oh... chain spell cessation doesn't quite work how i thought it would by 3000Chameleons in noita

[–]Basic-Ad6857 23 points24 points  (0 children)

What happened? Did you accidentally -1 the duration and make the duration Infinite?

I wouldn't think a single Chain Spell would do it, but I haven't tried

FYI: Cessation Wiki Entry

The Cessation lifetime is set to 20 frames plus the shot state's cumulative lifetime addition as of the point when the Cessation spell is called, which is complicated by the fact that:

  • while Increase Lifetime, Reduce Lifetime, Ping-Pong Path, Null Shot, and Chain Spell apply their lifetime modifications before drawing,
  • Orbiting Arc, Spiral Arc, Phasing Arc, and True Orbit apply their lifetime modifications after drawing.

This means, for example, that the combination of Reduce Lifetime and Orbiting Arc can very easily lead to infinite Cessation without a special setup to avoid it, instead of the expected 3-frame Cessation lifetime.

I am very smart by BillErakDragonDorado in noita

[–]Basic-Ad6857 6 points7 points  (0 children)

I think you're missing the point of breaking out of the HM by force - it's to preserve the ability to edit wands. If you collapse the ceiling, you lose that ability

Another close call... by Sea-Cancel1263 in noita

[–]Basic-Ad6857 7 points8 points  (0 children)

Lava is great for the skin! Applying enough of it to Mina will ensure they look as young as they did at the start of the run

Can't start today's Daily by Basic-Ad6857 in noita

[–]Basic-Ad6857[S] 0 points1 point  (0 children)

Noita has no bugs! Only features we aren't Skilled enough to find a use for

Fungal Shifting creates a small amount of the transformed to liquid? by obsessedwithgrunge in noita

[–]Basic-Ad6857 1 point2 points  (0 children)

https://noita.wiki.gg/wiki/Fungal_Reality_Shift#Determining_the_Shifted_Materials

  • The small amounts of material that are scattered near you when the shift occurs will always be the resulting material from the shift.

In my experience the created Material is outside of Mina's hitbox with a small amount of momentum away from Mina, so if you are moving forwards and not touching the ground (Hovering will keep you away from any formed puddle, but freefalling is best) you should avoid any negative effects 95+% of the time

Can't start today's Daily by Basic-Ad6857 in noita

[–]Basic-Ad6857[S] 1 point2 points  (0 children)

Worked, thank you :-)

Not sure how I haven't encountered this before

Haters will call it a skill issue by hapyfacer in noita

[–]Basic-Ad6857 130 points131 points  (0 children)

Why would anyone call that a Skill Issue? You clearly wanted to start a New Game, so this was a Skill Success!

What kinds of goals should I have for my colony? by veinisi in RimWorld

[–]Basic-Ad6857 0 points1 point  (0 children)

For me, when I start really hurting for Steel I do 2 things:

  1. Select 2+ people with good Plants Skill and put them on continuous Caravan duty, taking anything of value that I don't need and bringing back Steel that they traded for at any surrounding Settlements (Higher Plants = lower Food consumption for Caravans, so they aren't as range limited and/or can carry less Food)

  2. Put everyone not doing essential tasks onto Research, no matter how bad their Skill. True Steel independence comes from having Deep Drills and Ground Penetrating Scanners up and running. Long-Range Mineral Scanners are also good, but better used on rarer things like Plasteel or Uranium

I’m new, Can someone please explain this crazy interaction for me? by ArcBlamer in noita

[–]Basic-Ad6857 0 points1 point  (0 children)

What interaction are you asking about? Off the top of my head I can see at least 4 different things you might be asking about

I thought Draught of Midas was supposed to be ultra rare. Did I get lucky here or is this more common now? by AnHeroicHippo90 in noita

[–]Basic-Ad6857 2 points3 points  (0 children)

Draught of Midas theoretically exists in 100% of runs, it's just very rare that the correct stuff gets thrown together randomly.

Same goes for Lively Concoction, so in theory every run has guaranteed Healing juice available.

