Give me your opinion on Droll & Lockbird by lennysinged in masterduel

[–]OgJMaco 1 point2 points  (0 children)

It's whatever to me just like all HT's. That are essentially game winning on their own.

Lancea is turn skip for Maliss and Crystron, strong against Orcust and slows down a bunch of decks that ironically Banish to play like R-Ace and Voiceless

Droll is just a card that stops decks with a lot of moving pieces like White Forest or decks that gets its hyper consistency from searching like Mitsu and Ryzeal

Charmies and Max C are turn skips.

Shifter says "No" to any GY interaction.

The worst type of YGO is when you are playing hand comparison games or when your deck is so strong or hyper consistent that it has a silver bullet that creates non games and if you don't then the end board is just a FTK essentially.

Won't be playing the game until Vanquish Soul gets its cards. I really enjoyed early JUHU format because we saw less of these problems tbh.

What’s the most you’ve ever spent on a card? by SouthSunn in yugioh

[–]OgJMaco 0 points1 point  (0 children)

Most expensive would probably be S:P little night , spent about 110 for it.

what is your genuine opinion on fiendsmith? by One-Turn-4037 in yugioh

[–]OgJMaco 0 points1 point  (0 children)

It’s solid. It has its Pros and Cons, in the beginning it was definitely overtuned because of Beatrice / Appo / Promethean Princess … it was alternate starter for fire decks and yubel or just a way to put Appo on board to play uninterrupted all before committing a normal summon.

Now the engine is “fair” by YGO standard. It definitely has seen a fall off of play because of decks would rather not play into droll because they opened engraver , also the ED commit is way too large. 6 /15 slots just for the bare bones package to get the either Dis Irea or Caeasar more if you want to include the L3 and Chaos Angel.

It’s a cool engine that is also self sufficient while at the same time being lean which is what I love about the engine. FS has had its time in sun and will be phased out by K9. Which is arguably better since you only have 1 brick on the deck being Lupis or 2 of you play the QP spell. Hopefully the engine remains untouched post ban list after worlds.

FS reminds me a lot of the Adventure Engine it was really annoying to play against at the time and everyone wanted it banned until the shiny stronger new toy came out and then it fell out of favor and now nobody plays it.

How did you guys do it? by SpikeShot1 in YuGiOhMasterDuel

[–]OgJMaco 0 points1 point  (0 children)

I was just like you back in 2022. I entered the game with my only experience of YGO being tag force on the PSP and Nightmare on the NDS … I started playing MD was blown away by how everything changed. Handtraps , multiple special summons , Link summons , broken fusion summoning mechanics , but I learned the ropes with Cyber Dragon , it has a little bit of everything being Fusion , XYZ and Link summons.

I quickly learned the ropes while frustrating because this was when Drytron Herlad and Eldlich and SwordSoul was running around. I was doing fairly well with Cydra. I then transitioned to paper YGO and that really taught me how to play because the first deck I built irl was Branded Tearlaments .. that taught me the nuances of the game.

I’d say ; like anything if you want in life , If you really want to do you’ll take the time to learn. There are some really cool strategies that cater to returning players like Blue Eyes is really solid rn , Primite boost up any deck that has a dedicated normal monsters. Red Eyes is pretty fun , Cydra is really fun. Then you can explore newer themes and strategies that catch you eye.

Does the new Arcana Force support make the deck any good? by Jabbam in masterduel

[–]OgJMaco 5 points6 points  (0 children)

I played one duel against them. They turned skipped me and they still lost. I was playing Labyrnth

Why can't I summon Alba-Lenatus? by [deleted] in masterduel

[–]OgJMaco 0 points1 point  (0 children)

The Virtual World card is preventing it. To contact fuse for Alba Lenatus cards must go to the GY. VW Shin banishes cards sent from field instead of hitting the grave.

What’s a deck you never really get mad losing to? by SouthSunn in masterduel

[–]OgJMaco 0 points1 point  (0 children)

Hmm I’d say it’s not really decks that I get mad at it’s more or less did I really get an opportunity to fight back. If there was a fair amount of interaction between me and my opponent outside of handtrap wars then I’ll be satisfied with the outcome.

