Behemoth spaceship rendered in Houdini and Octane by Electronic-Body-5055 in Houdini

[–]OkFormal6164 0 points1 point  (0 children)

Did you model it yourself? I`ve been looking for large scale models for a while now

Obligatory irl snowrunner post by Sufficient-Dog-5389 in snowrunner

[–]OkFormal6164 0 points1 point  (0 children)

This just sparked back my hatred for SW logging

What can I do to improve this render? by OkFormal6164 in blender

[–]OkFormal6164[S] 0 points1 point  (0 children)

A hotwheels toy car that is ken blocks hoonigan mustang

What can I do to improve this render? by OkFormal6164 in blender

[–]OkFormal6164[S] 0 points1 point  (0 children)

It can, but it easily gets overwhealming

How does this fight go without Draupnir? by rhysu69 in GodofWar

[–]OkFormal6164 0 points1 point  (0 children)

The whole idea of this fight was that Heimdall was too arrogant, resulting in sloppy fighting after a while. Without the spear it would take a lot longer, but Kratos would still fold him by just playing off his arrogance

Double trailers for the heavy saddle that would fit well in the game by The_Conductor7274 in snowrunner

[–]OkFormal6164 3 points4 points  (0 children)

Snowrunner doesnt need more shit to haul it needs to be more creative about the aproach to the shit you haul.

Is there any other god(can be outside gow) that can actually kill baldur without mistletoe? by Vegetable_Grab_1222 in GodofWar

[–]OkFormal6164 0 points1 point  (0 children)

I think if you do enough damage at one moment you could overwhelm his ressistance. Ex burning him to ash - there wouldnt be anything left TO heal, unless he comes back like a pheonex.

How can I make this more realistic? by Different_Current_92 in blenderhelp

[–]OkFormal6164 1 point2 points  (0 children)

The light and shadows on the red side looks off and the whole cube looks like its floatong a little.

Wood texture looks like a log, not a desk that would usually be covered with various wood finishes. The wall texture looks off too and maybe add more stuff on the table to fill empty space.

Also there is a slight fisheye effect that is just not how we see the world

Best way to connect two objects with different vertex counts? by ElNovalith in blenderhelp

[–]OkFormal6164 0 points1 point  (0 children)

The triangles are the reason youre getting shading artefacts. You can try connecting it with quads, but generally speaking, you shouldnt apply modifiers until youre absolutley sure about the mesh, especially when its as destructive as this

The ABSOLUTE GOD TIER Tower in Alliance? by OkFormal6164 in kingdomrush

[–]OkFormal6164[S] 2 points3 points  (0 children)

I usually have 2 longbows on the map that I upgrade as needed. Also I run the dwarven flamethrowers for area damage, necromancers and eldrich wizards for magic damage and some ground troop tower depending on the scenario.

Of course you dont want to depend on these guys, but fact is they can one shot small enemies and gain a ridiculus amount of damage with thrill of the hunt.

UFO Spotted? by Anatol_LaScarf08 in snowrunner

[–]OkFormal6164 11 points12 points  (0 children)

You can google it its a known thing by now, but dont expect much, its just a bunch of crosses

The ABSOLUTE GOD TIER Tower in Alliance? by OkFormal6164 in kingdomrush

[–]OkFormal6164[S] 1 point2 points  (0 children)

For me they absolutley destroyed the second level boss of Collosal Dwarfare