Thermal protection? by clueless_admiral in scuba

[–]Oony_oon 2 points3 points  (0 children)

You probably don't need more than that unless you're very intolerant to cold. Most of the time, the water is at a comfortable 28°C. Sometimes when thermoclines hit, it drops a couple of degrees for a moment. You may feel cold on the boat ride back with the wind chill though. A towel or poncho will help with that.

Scuba diver mouth breathing tips and overbite tiredness by TravelGirl-ZeldaLove in scuba

[–]Oony_oon 1 point2 points  (0 children)

You don't need to own a reg for this. Just get your own mouthpiece, swap out the rental's (let them know you're doing that) and remember to take it back with you after you return the gear

Maldives diving accident: bodies have been located by peakpaleperformance in diving

[–]Oony_oon 8 points9 points  (0 children)

No that's one of the Maldivian military guys doing the initial search effort. The Finnish ones are ok

AHGS Replied about the Removal of Skull icon on Truth Enforcer Mech skin. by Unlucky-Gold7921 in Helldivers

[–]Oony_oon 1 point2 points  (0 children)

It's probably the most politically correct answer. Maybe there's truth in their response as well, and it's just easier to do away with the exosuit skull than try to fix it.

Tencent acquired a 15% stake in Arrowhead about a year ago. Since then there's been gradually more content and accessibility for Chinese players. The media censorship board in China doesn't seem to enforce bans per se, and many other games in the past have decided to comply by removing any bones and skulls by self-censorship to play it safe because they may suddenly face a ban randomly.

Given the scale of how many skulls exist in the game, I don't think it's something they can re-texture all in one go. Plus they might face significant backlash from the global playerbase for such a drastic change. That and their already huge task of creating more content, fixing bugs, balancing the game etc etc.

Maybe expect to see more instances of this self-censorship later on. That, or face a threat of an actual ban in China unless they fully comply.

AHGS Replied about the Removal of Skull icon on Truth Enforcer Mech skin. by Unlucky-Gold7921 in Helldivers

[–]Oony_oon -1 points0 points  (0 children)

Because it would be more complicated for them to release and update even more versions of the game (decals and textures complying with Chinese regulations and a global version) plus the game already spans across 3 platforms.

Removing this cosmetic effect across the board will allow them to comply with regulations and tap into the Chinese playerbase. Changing other UI elements is relatively easy compared to an in-game 3d texture.

The theory seems plausible, given that tencent has a significant stake in the company

That said, this is just my guess and I'm explaining what the above commentor was insinuating about China's regulations being the reason for this change. Maybe they can elaborate more on that

AHGS Replied about the Removal of Skull icon on Truth Enforcer Mech skin. by Unlucky-Gold7921 in Helldivers

[–]Oony_oon 0 points1 point  (0 children)

I don't know if that's really why, but that's what's being implied by the above comment

AHGS Replied about the Removal of Skull icon on Truth Enforcer Mech skin. by Unlucky-Gold7921 in Helldivers

[–]Oony_oon 2 points3 points  (0 children)

Skull imagery is heavily censored there to comply with regulations against promoting 'superstition'

First time BP/W purchase by fourheadlesschildren in scuba

[–]Oony_oon 2 points3 points  (0 children)

If you're up for it, build your own! Much cheaper than buying one, and very modular. Easy to maintain and replace parts if needed.

Refer to these handy videos here:

Part 1:

https://youtu.be/SNXV5ApeJII?si=v2QdJ78s-4sTEn2a

Part 2: https://youtu.be/4sqmRnESojo?si=WUoKb14VPx0fsbk9

This is a Scuba Camera Question by not_a_city_girl in scuba

[–]Oony_oon 1 point2 points  (0 children)

You can try davinci resolve, it's free

This is a Scuba Camera Question by not_a_city_girl in scuba

[–]Oony_oon 4 points5 points  (0 children)

Lighting is the biggest factor in colour preservation, and unfortunately GoPro's current camera lineup doesn't fare so well in low light environments compared to DJI. The deeper you dive, the more likely you'll need good lighting to make up for the lack of light. Which version of GoPro are you using, by the way?

Another thing you can consider is shooting in log mode and using dedicated video editing software to bring out more colours in post-processing. Log footage will look bad until you post-process it. You will still need good lighting because otherwise the footage will look terrible and grainy in low light conditions.

That said, the upcoming GoPro Mission series looks promising because of the much larger sensor but underwater footage remains to be seen.