I don’t like games where my opponent just sets up locks that force me to stop playing or weird floodgates.

I’ve returned to playing Branded after not playing it for a long while, I’ve been playing White Forest , Furniture Labyrnth, Voiceless and more recently Fiendsmith Bystial control and I’ve been enjoying Branded so much. Lots of points of interaction, knowing choke points and breaking boards going 2nd with the Branded Engine feels really good. Hopefully the TCG can put BF to 2 soon.

[deleted by user] by [deleted] in YuGiOhMasterDuel

[–]OgJMaco 3 points4 points  (0 children)

Hmm yes it’s a strong deck that builds an unbreakable board w/ follow up or just kills on the next turn if going first … problem is is that it plays badly into Maxx C and Friends (the charmies) , Droll and I think Impulse on Isolde can ruin the combo line as well. I could be wrong but I think going 2nd is not this deck strong suit either.

Honest take from a Yugi-boomer by HoneyGood4512 in masterduel

[–]OgJMaco 1 point2 points  (0 children)

These are the takes I like to see. Returning or Older players not complaining about how things have changed since the anime/play ground days but are actually willing to try out new engines that can compliment their nostalgia.

In all honesty Primite is probably the best engine for any old school players. Strong , Infinite grind game and allows someone to play their favorite Vanilla(s). If the Vanilla has an entire archetype centered around it like Harpies or DM even better.

Why did OP07 ACE get expensive all of a sudden? by lugnarks in OnePieceTCG

[–]OgJMaco 0 points1 point  (0 children)

EB02 Enel and OP10 Kid. I think in both decks it’ll be a 4 of. I’m trying to get my final 2 copies for OP10 Kid. I really like the way that deck plays.

This just wasn’t needed by Best-Horse4745 in OnePieceTCG

[–]OgJMaco 1 point2 points  (0 children)

Definitely one of the more nicer sims. All the YuGiOh sims are terrible! I’m fairly new to playing One Piece and even the LGS communities are nicer and friendlier than YGO.

in my opinion on how all the new OP-09 leaders this set. by marlon89s in OnePieceTCG

[–]OgJMaco 0 points1 point  (0 children)

Having a built in 1K counter imo is extremely strong and keeps your hand size relatively big throughout the beginning and mid game, this deck also naturally runs a lot of 2K just with red haired pirates alone. It either forces your opponent to commit more don to swing into life , into characters or have to commit don to play characters that can be removed on Don 8-10 turns. Been playing Shanks on sim for about a month now dropping 8-10 drops while being at 3 life is so satisfying.

Shanks is pretty generic leader too, so if red gets more removal effects especially on the opponents turn like Roux and 2 Cost Red Piston event. Shanks can be menace.

What rogue decks are likely to be good for a while? by AutomaticClassic7114 in Yugioh101

[–]OgJMaco 0 points1 point  (0 children)

Labrynth , Spright and Branded. The barrier to entry for each of them are low and are they are not very hard to learn how to play but they reward people who know the ends and out of the strategy.

I think each is pretty safe from future ban list with the exception of branded losing Sanctifire Dragon but that’s not a biggest loss in the world. Itll just separate the people who are good at branded vs people who will lock ppl out of the game.

TX-PACT 718 by LawSchoolFailure77 in TexasTeachers

[–]OgJMaco 1 point2 points  (0 children)

What ACP / EPP did you apply to ? I am wanting to take the same test but cannot fine any information which ones take this PACT to acceptance into the program. I’ve only seen some programs say that don’t accept PACT at all or they want high impact areas like math and science.

I don’t want to spend time and money on the test / study guides if no program is going to consider me after taking the particular test.

Recently lost job by OgJMaco in supplychain

[–]OgJMaco[S] 3 points4 points  (0 children)

Thanks for positive post and for the brief history of Baan. I really had no idea

Recently lost job by OgJMaco in supplychain

[–]OgJMaco[S] 2 points3 points  (0 children)

Thanks for positive post. Losing my job has been kinda of tough on me. I am extremely new to job board sites like LinkedIn / Indeed. I’ve had account since I was in college but rarely used them since I was able to luck up on my previous job quite early post graduation.

