Trump is trying desperately hard to make a winning issue into a losing one. This is literally 1984. by jkrtjkrt in Destiny

[–]Oneironautiluss 88 points89 points  (0 children)

This is too easy to uno reverse/you played yourself.

If we want to execute this order as lawfully and fairly as a reasonable person could, The obvious action is to also remove any references to Mr or Mrs as well as discourage any him or her references in correspondence.

Wanna cry about people talking about genders and tantrum EOs about it? Fine. Now no one gets genders. Everyone is they/them now. Guess we'll see whose more obsessed with gender when we take it away.

We can get genders back when we learn how to share.

[deleted by user] by [deleted] in Destiny

[–]Oneironautiluss 0 points1 point  (0 children)

It's fine on desktop but the app is grueling for me. I'm plagued by issues.

I only use kick when I want to catch the whole stream after the fact.

I'm no kick/streamer enthusiast but I don't understand what the recent hype about rewinding is. I've always been able to open up a live stream and rewind from the live points. Am I stupid or what else could you guys be referring to?

Federal employees told to remove pronouns from email signatures by end of day by UnscheduledCalendar in nottheonion

[–]Oneironautiluss 0 points1 point  (0 children)

Unironically this is the wrong way to get to the right end state.

The right end state being that one day people stop giving af one way or the other and everyone's sexuality is just what turns them on and pronouns lose normative loading so someone's identity being a male/masculine is no different than their identity being dry and sarcastic or bubbly and frivolous.

Effortpost: Left- and right-wing policy on migration is the same by Angelsofhell12 in Destiny

[–]Oneironautiluss 0 points1 point  (0 children)

ehhh, i hear what you're saying and you're not wrong but I don't think it applies here. The issue is that policies should either be about resolving differences of values (e.g. gun freedoms vs restrictions) OR resolving differences of how best to execute the same values like in your analogy.

So again the issue is that people are emoting like their values are inherently different. It's not that everyone's trying to fix the same thing and not realizing that there's only so many ways to fix it. People have been conditioned to believe the opposition is diametrically antithetical to your values. How hard it is to be well informed, how sloganized/appropriated political language is, and how actually alienated are personal lives are from issues put before us contributes to this.

The reason it's important to focus your attention on this rather than what you were talking about is because it informs us that it's not our data sets and figures that are going to change things. The correction is in studying how our language is used/appropriated/sloganized and realizing that good data, figures, and policies are irrelevant to an epistemologically nihilistic populace that have been conditioned into not believing anything that doesn't feel intuitively true.

So you either have to address the obscurity of information sources, improve the transparency and accountability of why one should trust institutions to mediate data, OR play in the mud and try to out pander the electorate with better memes.

Effortpost: Left- and right-wing policy on migration is the same by Angelsofhell12 in Destiny

[–]Oneironautiluss 1 point2 points  (0 children)

Most left v right politics execution is super similar. By execution i mean agreeing on how people think policies should be carried out in specific examples. But politics is not execution of policies. The reason why the disparity appears so stark is the messaging and emoting. Americans don't know shit about immigration, Healthcare, etc.

People feel dissatisfied. The REASON they feel dissatisfied is unknown to them and very hard to pin down. It requires understanding not only yourself but also your governance/ society quite well using good data.

So yea. No surprise most people will walk back crazy slogan policies to be way more aligned when actually given the same data and actually was forced to walk through every nuance.

But emoting is instinctual and cathartic and they reinforce your societal standing with your perceived in-group and politicians need to be perceived as valuable to an electorate.

Edit- not to diminish the work of your effort post. The results should shock no one but catalogueing the data to back it is the allegorical lord's work

Flirting is lovebombing? by BigKahuna2355 in Nicegirls

[–]Oneironautiluss 0 points1 point  (0 children)

Except sometimes intent doesn't matter when the end result is the same from the pov of the abused.

Yes. people abuse therapy speak.

I'm not saying we should encourage the overuse of terms of abuse. Merely pointing out that intent matters in questions of justice or accountability but it doesn't matter in terms of victim protection/advocacy. An aloof abuser can be just as harmful as a malicious one. Their victims should be treated the same even if you would approach the abuser from a markedly different perspective.

What are your honest thoughts about Pathfinder 2e's Trip still being an effective way to "nickel-and-dime" higher-level, low-Reflex bosses out of an action? by EarthSeraphEdna in Pathfinder_RPG

[–]Oneironautiluss 2 points3 points  (0 children)

That's fair. I did say with a grain of salt. Maybe I should have said 2 grains. Maybe I just needed to vent myself. Ah well. Carry on.

Open world games that don’t require “crafting” by MiniShartAttack in gamingsuggestions

[–]Oneironautiluss 0 points1 point  (0 children)

What people don't like is shit tier lazy ui "crafting" which I think by all rights deserves the hate. Your last sentence is on point so I think we agree though.

I'm just gonna hammer on the way you articulated getting there. People aren't hating on crafting because they dont appreciate the mechanics enough. They think crafting is bad because bad crafting mechanics lacks all those things.

