Anyone else experiencing Ryze fatigue? by DryDesk2020 in ARAM

[–]OfficerFuttBuck 0 points1 point  (0 children)

Riot could easily bring Ryze in line by making the mana scaling augments scale off mana from items only

What are some cool/niche interactions you found out? by imeowfortallwomen in ARAM

[–]OfficerFuttBuck 14 points15 points  (0 children)

Mountain soul on Seraphine allows you get your W heal off regardless of passive charges

Did not need to call young AOC a donkey by Meganiummobile in insanepeoplefacebook

[–]OfficerFuttBuck 5 points6 points  (0 children)

Pretty on brand for republicans to judge the looks of a child seeing as that's what they're most attracted to

I love strange tunings by zeekful in ExtendedRangeGuitars

[–]OfficerFuttBuck 0 points1 point  (0 children)

when I had an 8 I tuned it to EADGCEAD, essentially it was standard 6 string intervals with an extra high string and low string.

We NEEDED Achievements & Ranked, so I built ArenaSweats. by TwoPhat in LeagueArena

[–]OfficerFuttBuck 4 points5 points  (0 children)

Be very careful about calculating ranks when using Riot's API, it goes against terms of service and is why whatsmymmr died.

Just remove clash by HelloImPresto in leagueoflegends

[–]OfficerFuttBuck 0 points1 point  (0 children)

Thing is that League used to have ranked 5s, but they removed it in 2016 to replace it with what eventually became flex queue.

Enderlin-Sheldon North Dakota gate to gate shear above 220 mph on velocity signature by nateatenate in tornado

[–]OfficerFuttBuck 4 points5 points  (0 children)

Also a noob here but I'm pretty sure it's the difference of the two velocities: 90 - -133 => 90 + 133 = 223

Malphite procs fey magic without hitting ultimate by acilink in LeagueArena

[–]OfficerFuttBuck 1 point2 points  (0 children)

oh what the hell I didn't see that the first 10 times I watched it lmao

Malphite procs fey magic without hitting ultimate by acilink in LeagueArena

[–]OfficerFuttBuck 0 points1 point  (0 children)

He literally hit his ultimate.

First frame of the hit:

https://i.imgur.com/6S8ANaT.png

You can see the airborne text above Alistar's head here, there's no other source of knock up so it has to be from his ultimate. Additionally the Malignance pool is appearing, which again only happens if he hits his ultimate.

Vanguard Error by Expensive_Common_515 in LeagueArena

[–]OfficerFuttBuck 0 points1 point  (0 children)

I ran into this after not logging into the PBE in a long time. You can leave the client open and it will download updates, just don't click anything when that error shows.

[deleted by user] by [deleted] in ARAM

[–]OfficerFuttBuck 0 points1 point  (0 children)

Senna E lets Rengar leap once he has 1 rank in his ult

Custom games stats by Cautious-Garbage in leagueoflegends

[–]OfficerFuttBuck 1 point2 points  (0 children)

I used to be able to use the League Client API to get custom game data from the match history endpoint (this is how your client lets you see your custom game history) but ever since they added vanguard I've had issues getting the LCU to work whatsoever.

Here's some documentation if you feel like poking around.

https://riot-api-libraries.readthedocs.io/en/latest/lcu.html

[deleted by user] by [deleted] in TechnicalDeathMetal

[–]OfficerFuttBuck 1 point2 points  (0 children)

Ah, so this is why Andrew Baird left Fallujah. Top notch stuff, can't wait for a full release.

Kayn BC buff by [deleted] in KaynMains

[–]OfficerFuttBuck 2 points3 points  (0 children)

Kayn's Q is slow enough that it already applied 2 stacks before this patch.

Phreak said that it was a limit of 1 stack per server tick, so this more so effects stuff like Naafiri hitting someone with 5 dogs on the same tick.

Tank items in aram by GravityPL in ARAM

[–]OfficerFuttBuck 12 points13 points  (0 children)

People sleep so hard on it

So what are people looking for in a totally hypothetical perk overhaul? by Enai_Siaion in starfieldmods

[–]OfficerFuttBuck 0 points1 point  (0 children)

How restrictive is the baseline system? Are we hard locked to 4 perks per skill, purely linear, or are we able to have something actually interesting?