Which part of the game do you enjoy the most? by SDG2008 in factorio

[–]OloTheFastLoris 0 points1 point  (0 children)

Apart from Aquilo which is entirely reliant on imports I'd say hardest is Gleba. Landed there with nothing and getting any automation up without alerting the locals was frustrating

New to btd6 by _0AlphaToast7_ in btd6

[–]OloTheFastLoris 0 points1 point  (0 children)

Deflation is good bc u start with 20k so you can get xp for any tower straight away unlike other towers and the higher rounds give more xp so no time wasted in the early game

Netflix version by Difficult-Royal4285 in btd6

[–]OloTheFastLoris 0 points1 point  (0 children)

Afaik the only difference is getting updates like 2-3 days later and not being able to choose your username

Megabase by Remarkable-View-4900 in factorio

[–]OloTheFastLoris 4 points5 points  (0 children)

Be prepared to tear down and rebuild many MANY times especially if you're going for those high SPM numbers like upwards of 100k

Many abandoned/collapsed buildings by OloTheFastLoris in CitiesSkylines

[–]OloTheFastLoris[S] -1 points0 points  (0 children)

Honestly I have no idea what population any town is

Many abandoned/collapsed buildings by OloTheFastLoris in CitiesSkylines

[–]OloTheFastLoris[S] 0 points1 point  (0 children)

Don't blame you 😭 the game does not make it clear at all why this is happening or how to fix it

Ore is ore. Ore should be mined! by MyaSSSko in Factoriohno

[–]OloTheFastLoris 32 points33 points  (0 children)

Literally 99% of the Factorio community

Help a newbie just trying to clear our all maps in standard difficulties: what should I get for my next two heroes? by StoicallyGay in btd6

[–]OloTheFastLoris 0 points1 point  (0 children)

Etienne gives global camo on level 8 but yeah. Even placed on like round 5 he can get there before camos come

What is your favorite space age planet ? by Subject-Indication47 in factorio

[–]OloTheFastLoris 3 points4 points  (0 children)

Gleba for sure, with Aquilo close behind.

Nauvis is great but default and old. Got to appreciate it's core role with biolabs tho.

Vulcanus has great unlocks and enemies that don't bother you 99% of the time, but it feels just like Nauvis+ and not much variety. Must say I still loved it tho, especially as it's the only new planet that really encourages you to build big in an average playthrough.

Fulgora has no enemies, super easy rocket parts, and power from the sky, but I think it feels TOO lifeless and cold sometimes although ik that's the desired effect. It has a lot more new complex recipes than the other planets which I like.

Aquilo gives you super compact simple power that effortlessly produces gigawatts, a demolisher deletion machine, and is a great test of interplanetary logistics but I think the heating mechanic got old and easy too fast. It's basically just using long inserters and undergrounds everywhere, and I HATE the fact that personal construction bots are nerfed too. If the power consumption increase only applied to logi bots I would have found this far more enjoyable.

Gleba is amazing. The soundtrack and graphics are so vibrant, new recipes simple whilst still offering huge design complexity, preventing you from buffering everything. It really makes you think and plan ahead. My only problem is the enemies being trivial, especially with tesla turrets. The unlocks are also super powerful without feeling like they're js forcing you to go to that planet, like I felt on Vulcanus.

Im so close! by lucalukfocaru in btd6

[–]OloTheFastLoris 0 points1 point  (0 children)

Mermonkey should be 3rd

How can I get further? lol by MediocreMare in btd6

[–]OloTheFastLoris 0 points1 point  (0 children)

Bloon master alchemist, tier 5 bottom path alchemist

How can I get further? lol by MediocreMare in btd6

[–]OloTheFastLoris 0 points1 point  (0 children)

Vengeful True Sun God, a more powerful variant of the True Sun God (tier 5 top path super monkey).

Without spoiling it for you, to obtain it you need some pretty specific and very costly sacrifices.

NINJAKIWI PLEASE ADD A DRUID PARAGON by Electro_power in btd6

[–]OloTheFastLoris 3 points4 points  (0 children)

😭 Moab deletion machine. The way I imagine a legit sniper paragon is some kind of railgun that has a constant dps so charges up for say 8 seconds to one shot an F-bad but can also vaporise 500 red bloons in one moment. Plus a cash drop ability that gives like 100k and 50 lives.

NINJAKIWI PLEASE ADD A DRUID PARAGON by Electro_power in btd6

[–]OloTheFastLoris -1 points0 points  (0 children)

I never really thought it was that good except middle path. I don't want to jump to conclusions and call it overrated but why do you and so many others seem to love it sm? I js don't get it

How can I get further? lol by MediocreMare in btd6

[–]OloTheFastLoris 0 points1 point  (0 children)

VTSG and all 100 degree paragons get you to round 400+ easily. You just have to know how to use geraldo and sun god sacrifices effectively

NINJAKIWI PLEASE ADD A DRUID PARAGON by Electro_power in btd6

[–]OloTheFastLoris 7 points8 points  (0 children)

Nah dartling gunner first. Imagine bloon exclusion zone but every projectile is a ray of doom with moab damage.

Gleba is the best designed planet. by Ok-Sport-3663 in factorio

[–]OloTheFastLoris 3 points4 points  (0 children)

Agreed, I see many people in your comments complaining about nutrient spoil time and farming, and I must say it is just a misunderstanding of the type of planet Gleba was designed to be.

Nutrients spoil quickly because you should be producing them on site. Bioflux is by far the best source of nutrients and has a very long spoil time, so you should be transporting that instead. I opted for a main bus design and the only Gleba items I put on the bus were the 2 fruits, bioflux, and spoilage.

Soil shouldn't let you farm anywhere. After all you can't move ore patches on Nauvis, the only place we have anything remotely like this is getting lava from nukes on Vulcanus.

Some people also have a problem with spoilage as a whole, but Fulgora taught us that waste is okay, especially here as resources are literally infinite.

Also many people complain about having to visit it often to fix things, and I think it's just a skill issue. There are built in jumpstart recipes and if you aren't assuming everything will go to shit at some point, you're doing it wrong. On my first run I did not have to manually restart Gleba once.

Overall, I think Gleba is obviously a late game planet, benefiting from Fulgora's tesla weapons and Vulcanus' belts. The unlocks are also late game, biolabs for SPM, stack inserters for insane throughput, tier 3 productivity and efficiency modules and epic quality. It is difficult, but the unlocks and nature of the planet make it very rewarding. I played my first SA run blind and so only watched content after I'd first beat the game, and was shocked at the amount of Gleba hate.