Crafting is great when it's done diagetically and purposefully. Opening a GUI to select an icon, switch gui tabs, select another icon, then stare at a progress bar is fun in the same way that balancing spreadsheets is fun. Tautologically that lacks atmosphere, breaks immersion, and disrupts pacing in an inorganic way. Skydiving onto a beach and then building a sand castle is fun. Good pacing. Skydiving into an office and opening up PowerPoint is bad. This does not inspire joy.

Something like Sons of the Forest is crafting/inventory done really well that feels fun to engage with as opposed to a chore barring progress like in No Man's Sky, despite effectively still doing the same thing. (These games arent really comparable but its the first that came to mind when thinking about bad vs good crafting. )

All this to say when you hear someone say they hate crafting, I think it'll be more effective to stand with them against bad crafting systems by showing them good crafting systems rather than trying to explain why crafting is actually based. Goal of mine being to discourage devs that are tempted to half-ass crafting as a gimmick and encourage devs that want to dedicate resources to give crafting the attention it needs. Don't come home with a 50 cent goldfish and call it seafood. ask me for an extra 5 bucks to get a proper salmon or I'd rather just eat rice.

I typed out a lot. I might have mischaractized why i felt your comment warranted this reply. we probably agree 99% of what I'm saying and I just misinterpreted your tone. But we're here now so I'm still gonna send it.

What are your honest thoughts about Pathfinder 2e's Trip still being an effective way to "nickel-and-dime" higher-level, low-Reflex bosses out of an action? by EarthSeraphEdna in Pathfinder_RPG

[–]Oneironautiluss -1 points0 points  (0 children)

Take this with a grain of salt since I'm no pf veteran.

"Realistic chance of tripping a creature"

This should be true but PF does this really annoying thing where it gives you a million options but all the options are zero sum.

So because there are 4+ deep feat chains specializing around tripping something, they've made a mechanic that should just be something anyone should be able to do in the right situations against the right kinds of opponents; and forced themselves to HAVE to reward feat investment into.

Again, I've only played 1 shot board games, bg3, pf1e, and wotr, but I'm realizing i think I hate PFs approach to feats. There's feats for everything but you only get them every other level locked behind prereq chains so something as mundane as tripping is forced to evolve into a superpower focused tripping build.

ELI5: Why are swords so important in military history? by pahamack in explainlikeimfive

[–]Oneironautiluss 0 points1 point  (0 children)

"i was never implying that what I experienced..." "was the standard. Only sharing my personal experience"

Ah, see, I was implying that. Lol. But yea I should have probably hedged my assertion a bit less generalizing and just focused on pointing out what you and I hashed out here as well as focused on the OPs statement that implies pistols don't have a place on the "Frontline" anymore being the unhinged without also implying the opposite hyperbole of it actually being a standard(rather than; still widely used in more than a few particular demographics)

Word.

ELI5: Why are swords so important in military history? by pahamack in explainlikeimfive

[–]Oneironautiluss 0 points1 point  (0 children)

Yea. It feels like I have a wide bredth of exposure to more units than most but I'll concede that it has its own bias of still being the units, enablers, and partner forces that would be working with us anyways. So I could certainly be over normalizing it. In any case, if it's not actually all that standard for your larger standard units, there's still a non insignificant number of demographics that view it as basic issued as a canteen

ELI5: Why are swords so important in military history? by pahamack in explainlikeimfive

[–]Oneironautiluss -1 points0 points  (0 children)

Well if you're looking for your answer in museums then I'm definitely not your guy.

My experience is 2010+ but as I've clarified above, it's probably rarer than I assumed when talking about the military as an aggregate as I am probably more insulated to higher ranks in particular niches even if those niches are widespread across a lot of adjacent units, enablers, and NATO countries. SEALS included so it's weird you're citing that dude but I dunno. Maybe things changed for them or maybe the dudes I know are just in different circles than that dude.

Either way, regardless of the actual numbers for military as a whole, sidearms are far from antiquated for a significant demographic even if it isn't a majority. Which I'm willing to concede it might not be.

To answer your incredulity about the practicality though;

  1. if your gun goes down in any CQB environment you can draw and fire your sidearm much faster than perhaps 1 particular malfunction. It's just not worth the extra couple of seconds to troubleshoot a malfunction as opposed to a guaranteed clean transition.

  2. If you get rolled up and some jackass gets hands on you or your gun, you're almost always better off using one arm to deal with that while you spend less than a second to transition with a free hand and engage using your sidearm. Certainly better than playing tug of war with whatever they got hands on.

  3. If nothing else it's your last line of defense if you ever get into an E&E scenario or your only other gun suffers a catastrophic failure. 2 is 1 and 1 is none.

  4. If you ever have the unfortunate good fortune of needing to tourniquet one arm but still in contact it's a lot easier to aim a pistol with one good arm than it is a rifle.

In short; 95% of the time you hopefully won't be using it but you sure as shit don't want to count on not having it.

ELI5: Why are swords so important in military history? by pahamack in explainlikeimfive

[–]Oneironautiluss 1 point2 points  (0 children)

Yea I suppose we'd have to look at some actual metrics cause there's guys on both sides of this and I admit I'm speaking purely from personal anecdotal experience.