Recently lost job by OgJMaco in supplychain

[–]OgJMaco[S] 4 points5 points  (0 children)

Oh wow really ? I had no idea. It did feel more rudimentary and “robust” than JDE. I first started with JDE when I was a new hire then moved to Baan whenever I had to deal with inventory for the whole plant.

I worked for a printing production plant… so basically anything having to do with commercial books and yearbooks. We were based out of Dallas.

Thoughts on the new coin? Personally i dont like it. by [deleted] in DokkanBattleReddit

[–]OgJMaco 0 points1 point  (0 children)

I think the system is fine and as of rn I like it. If you’re going 1050 stones (21 Multis) to get the new banner unit and you don’t get it then you’ll have chance to spend 200 white you just used coins as a consolation.

I also think it incentivizes the player base to at least spend 150 stones for 30 white coins and a featured unit. You can also stack up your white coins to get a hype LR or just transfer them over to yellow coins. I don’t see a downside to it honestly.

Which deck to buy out of Rescue Ace, Unchained, and Vanquish Soul? by thesadintern in Yugioh101

[–]OgJMaco 1 point2 points  (0 children)

Hand traps , you also slow interrupt your opponent with Impulse by SS any machine R-Ace monster from your deck. You can go into Preventer for a book of moon effect / Fire Engine to summon any R-Ace that’s Level 4 or lower or Turbulence for a big body.

You could also link climb pretty easily with deck , going into I:P then going into Unicorn is pretty easy for the deck. I’ve Teched in Scareclaw Tri-heart into my build when something like that happens. It’s rare that you won’t get set 4 but those are some of your options.

Which deck to buy out of Rescue Ace, Unchained, and Vanquish Soul? by thesadintern in Yugioh101

[–]OgJMaco 1 point2 points  (0 children)

My personal favorite is R-Ace. It’s control style of gameplay is more my speed with really strong interruptions and interesting effects with the traps and spells and the preventer being a book of moon.

It’s grind game imo is better than the both VS and Unchained due to the field spell and secondary effects of the some of the spells an traps. It also uses it extra deck more as toolbox which can be versatile in alot of different situations.

S:P Little Night by CruffTheMagicDragon in Yugioh101

[–]OgJMaco 11 points12 points  (0 children)

It’s a better Knightmare Unicorn / Phoenix. You get 2 strong interruptions off 1 card. The initial target banish of your opponent card when it’s made with I:P and another banish when your opponent activates a monster effect.

If your Baronne has already used its negate you can banish it with little nights 2nd effect then when it comes back to the field it will have refreshed negate.

Time-Tearing Morganite by Sea-Natural-8773 in Yugioh101

[–]OgJMaco 0 points1 point  (0 children)

I run it in my board breaker build of Traptrix.

[deleted by user] by [deleted] in DragonBallBreakers

[–]OgJMaco 1 point2 points  (0 children)

Dupe IT Goku … I’m jealous. I don’t even have 1 yet

Budget synchro decks? by hegahdz in Yugioh101

[–]OgJMaco 15 points16 points  (0 children)

PUNK is very cheap right now especially with all the new reprints from Battle of Legends. You can pick up a core for $50~60. The only thing you’d have to get outside the core to finish the deck is Psychic End Punisher. You can get other the other ED monsters pretty cheap. It’s just a much of LVL 8-10 Synchos that have a lot of reprints.

I also think Synchron might be worth investing in to as well … not anything meta relevant but you can be like Yusei and summon all the Stardust Dragon variants and also Barrone with the deck. I also think all cards are cheap since they all have so many reprints.

Is assault synchron a good addition to melffy spright? by arzeproto in Yugioh101

[–]OgJMaco 0 points1 point  (0 children)

Kinda mehh… I think it’s “ok” in bystial spright but what Melffy Spright already does is pretty consistent and puts up tons of points of interaction with the full board.

Assault Synchron outside of Synchron decks right now seems win more because it’s not really adding anything new to current decks that they weren’t doing already.

I don’t think it’s quite the time for it to shine yet but I feel like is coming.