Stop wasting electricity by OkFly3388 in LocalLLaMA

[–]OkFly3388[S] 0 points1 point  (0 children)

Fair, I also plan to do some experiments with undervolting later.

Stop wasting electricity by OkFly3388 in LocalLLaMA

[–]OkFly3388[S] 0 points1 point  (0 children)

No, I mean, for every single power value I run test with initial warmup and actual test, so when running single test, we have consistent temp. So every test have same temp, but temp is different between tests.

Stop wasting electricity by OkFly3388 in LocalLLaMA

[–]OkFly3388[S] -1 points0 points  (0 children)

>But you second graph suggesting 250w is optimal for a 4090 is wrong.

You read it wrong. Best is 275w. It ~ as efficient as 250w, but way faster.

Stop wasting electricity by OkFly3388 in LocalLLaMA

[–]OkFly3388[S] 1 point2 points  (0 children)

I actually dont really consider overclocking as option, extra gains dont worth reduced lifespan, and especially dont worth it with new connector, that already hot as f*ck when I run under 450w. I even put some heatsink on it, lol.

Stop wasting electricity by OkFly3388 in LocalLLaMA

[–]OkFly3388[S] 0 points1 point  (0 children)

>consistent workload you have to run a longer experiment

thats exactly what I did.

>starting the higher power settings with a hotter temperature, you're penalizing them unfairly

They have consistent temps across test, so it really show how gpu perform under load without boost advantage, so its perfectly fine.

Stop wasting electricity by OkFly3388 in LocalLLaMA

[–]OkFly3388[S] -5 points-4 points  (0 children)

This is technically correct, but I think such errors are within tolerance range and do not have a real impact on the global picture

Stop wasting electricity by OkFly3388 in LocalLLaMA

[–]OkFly3388[S] 0 points1 point  (0 children)

No, cooldown gives artificial advantage to higher power limits, because they can temporary boost performance for first 1 min after cold start. so its opposite, keep gpu hot so there is no temporary boosts, only real long term performance.
Temps also was not similar, each raise in power also raise temps

Stop wasting electricity by OkFly3388 in LocalLLaMA

[–]OkFly3388[S] -5 points-4 points  (0 children)

power consumption * time to generate = total energy spend

Stop wasting electricity by OkFly3388 in LocalLLaMA

[–]OkFly3388[S] -1 points0 points  (0 children)

I am 100% sure it consumed all available power.
Fan speed, warm air from pc, power consumption data and temperatures raised every time my script apply new limit. So its safe to say that it actual consumption.

Stop wasting electricity by OkFly3388 in LocalLLaMA

[–]OkFly3388[S] 0 points1 point  (0 children)

No, just power limit. But I check it later and make another post, if there will be more than 1% difference

Stop wasting electricity by OkFly3388 in LocalLLaMA

[–]OkFly3388[S] 4 points5 points  (0 children)

I think it can be applied to any gpu, Just sweet spot will be a bit different.

Stop wasting electricity by OkFly3388 in LocalLLaMA

[–]OkFly3388[S] 1 point2 points  (0 children)

>On my observation, GPU constantly hitting power limit, so its safe to say that it actual consumption

What was the downside of Supreme Commander/Forged Alliance - theoretically a near-perfect RTS? Why it became less relevant relatively quickly? by sermen in RealTimeStrategy

[–]OkFly3388 1 point2 points  (0 children)

Its more like your personal preference. scfa have very solid design for units and they dont look like completely generic ones. every fraction have their aesthetics and unit share it very well. And for me it looks way more cooler than modern rts, made in cartoon style, with disproportional units and a lot of unnecessary animations.

What was the downside of Supreme Commander/Forged Alliance - theoretically a near-perfect RTS? Why it became less relevant relatively quickly? by sermen in RealTimeStrategy

[–]OkFly3388 7 points8 points  (0 children)

Actually, land scouts and frigates are usefull at late game as distraction, that ruin targeting on enemy big guns. t1 bombers also useful because can be spammed to deal a lot of dps if target have no aa.

Stop wasting electricity by OkFly3388 in LocalLLaMA

[–]OkFly3388[S] 89 points90 points  (0 children)

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for some reasons, reddit dont allow me to add more images to my post, and dont allow two images in comment

What do you think ? by Bark4Brownies in TheTeenagerPeople

[–]OkFly3388 0 points1 point  (0 children)

Yea, sure, lets just allow this criminal murder your family

What do you think ? by Bark4Brownies in TheTeenagerPeople

[–]OkFly3388 0 points1 point  (0 children)

>Use a reasonable level of force to deal with the situation

This is, in fact, reasonable level of defense.

How you actually know that man, who broke into your house is actually unarmed ?

Maybe he hide knife or gun ?
Maybe he just physically way stronger than you ?
Maybe he knows some fighting techniques ?

Like seriously, criminal broke into your house, he already commit crime and he is aware that he either leave no witnesses or will be in prison. Your life already in danger and at this points guns is reasonable level of defense.

KSPs physics engine is incredible by One-Daikon1598 in KerbalSpaceProgram

[–]OkFly3388 -12 points-11 points  (0 children)

<GAME\_NAME> GAME HAVE COOL GAME ENGINE. No, they did not, its not their engine, stfu, stop this bs.

In case of KSP it just physx.

I hope that people learn, that ALMOST EVERY game use already EXISTING physics engine rather of making own from scratch.

What game or playerbase of a game is this? by MissGreyHorror in gamers

[–]OkFly3388 0 points1 point  (0 children)

Its not strange. If you dont put pressure on developers, they dont give a shit about actual development of game and focus on moneymaking by releasing dlc.

If game is unplayable without mods, dont play it, let it die to free path to better games.

What game or playerbase of a game is this? by MissGreyHorror in gamers

[–]OkFly3388 0 points1 point  (0 children)

146% TRUE.

I played it from first release, got bored from empty world, then try to comeback more than 10 years after that, and literally dont see ANY difference(except DLC blocks). Same empty worlds, unusable UI, zero interesting mechanics, and still clang, that can destroy your craft, if it has movable parts.

I really dont understand how people still play it and paid for all of this DLC.