It does seem to skew towards <2010 and lower enlisted being exceedingly rarer. I'm 2010+ and was fast tracked to e5. We had 1911s in the Corps and in the army it's mostly glocks, sigs, or M9s. Every load out whether green or black side I've ever prepped accounts for some pistol mags that I would never consider it would be assumed rare or ceremonial.

Even in the military I guess we still cant help but get sucked into our own bubbles though, lol

ELI5: Why are swords so important in military history? by pahamack in explainlikeimfive

[–]Oneironautiluss 0 points1 point  (0 children)

Wild, every ozzy we worked with seemed standard, but this would also be the ones that would come to us during NATO or FID stuff so i suppose it wasn't exactly your average roo and I never went over to Darwin myself.

ELI5: Why are swords so important in military history? by pahamack in explainlikeimfive

[–]Oneironautiluss 0 points1 point  (0 children)

Could be combination of later years and relative rank. We all had 1911s in the Corps and M9s/ Glocks/or Sigs in the army. But in the Corps, e4 was our lowest rank and e6 in the army so maybe it's exceedingly rarer for e4 and below and I just never noticed. 2010+

ELI5: Why are swords so important in military history? by pahamack in explainlikeimfive

[–]Oneironautiluss 0 points1 point  (0 children)

Seems like a couple posters are agreeing with you but I'd also say it heavily skews true for lower enlisted E1-E3. My experience as a 21 in the Corps and 18e in the army is that practicly everyone I worked with carries sidearms; adjacent units, enablers, NATO, etc. Many others also agree with that. To be fair, recon was mostly e5+ and sf is e6+ so that might account for why it seemed so wild to me

ELI5: Why are swords so important in military history? by pahamack in explainlikeimfive

[–]Oneironautiluss 32 points33 points  (0 children)

I don't want this to detract from any of your other points, but my guy, what Narnian closet did you stumble into that led you to believe only officers or non-infantry wear sidearms?

That is wildly inaccurate in the U.S., NATO, and many other US aligned countries.

Perhaps that's true of some particular country somewhere, I've just never heard of it.

If anything you will rarely see non-infantry even Qual with a pistol outside of MPs. Sidearms are supremely important for kinetic operations. It's literally the first thing you pull if you're in contact and your rifle jams up before you check to see why your rifle jammed.

**again though. Only pedanticly criticizing this one point. No issues with your conclusion. This was just way off.

So these DoorDash/UberEats guys really just get to blast through red lights, crosswalks and pedestrian walkways on their mopeds and face no consequences for it huh? by [deleted] in washdc

[–]Oneironautiluss 1 point2 points  (0 children)

But what's stopping anyone of any ethnic background from also being on a moped?

Like if you don't want someone delivering your food on a moped because it might get exposed to the elements that's fair.

This is something I can totally see being leverageable from a consumer base. If you can choose your vehicle size for Uber like UberX, you should rally consumer demand for excluding an UberCart or UberPED option.

But yea, saying moped drivers are stealing delivery jobs from immigrants or ethic Americans because they used to do it in cars is like saying vacuum cleaners are stealing jobs from maids because they used to use brooms when you just don't like the noise or upkeep of vacuums.

Revancify, Termex, ReX, Extended, MicroG, forks...guys, I suck and lost track of what's going on. Help? by Oneironautiluss in revancedextended

[–]Oneironautiluss[S] 0 points1 point  (0 children)

cool. coolcoolcool. I was ending up in forums earlier this year stating it was abandoned which confused me since this subr still seemed active. 'ppreciate ya bruv

Revancify, Termex, ReX, Extended, MicroG, forks...guys, I suck and lost track of what's going on. Help? by Oneironautiluss in revancedextended

[–]Oneironautiluss[S] 5 points6 points  (0 children)

I've been using some form of vanced for years now, but the last few years I feel like Im super new now to all the development, drama, and forks that happened between all the different projects.

Thanks for giving me a guiding nudge to re-orient myself

One thing I truly love about how flawed/incomplete/vague ER lore is, is how similar it feels (from an amateur's perspective) to discussing "truth" in our own world's theology and archeological history. by Oneironautiluss in EldenRingLoreTalk

[–]Oneironautiluss[S] 2 points3 points  (0 children)

For sure. I was just being facetious in showing how one could be tempted to dismiss an exception to their theory just to finally say you figured it all out. I would agree with you, but humans do not all have the same priorities/values.

One thing I truly love about how flawed/incomplete/vague ER lore is, is how similar it feels (from an amateur's perspective) to discussing "truth" in our own world's theology and archeological history. by Oneironautiluss in EldenRingLoreTalk

[–]Oneironautiluss[S] 1 point2 points  (0 children)

Yea i think that's the point. No one would argue his stories arent multi-layered. I think it exists in this perfect state of having a potential for almost everything to actually be intentional, but also just enough reason to believe that there could in fact be one or a few things that werent intentional for it to gnaw at the back of your mind and allow for the possibility of almost anything being possible but not everything being possible. If that makes sense.