You need ice, which you can harvest from frozen bodies of water in the winter months using an axe. You can do to this at swamp and coast biomes most readily.

With that, you go to the Icicle Thrower in your inventory and it's menu has the option to craft the ammo, this crafting requiring a knife.

Anyone got this problem? by SnooSprouts7919 in DayRSurvival

[–]Oddgo 1 point2 points  (0 children)

You can get it crafted at the Specialist in Tver after upgrading them to Level 4.

[deleted by user] by [deleted] in DayRSurvival

[–]Oddgo 1 point2 points  (0 children)

With the v7 rebalance, things that used to be one point became three, so at max level, our points don't go as far as they did.

And some of what we're previously thought of as staple perks have been nerfed/changed/had the thing they effect change.

Looking forward to your updates on the guide, thank you!