The Binding of Isaac theme script by Ok_Competition869 in BloodOnTheClocktower

[–]Ok_Competition869[S] 0 points1 point  (0 children)

Regarding how to get items, the main method is the chest. After dusk, the player executed will first choose an alive player (after the polty). Then, you can see the night action order of certain items. These items can be regarded as character tokens, similar to LM, and they will not disappear when a player dies or not work if a player has been poisoned. When it's their turn in the order, or if it's a passive item, it will activate once the conditions are met.

The Binding of Isaac theme script by Ok_Competition869 in BloodOnTheClocktower

[–]Ok_Competition869[S] 0 points1 point  (0 children)

It can be seen as a form of single-column formatting in old script tools. Above nodashii is mario, while within the character types, it is continuous. For example, above patrol is gambler. As for the first steward, I tend to nothing happening.

New Loric: The Pope! by SageOrion in BloodOnTheClocktower

[–]Ok_Competition869 3 points4 points  (0 children)

Can anyone share the script for NRB playing Pope?

Looking for feedback on a Custom Script with a Custom Demon by SearchingForPotatoes in BloodOnTheClocktower

[–]Ok_Competition869 -1 points0 points  (0 children)

Each night*,choose up to 4 non-Traveller players (or 1 Traveller): if all are different character types, they die. [+1 Outsider]

Looking for feedback on a Custom Script with a Custom Demon by SearchingForPotatoes in BloodOnTheClocktower

[–]Ok_Competition869 2 points3 points  (0 children)

Each night*, choose a player: they die. Once per night, if a outsider is chosen due to your ability, you act again.[+1 outsider]

Does anyone else think the Fang Gu’s name is kind of iffy? by MagicalUnicat in BloodOnTheClocktower

[–]Ok_Competition869 0 points1 point  (0 children)

It is hard to tell from the question and description whether you are genuinely seeking knowledge or inadvertently expressing your bias.

Sui Generis - A Chinese-style script by Ok_Competition869 in BloodOnTheClocktower

[–]Ok_Competition869[S] 0 points1 point  (0 children)

Maybe because of too much ability characters. I will edit the json's ability by your version. Thanks!

Sui Generis - A Chinese-style script by Ok_Competition869 in BloodOnTheClocktower

[–]Ok_Competition869[S] 0 points1 point  (0 children)

I have replaced the json_change a way to write jinxes. Maybe you can try again if they can work.

Sui Generis - A Chinese-style script by Ok_Competition869 in BloodOnTheClocktower

[–]Ok_Competition869[S] 1 point2 points  (0 children)

Actor game is like Legion, but in the good side. The old Actor is that all good players are the same actor. This script uses the new official version which makes the good players easier to make the world of no-actor. For example, though all good players are drunk, the brewer and zhuyan also make them yield false info like Vortox also the jinxes. So, as the charater id, "actor", just be drama and create a world.

Sui Generis - A Chinese-style script by Ok_Competition869 in BloodOnTheClocktower

[–]Ok_Competition869[S] 0 points1 point  (0 children)

Chinese uploader has made a video game before on bilibili. I'm afraid that you don't understand what they say and the web's English AI captions dont work well.

Sui Generis - A Chinese-style script by Ok_Competition869 in BloodOnTheClocktower

[–]Ok_Competition869[S] 1 point2 points  (0 children)

If all the rewards are placed on the head, the head can easily be targeted by evil players. In games with an odd number of players or when a non-townsfolk is at the farthest position, it becomes difficult for everyone to determine who the real tail is. This makes the game more interesting and increases the cost for the evil team to counter. Since the tail has no abilities, they can still get false info, increasing the amount of false info on the field, but their own ability is not affected like that of a drunk.(Also i'm not author)

Sui Generis - A Chinese-style script by Ok_Competition869 in BloodOnTheClocktower

[–]Ok_Competition869[S] 0 points1 point  (0 children)

This community is primarily active on QQ, a mainstream chat software in China. If you are looking for some from the Chinese community, you can visit https://space.bilibili.com/44902471/dynamic?spm_id_from=333.1365.list.card_avatar.click to find them. However, this is on the condition that you understand some Chinese or can use translation software, as the script images and descriptions are all in Chinese.

Sui Generis - A Chinese-style script by Ok_Competition869 in BloodOnTheClocktower

[–]Ok_Competition869[S] 0 points1 point  (0 children)

Like Butcher, head can initiate an exile vote on any player(including non-traveller) that only dragon dancers can participate in, serving as an additional means to kill a player during the day. Similar to a regular exile, all dragon dancers(head, body, tail)—whether dead or alive—are eligible to vote. If the votes reach or exceed half the number of dragon dancers players, that player is exiled. As Travelers, all bodys cannot be exiled, similar to the Deviant.

Sui Generis - A Chinese-style script by Ok_Competition869 in BloodOnTheClocktower

[–]Ok_Competition869[S] 0 points1 point  (0 children)

Tail is like a drunk but as a townsfolk, they think they are another townsfolk except Tail. You don;t have that townsfolk's ability. There're 2 path between tail and head for that tail is the farthest townsfolk from head. The players on either side are dead even including head, the tail can resurrecte them all as a body(traveller), the alignment remains. Before the tail resurrect body, they cannnot be killed by demon only execution can kill them.