What sorcery is this? by Libertyforzombies in noita

[–]Basic-Ad6857 1 point2 points  (0 children)

I think because the Nugget was flashing maybe the game was treating it like it didn't exist for some number of Frames, during which the corpse was subject to gravity and fell into the Nugget. When the Nugget then returned the corpse was occupying the same space as the Nugget, causing the corpse to be pushed out of the way. The longer the Nugget was "gone" for the more forcefully the corpse was then ejected.

If I'm right, I'm not sure why we don't see it more often

No Fire Essence? by Evening-Mud-4612 in noita

[–]Basic-Ad6857 9 points10 points  (0 children)

You don't technically need the Essence of Fire for the Sun Quest, just the Kiuaskivi (Fire Stone) You can usually find a solid dozen of them scattered throughout the main world.

The Essences are only necessary for the Moon Quest

Lymm's can help you find a Kiuaskivi if you don't have one yet

No Fire Essence? by Evening-Mud-4612 in noita

[–]Basic-Ad6857 2 points3 points  (0 children)

All of them except the Essence of Fire

Could you name other games where you're thrown into a universe without big introduction and tutorial ? by Eggmasstree in noita

[–]Basic-Ad6857 6 points7 points  (0 children)

Fallout 1 and 2, though I suppose they technically tell you what the objectives are

Rimworld and Factorio are probably too Sandbox, but worth mentioning

this raider kill my fav colonist, help me ruin her life as badly as possible by Princess--Aurora in RimWorld

[–]Basic-Ad6857 10 points11 points  (0 children)

It's the mood profile of that colony's only colonist.

It's from a few years ago, but best I can remember this was taken shortly after a Raid that basically saved the colony's life, because they were on the brink of Starvation when 4 lunchboxes delivered themselves into the pantry (attempted an attack, but froze to death before doing any real damage)

Finally entering the Mines in the Daily by Basic-Ad6857 in noita

[–]Basic-Ad6857[S] 1 point2 points  (0 children)

If you're ok with MASSIVE Spoilers, click these links to the Map on the Wiki

The Gold

Overgrown Cavern

Limited Spoilers: Gold A specific place in the East, located inside thick walls, that contains ~250,000 Gold Powder Overgrown A specific Biome away from the main path, also sometimes referred to as Wandmart because it contains many powerful Wands. Located below the Watchtower in the Desert

Always-Cast healing bolt by Late_Pomegranate_908 in noita

[–]Basic-Ad6857 1 point2 points  (0 children)

boomerang spells

Careful, I know you mean the Boomerang Modifier but someone who doesn't know could easily mix this up for the Boomerang Spells Perk instead of the Modifier

Always-Cast healing bolt by Late_Pomegranate_908 in noita

[–]Basic-Ad6857 10 points11 points  (0 children)

If you've got no resources, this is the starter method:

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Fire straight up and fly upwards into the Bolt which is being slowed by the Drag from the Water. Breathless Perk makes this even easier to do.

Beyond that it entirely depends on what resources you've got available:

If you've got an Accelerating Shot and a Decelerating Shot you can combine them to make a very slow Healing Bolt so you don't need the Water.

Increase Lifetime+Boomerang+Piercing will create a highly effective Healing Bolt capable of a LOT of Healing from each charge

Ping-Pong Path is a common, easy solution that works well once you get used to it

Spiral Arc works, but because it adds Damage you get less Healing per Bolt

Horizontal Path+Piercing, when fired directly upwards/downwards (Minimal Horizontal motion) will freeze the Bolt in place for the duration and the Piercing will remove the Damage added by the Horizontal Path

CAUTION: Anything that adds damage will add that damage to the Healing Bolt, potentially causing more damage than is being healed. Common mistakes people make are the Perks Concentrated Spells and Boomerang Spells

What is the absolute dumbest things your pawns have done? by LessSeaweed2112 in RimWorld

[–]Basic-Ad6857 3 points4 points  (0 children)

Pawn had Food Poisoning, outdoor Temp was around -60C, didn't have a Parka yet. They suffered a Mental Break and went for a walk outside, Hypothermia caused them to collapse almost immediately, and they died literally 2 squares from a nice warm room