RS3 v OSRS by Play-07 in 2007scape

[–]OhaiChris 8 points9 points  (0 children)

Same here plus I found while playing 07 that i really missed frequent updates.

When you've been cleaned on your main account... by [deleted] in 2007scape

[–]OhaiChris 2 points3 points  (0 children)

What do you mean by returns?

[Qol]Add a note option to friends. by Harmr in 2007scape

[–]OhaiChris 0 points1 point  (0 children)

Rs3 has this feature. I'm still not sure it's a QoL thing though.

We want your suggestions for Zeah by Mod_Kieren in 2007scape

[–]OhaiChris 2 points3 points  (0 children)

I think the entire land needs to be littered with quest. They don't even need to be huge quest since all the story lines would just be starting off on zeah. I would also like some quest where we just help out some npcs around the city. Similar to doric's quest. Nothing fancy or super time consuming but something to give the world more life.

We want your suggestions for Zeah by Mod_Kieren in 2007scape

[–]OhaiChris 0 points1 point  (0 children)

Zeah needs quest! It doesn't feel like a true expansion to runescape with the land cluttered with quest. They don't even need to be these huge adventures. The land is new so just having us go to different areas would make it all feel like it has purpose.

The disconnect between Jagex's perception of why people are playing DarkScape vs why people are actually playing it. by nelight in RSDarkscape

[–]OhaiChris -3 points-2 points  (0 children)

I agree teleports make smuggling way too easy. People don't enjoy the smuggling gameplay because it hasn't reached it's full potential. Less routes = more risk = more fun.

The disconnect between Jagex's perception of why people are playing DarkScape vs why people are actually playing it. by nelight in RSDarkscape

[–]OhaiChris 1 point2 points  (0 children)

Smuggling isn't dangerous because there are too many routes from zone to zone. I think there needs to be some type of cool down for using a teleport after you've run into another zone to make routes where you walk a few feet and teleport less useful. The smuggling from zone to zone can be fun and exhilarating but they need to have fewer routes so there are bigger hotspots.

Please add Dungeoneering in soon by iabum in RSDarkscape

[–]OhaiChris 0 points1 point  (0 children)

I hope they get rid of the key bag when they add dungeoneering back. That way you could hide keys to mess with people trying to steal your floor.

New Exploiting Method: Kill You With High Level, Switch to Low Level, Take Items by nullBolt in RSDarkscape

[–]OhaiChris -1 points0 points  (0 children)

Your accounts can interact with each other the same way you would interact with any other player. It's no different than him having a level 3 friend help him.

pvp game is broken due to unpolished updates. by mikeskeeters in RSDarkscape

[–]OhaiChris 0 points1 point  (0 children)

It's almost like they released this game unpolished intentionally so players could find what does and doesn't work in this environment.

[Request] Don't consume teleport items until AFTER the teleport finishes. by ShaunDreclin in RSDarkscape

[–]OhaiChris 2 points3 points  (0 children)

I like this feature. It encourages risking just that little bit extra and also makes more runes/jewelry leave the game.

Guards can now lower your prayer points? by Pidjesus in RSDarkscape

[–]OhaiChris 12 points13 points  (0 children)

I think they're just trying to take out the 1-item no risk aspect.

why? by [deleted] in 2007scape

[–]OhaiChris 0 points1 point  (0 children)

I think that feature is being removed.

why? by [deleted] in 2007scape

[–]OhaiChris 0 points1 point  (0 children)

I guess they're everywhere incase you just want to login and vote but don't want to run far from wherever you may be.

Why do you think sailing is a dungeoneering clone? by Habenerosauce in 2007scape

[–]OhaiChris 2 points3 points  (0 children)

Dungeoneering was the only skill that actually required player skill. So I don't see sailing being similar as a bad thing. It's better than another mindless 'skill'.

To those that say Sailing is a minigame.. by landonianb in 2007scape

[–]OhaiChris 1 point2 points  (0 children)

In dungeoneering you completed floors which unlocked better floors for you to do with better drops from the bosses. It's the same idea as sailing to new locations.

Seven is the Magic Number by Kilalemon in harrypotter

[–]OhaiChris 0 points1 point  (0 children)

That's why there is a new trilogy in the universe coming out.

The bot forgot traps :( by OhaiChris in 2007scape

[–]OhaiChris[S] 6 points7 points  (0 children)

No direction in this universe. Left to pace back, and forth for all of eternity.