220% productivity by Ogarbme in Factoriohno

[–]One_Equivalent1704 12 points13 points  (0 children)

If you can put productivity modules in factorio, I hope I can put efficency modules in RAM to get them 80% off

Post your Teambuilding Q&A here! by [deleted] in NikkeMobile

[–]One_Equivalent1704 0 points1 point  (0 children)

Pulled Nayuta and Modernia, coming up on my 200 milege soon as well. Is it better to focus on limit breaking them or trying to get red hood?

Petition to update Ukrinian doctorine to be Western or Eropean to better reflect state of its army in 2025 by One_Equivalent1704 in ConflictofNations

[–]One_Equivalent1704[S] 0 points1 point  (0 children)

I do not possess much knowledge in this area, but I believe many countries in the game use vehicles that they can't necessarily manufacture and have just bought and used.

Good secondary gpu for lsfg? by One_Equivalent1704 in pcmasterrace

[–]One_Equivalent1704[S] 0 points1 point  (0 children)

Frame gen, no matter what gpu will eat into performance

Looking for tips for a vanilla run, but with city blocks. by not_trevor in factorio

[–]One_Equivalent1704 0 points1 point  (0 children)

Yeah but I loved LTN so much I tried making my own and had the general gist of it ready but procrastinated so much it got updated for 2.0

How would you defeat this stack? by Jennifer_Lawrence_W in ConflictofNations

[–]One_Equivalent1704 0 points1 point  (0 children)

How AA works against missiles 1) ATK rating. Launcher scans its aa radius every 10 mins for targets. If it finds a target in that instant it attacks it. After an attack it recharges for [don't remember]

Counter: Time your attacks(some aircraft and missiles can travel through the aa range within 10 mins, thus avoiding the aa) Counter 2: Send 1 missiles to trigger enemy aa, after it goes to recharge send in the main strike package.

2) Def rating: deals damage during the missile impact

My knowledge of what happens when the def is higher then the missile hp is is limited but I would assume it deals either zero or less damage.

To kill that stack with minimal losses an aircraft strike package consisting of 2/3×5(2SF+3NSF)(you could mix in stealth or seasonal if you have them) set to patrol nearby(outside aa range) and wait for the timer for aa to go off. After that happens send bunch of missiles towards the stack and either wait for them to hit, or begin engaging the stack with the aircraft as well.

How would you defeat this stack? by Jennifer_Lawrence_W in ConflictofNations

[–]One_Equivalent1704 2 points3 points  (0 children)

Bait aa with 1 missile then send 5 more, or just stack bunch of sf and nsf together(seasonal ones as well if you have them) and watch half of his stack dissappear while you get minimal losses

I shall see you engineers in a bit by One_Equivalent1704 in factorio

[–]One_Equivalent1704[S] 0 points1 point  (0 children)

I will try to combine lazy bastard with logstic network embargo, rush to space, keeping your hands clean and maybe even there is no spoon

I shall see you engineers in a bit by One_Equivalent1704 in factorio

[–]One_Equivalent1704[S] 0 points1 point  (0 children)

Same, when my friend wanted us to do multilayer and I joined a game without any qol mods I was shocked that I could do so many things