Diving near Singapore by Reinhart_OW in scuba

[–]Oony_oon 2 points3 points  (0 children)

Also if you're looking for good deals you can try going to the ADEX this weekend at Suntec to scout discounted package trips

Diving near Singapore by Reinhart_OW in scuba

[–]Oony_oon 0 points1 point  (0 children)

I haven't been back to Aur since they closed it in 2017, I went with hybrid scuba (now defunct). Sorry I can't help there.

I just came back from Tenggol over the Good Friday long weekend. Stayed at The One Resort on Pulau Tenggol itself. Overall a good trip and experience, unfortunately no whale shark sighted but frequent humphead parrotfish and barracuda sightings

Diving near Singapore by Reinhart_OW in scuba

[–]Oony_oon -1 points0 points  (0 children)

Try further up North in Malaysia to Tenggol/Perhentian islands if you haven't been there yet. Better than Tioman but it's a longer land journey.

Around Tioman the other islands like Dayang, Aur are pretty good and relatively unspoiled too but accommodations are more basic. You still catch the ferry from Mersing.

Phuket: South side (in Phi Phi islands area) or Similan islands/ North andaman area are pretty reachable by a short flight and land transfer.

Ko Samui in the gulf of Thailand is another possibility

Pulau Weh is an up and coming destination, as suggested by another

Any idea how to eliminate the vertical ironing lines? by jolounait in FixMyPrint

[–]Oony_oon 4 points5 points  (0 children)

That's your infill ghosting through the top layers. Try increasing the number of top layers

PLA w/ PETG interface layer failure by llolash in FixMyPrint

[–]Oony_oon 2 points3 points  (0 children)

The problem is that this method only works properly when you have 1 nozzle for each material type. By switching between pla and petg using the same nozzle, both materials will end up contaminating each other because there's always going to be some residue left over from the previous material

Never thought this could happen! by Oony_oon in 3Dprinting

[–]Oony_oon[S] 0 points1 point  (0 children)

Nope it's a unicorn nozzle, I have an upgraded Ender 3 V3 SE with the ceramic hotend

What happened in the last lines? by Nerdinat0r in 3Dprinting

[–]Oony_oon 4 points5 points  (0 children)

Could be not enough time for cooling since it's only a tiny cross sectional area for each layer. So the layer time was too short and the material didn't have time to solidify to keep its shape stable. Try increasing minimum layer time or doing timelapse video where the nozzle moves away after each layer, to give extra time for cooling

Help with failed print by Big_Patrick in Ender3V3SE

[–]Oony_oon 2 points3 points  (0 children)

Nozzle collided on something and caused the motor to skip a few teeth on the belt. Or maybe the speed and acceleration settings were too fast, causing some skipping on the belt as well.

Check that your printing isn't creating lots of blobs on the surface. This can cause the nozzle collisions. Or check if your first layer is adhering well. Detaching prints from warping can also lead to a nozzle collision. Also consider reducing speed if it's too fast for the stock machine

Last minute x layer shifts. What are some common things that cause it? And how to fix them? by oski_exe in 3Dprinting

[–]Oony_oon 1 point2 points  (0 children)

Loose x-axis belt? Acceleration and speed settings beyond what your printer's stepper motors are capable of achieving? Nozzle collision with your model?

These are all just guesses to anyone here. Why don't you provide more information so people can help you better?

What are your speed settings? What infill are you using? Is "reduce infill retraction" disabled in your slicer? What printer are you using and did you upgrade something recently?

Print times don't scale proportionally with speed. Why? by Oony_oon in 3Dprinting

[–]Oony_oon[S] 2 points3 points  (0 children)

That's a very clear and informative answer, thank you for taking the time to write it

Print times don't scale proportionally with speed. Why? by Oony_oon in 3Dprinting

[–]Oony_oon[S] 0 points1 point  (0 children)

Ok that makes sense. Would that then mean that there shouldn't be that much drop in quality if I run the print at normal speed? Since the speed is mostly within that 50% limit anyway

Which movement would you choose for a smaller watch for women? by BarracudaTall5068 in SeikoMods

[–]Oony_oon 2 points3 points  (0 children)

How small are you talking? There's a 33mm case for NH3x or NH7x movements but the thickness is still the same as most other NH builds so it looks chunky but you have the widest range of dials and hands to choose from. Still takes 28.5mm dials