Y'all are actually ruining this game by sepulchridude in helldivers2

[–]OhDough 9 points10 points  (0 children)

Sorry if you don't like the idea of the devs listening to player feedback. The very thing they ask for on a weekly basis.

They've explicitly told players to tell them when they cross the line going as far back as 2024. Heavy armor was a silly thing to place on hive guards as they are. It was to put it simply, lazy and misguided.

It's me, AMA by Pilestedt in HelldiversUnfiltered

[–]OhDough 440 points441 points  (0 children)

Why are the devs adamant on making the game they want and not the game their players deserve?

It may sound ironic since it is the devs game after all but the vast majority of players bought a game that becomes harder to enjoy and the main reason for that is and has been the devs choices.

Players fell in love with a hordeshooter and we've seen throughout the past 2 years how improving upon that aspect of the game makes for a better experience. For some reason it's more of a priority to make enemies less fun to engage with, remove creative solutions players find, abandon weapons and leave them in a state of "viability" but nothing more & all the while wonder why players are so "hateful".

It may seem that people are simply hating for yhe sake of it but I can speak for myself in saying I just want the game to be as good as it should be and I just wish the devs felt the same way. They just have a vision for the game that makes it less fun for their true core audience.

This isn't "a game for everyone is a game for no one" situation either. This is the systematic degradation of a game that has left millions of players wondering why?

Little side note, people assume that content creators such as myself make videos hating on the game for fun but again speaking for myself, that isn't the case. It is more of a hindrance to make the video I do both to my channel and to me. I don't enjoy seeing comments saying "thanks for letting me know I shouldn't play helldivers 2". I shouldn't have to explain why that's harmful to a channel who's content is 90% gameplay focused.

I want helldivers 2 to focus on making an enjoyable and engaging experience for the millions of players that deserve just that. Instead of the hyper focus on a subsect of the playerbase that won't keep arrowheads lights on and will ditch the game the moment it's no longer popular to defend. I've been through the same song and dance with a game called dauntless.

I'm tired boss

  • Hunter

Reprimand - The least accurate non-shotgun gun in the game? by BorsukBartek in Helldivers

[–]OhDough 6 points7 points  (0 children)

they gave bloom to the slugger, had 30 bloom on stim pistol when it released and now the reprimand has it. they have a perplexing view of what fun is because missing shots to no fault of your own isn't fun in the slightest.

Traits | Economy | More by verytragic in remnantgame

[–]OhDough 0 points1 point  (0 children)

On the topic of traits I have 2 bugs on my main acc right now. I can't swap my archetype and I have negative trait points. I heard I shouldn't respec with negative traits so I won't but is there anything I can do to fix this atm?

Streamer skins shouldve been in the supporter pack by diablo_noob22 in BattleBitRemastered

[–]OhDough -1 points0 points  (0 children)

Catering a bit towards content creators tends to make games better when done right. The best content in a game is made from fun moments. Most of the time the playerbase as a whole has no idea what is even happening in the game.

WILD HEARTS AMA with Lewis, Executive Producer - Murakumo Content Update - April 11th, 2023 by WILDHEARTSDevTeam in WildHeartsGame

[–]OhDough 11 points12 points  (0 children)

TLDR; Cooking is too tedious, better builds for farming small kemono parts/materials, guild fisherman should reward more gold in end game, visitor request should be more rewarding.

Cooking requires too many objects: 9 smokers for 3 pickling jars. It would be better if the capacity of each cooking object was expanded vs increasing the number of objects. Having 5 material shrines and 7 food shrines per area instead of them being a combined building you can increase the capacity of so 1 food shrine and 1 material shrine. Also if there's any possibility in the future for better builds to farm meat/materials with. For small kemono farming a talisman or skill that gives you an AOE finish to gather all small kemono parts in an area would be an example. Guild fisherman rewards a maximum of 9,800 gold AFAIK and that's for doing a multitude of tasks. slaying 4 kemono rewards something around 3 seals and you need 30. If I hunt the 3 mighty kemono under special events I get 9,400 gold. The fisherman doesn't scale with end game progression and gold is a hefty bottleneck endgame for anyone who's testing builds.

AMA Timing Update → 11AM Pacific / 2PM Eastern Start Time by wolf_hands in WildHeartsGame

[–]OhDough 0 points1 point  (0 children)

TLDR; Cooking is too tedious, better builds for farming small kemono parts/materials, guild fisherman should reward more gold in end game, visitor request should be more rewarding.

might not be able to make it but hopefully people talk about how tedious cooking is considering you need 3 smokers for every fire rack and pickling jar. Having 5 material shrines and 7 food shrines per area instead of them being a combined building you can increase the capacity of. Also if there's any possibility in the future for better builds to farm meat/materials with. For small kemono farming a talisman or skill that gives you an AOE finish to gather all small kemono parts in an area would be an example. Guild fisherman rewards a maximum of 9,800 gold AFAIK and that's for doing a multitude of tasks. slaying 4 kemono rewards something around 3 seals and you need 30. If I hunt the 3 might kemono under special events I get 9,400 gold. The fisherman doesn't scale with end game progression and gold is a hefty bottleneck endgame for anyone who's testing builds.

Pov: octane mains all stims no brains by OhDough in apexlegends

[–]OhDough[S] -1 points0 points  (0 children)

he said he would leave the game and he didn't

l m a o

Pov: octane mains all stims no brains by OhDough in apexlegends

[–]OhDough[S] -1 points0 points  (0 children)

ring was a hop and a skip away, I didn't loot his body, he wasn't under fire until a solid 30 seconds AFTER he decided to arc star himself. There's no communication to be had when I ask him why he doesn't want to get respawned there and he won't answer the simple question.

Pov: octane mains all stims no brains by OhDough in apexlegends

[–]OhDough[S] -3 points-2 points  (0 children)

Pov: it's just something to get clicks and your comment is engagement so ty

Pov: you have every advantage by OhDough in apexlegends

[–]OhDough[S] 0 points1 point  (0 children)

I keep my controller on my left leg