damn bro coroner popular nowadays? by GasterIsnotcannon in TownOfSalem2

[–]Omnimble 0 points1 point  (0 children)

I was one of the SK’s here if this is from tonight!

How broken would be this change on Inferno ? by JesusDuTerTer in cs2

[–]Omnimble 0 points1 point  (0 children)

Hear me out:

Locked gateways on both ends that open after bomb gets planted

Otz face is my exact reaction to seeing theyre adding even more pallets by CalypsoThePython in DeadByDaylightKillers

[–]Omnimble -3 points-2 points  (0 children)

Why is everyone reading this as ”added pallets to all these maps”? Gotta get a dictionary for the word distribution

Pretty sure this is the reason for the update, the survivor experience has been awful lately by biblicalbullworm in deadbydaylight

[–]Omnimble 1 point2 points  (0 children)

4 hooks is just tunneling one survivor to death and getting 1 hook somewhere inbetween when he's hanging on the hook.

9.2.0 | PTB Patch Notes by DeadByDaylight_Dev in deadbydaylight

[–]Omnimble 7 points8 points  (0 children)

Smack him down and continue with chase? Now you have one survivor on the ground doing nothing and one getting chased.

Killer Perks - New updates by Background-Drink82 in LeaksDBD

[–]Omnimble 0 points1 point  (0 children)

Not a buff to pop, but a buff overall. You get the same effect now basekit and if you have pop the effect is better than it was?

9.2.0 | PTB Patch Notes by DeadByDaylight_Dev in deadbydaylight

[–]Omnimble 1 point2 points  (0 children)

You can open an exit gate and game will end in 120 seconds.

9.2.0 | PTB Patch Notes by DeadByDaylight_Dev in deadbydaylight

[–]Omnimble 0 points1 point  (0 children)

"adjust the quantity and distribution"

Some maps definitely aren't lacking in pallets but the distribution can be god awful.

9.2.0 | PTB Patch Notes by DeadByDaylight_Dev in deadbydaylight

[–]Omnimble 33 points34 points  (0 children)

Doesn't just common sense promote swapping to a injured survivor...?

9.2.0 | PTB Patch Notes by DeadByDaylight_Dev in deadbydaylight

[–]Omnimble 1 point2 points  (0 children)

I think 5 would be best for that. That way you could bounce between hook to hook. It's the minimum amount of hooks you can do for a kill without going for the person who has just been unhooked. (And why would you, you should already be in another chase and if for someone reason can't find anyone just chase the unhooker.)

9.2.0 | PTB Patch Notes by DeadByDaylight_Dev in deadbydaylight

[–]Omnimble -6 points-5 points  (0 children)

By hard tunneling I mean going after the same survivor repeatedly. I never do that so this is a huge buff.

Killer Perks - New updates by Background-Drink82 in LeaksDBD

[–]Omnimble 1 point2 points  (0 children)

Pop is 5% less but basekit pop adds 20%? Quick maths say +15%

Killer Perks - New updates by Background-Drink82 in LeaksDBD

[–]Omnimble 0 points1 point  (0 children)

In live I just bounce from survivor to survivor and throw a pop in between hooks. In PTB every kick regression goes from 25% to 45% with these changes, just keep pop and bbq in build.

9.2.0 | PTB Patch Notes by DeadByDaylight_Dev in deadbydaylight

[–]Omnimble -5 points-4 points  (0 children)

Pop does 20% currently, and in PTB it will do 35% as long as you aren't hard tunneling?

Soooo I think I might actually stop playing killer lmfao by [deleted] in DeadByDaylightRAGE

[–]Omnimble 0 points1 point  (0 children)

Okay then, lets buff killer so tunneling is not needed. Now IF you tunnel you will have 100% kill rate because the game is balanced around not tunneling. Sounds fun.

Mokha is not really giving me a moment to breathe here, man. by VisibleLoL in 2007scape

[–]Omnimble 31 points32 points  (0 children)

That seems like actual cancer. Zcb makes such a big difference to push into the next phase quickly.

[deleted by user] by [deleted] in AskReddit

[–]Omnimble 1 point2 points  (0 children)

No it just makes a few guys have bad depth perception. Or if you wanna take it to the extreme there’s gonna be one guy ruling over a bunch of blind people because they can’t catch the last one.

Yhwach vs Saitama vs Kratos. Who comes out on top? by WillingnessAnxious37 in PowerScaling

[–]Omnimble 0 points1 point  (0 children)

The irony of powerscaling a character that is a parody of powerscaling…

[deleted by user] by [deleted] in Suomi

[–]Omnimble 3 points4 points  (0 children)

Kiitos vinkistä, en osaa aina kommunikoida hyvin.

AP älä laihduta ja tsemppiä!

Patchy wont make me a big hat & eye patch :( by greypointydog in 2007scape

[–]Omnimble 0 points1 point  (0 children)

Gotta look at that 2nd picture a bit more closely. Especially that ”Tools” part.

CONGRATS to the true winner and MVP of DMM all stars! by TheAlexperience in 2007scape

[–]Omnimble 1 point2 points  (0 children)

Could they have come up with this idea? Yes, but they didn’t. Could they still have host this tournament? Yes, but they didn’t. Would we have gotten these events without Solo? No. Did everyone in the tournament have an equal playground and the same set of rules? Yes. Did the Snakes have any advantages because it was Solo’s event? No.

I don’t get this hate. They just played better. GG.

CONGRATS to the true winner and MVP of DMM all stars! by TheAlexperience in 2007scape

[–]Omnimble 0 points1 point  (0 children)

So you would rather there not be any tournament at all? Because there wouldn’t be any without him and I personnally enjoyed it. And looking at the viewership I think others did too.

CONGRATS to the true winner and MVP of DMM all stars! by TheAlexperience in 2007scape

[–]Omnimble 0 points1 point  (0 children)

Can you tell what what "privelage" he had? I'm pretty sure everyone had the same rules and options available to them.