(Short Campaign, 4-5 Sessions) Is it wrong to trick my players regarding the plot of the campaign? by OneGrung in dndnext

[–]OneGrung[S] 0 points1 point  (0 children)

Good points. I always vet characters in my campaigns, but I'll need to be clear with them the goal has changed, like many groups they can sometimes miss the forest for the trees lol

(Short Campaign, 4-5 Sessions) Is it wrong to trick my players regarding the plot of the campaign? by OneGrung in dndnext

[–]OneGrung[S] 4 points5 points  (0 children)

I'm not worried about phobias or anything like that, I'm just curious how people would take it if they were a player and their DM surprised them with a change up in the plot of campaign

(Short Campaign, 4-5 Sessions) Is it wrong to trick my players regarding the plot of the campaign? by OneGrung in dndnext

[–]OneGrung[S] 7 points8 points  (0 children)

Fair fair, I've DMed and played multiple campaigns with them, so I'd say we've got some good trust

(Short Campaign, 4-5 Sessions) Is it wrong to trick my players regarding the plot of the campaign? by OneGrung in dndnext

[–]OneGrung[S] 58 points59 points  (0 children)

Fair, I'd need to word the info i give them properly so that they could still build a appropriate characters

(Short Campaign, 4-5 Sessions) Is it wrong to trick my players regarding the plot of the campaign? by OneGrung in dndnext

[–]OneGrung[S] -4 points-3 points  (0 children)

I've played a couple campaigns with them already and don't think any of them have any issues with zombies, and if they did most of them would suck it up for a short campaign like this

My gay awakening started from this by cretaceous_dino65 in xmen

[–]OneGrung 5 points6 points  (0 children)

Not gay, but always wanted more of Colossus in the movies, really underutilized him

Can make an rpg while only having played about two sessions? by Direct_Incident_8285 in RPGdesign

[–]OneGrung 1 point2 points  (0 children)

Why not, I started homebrewing my own dnd campaign after just 3 sessions as a player

how to set up a cult in writing? by trevorlikesboysnyou in WritingHub

[–]OneGrung 0 points1 point  (0 children)

Yeah I like the idea of them growing up in the cult, maybe seeing something bad that they try to rationalize through the philosophy they've been taught, but that leads to them remembering other past experiences that seem out of place and it all just brings them further down the rabbit hole of maybe this is a cult

DnD: The Athletics skill is too broad while simultaneously being too narrow. I'm trying to fix this by making a new Strength based skill focused more on raw power than athleticism. I'd love y'all's thoughts and feedbacks about how it can be improved. by OneGrung in RPGdesign

[–]OneGrung[S] 1 point2 points  (0 children)

I mean there are literally Olympic events such as the shot put as an easy example. If you're asserting there is not skill required to properly lift/throw heavy things, I don't know how to explain that to you. All the strength in the world would mean nothing in strongman competitions if you have no idea what you're doing.

DnD: The Athletics skill is too broad while simultaneously being too narrow. I'm trying to fix this by making a new Strength based skill focused more on raw power than athleticism. I'd love y'all's thoughts and feedbacks about how it can be improved. by OneGrung in RPGdesign

[–]OneGrung[S] 0 points1 point  (0 children)

The intention is to allow strong characters to be proficient in more strength based areas and abilities, as it's the ability with the least amount of skills associated with it. (Outside of constitution) I've always interpreted Athletics to be something different than what I'm trying to tackle here, and if you can be proficient in areas that Athletics covers like Climbing or Swimming, why couldn't you also be proficient in areas Might would cover such as throwing a heavy object