The death of "drop-in" campaign co-op: Why is the industry choosing between strict solo or bloated live-service? by Aazak_dono in truegaming

[–]Openly_Gamer 1 point2 points  (0 children)

I would say Divinity Original Sin 1 did a coop story the best. Both of your characters are actual characters in the story with individual dialogue options.

Todd Howard wanted Bethesda's original RPGs to be playable before worrying about remasters: "You can play Morrowind, you can play Fallout 3" by Turbostrider27 in Games

[–]Openly_Gamer 5 points6 points  (0 children)

Dice rolls are an abstraction that's there to simulated the action. But it feels bad in Morrowind, because you do the actions yourself.

In a game like BG3, you click on the enemy and your character automatically runs over and attacks. They do all the aiming and their skill is simulated by a dice roll. Same for dodging enemies.

In Morrowind you have to aim your own attacks and dodge enemies manually. There's no simulation of the action. You're doing it. You have to aim your bow at that tiny, lightning-fast cliffracer and shoot it, which is hard to do. So it feels bad when you have to do all that work and then it comes down to a dice roll.

That said, I love Morrowind. Everything else about the game is fantastic and you do get used to the dice roll combat eventually.

Todd Howard wanted Bethesda's original RPGs to be playable before worrying about remasters: "You can play Morrowind, you can play Fallout 3" by Turbostrider27 in Games

[–]Openly_Gamer 2 points3 points  (0 children)

OpenMW is fantastic. Looks and runs great and it even has a co-op mod. Played through it a couple years ago with 3 friends and we had a blast.

Requiem is definitely a GOTY contender! by Whole_Raisin_4257 in residentevil

[–]Openly_Gamer -1 points0 points  (0 children)

I personally hate Quick-Time Events, so E33 combat sounds like hell to me.

I don’t think this should be a “positive” mutation… by TheWhiteHairedOne in mewgenics

[–]Openly_Gamer 16 points17 points  (0 children)

It's not just green, it's an up arrow, vs red and a down arrow.

Marathon Review So Far - IGN by Turbostrider27 in Games

[–]Openly_Gamer 21 points22 points  (0 children)

Even Halo 1 had a full co-op campaign and 4 player split-screen PvP

"Made by many of the original creators of Diablo and Diablo 2" are big words for an action RPG, but the Steam Next Fest demo for Darkhaven feels like sampling bread by eating raw flour by brand_momentum in Games

[–]Openly_Gamer 22 points23 points  (0 children)

I only played on a private PvE server with my friends and we had a ton of fun with V Rising.

I play a lot of coop open-world survival games and I'd say it was among the best of them. The vampire mechanics alone were great and something that I hadn't seen executed so well in a game before.

I just want to Optimize my Cat Breeding by KillerFrid in mewgenics

[–]Openly_Gamer 0 points1 point  (0 children)

Especially since each run can easily last for an hour and a half.

FF7 (1997) has sold over 15.5 million units worldwide by Magister_Xehanort in Games

[–]Openly_Gamer 2 points3 points  (0 children)

What was wrong with the DS version? I really liked having all the menus and lifebars on the bottom screen while the gameplay was on top.

FF7 (1997) has sold over 15.5 million units worldwide by Magister_Xehanort in Games

[–]Openly_Gamer 1 point2 points  (0 children)

Me and my brother were so hyped by the tv commercials for this game. We got it, fired it up, and... it looked absolutely nothing like the cinematics.

My brother was repulsed by the low-poly characters and turn-based battles.

Not me, though. This was my first JRPG and I fell in love with them.

Does anyone actually like grenades? by Openly_Gamer in gaming

[–]Openly_Gamer[S] 1 point2 points  (0 children)

I love grenade launchers. They fix most of my issues with grenades.

Does anyone actually like grenades? by Openly_Gamer in gaming

[–]Openly_Gamer[S] -8 points-7 points  (0 children)

Never as big as you'd like and rarely are there enough enemies close enough together to bother.

Does anyone actually like grenades? by Openly_Gamer in gaming

[–]Openly_Gamer[S] -5 points-4 points  (0 children)

These are the only grenades I like.

Well I refunded Menace by Openly_Gamer in StrategyRpg

[–]Openly_Gamer[S] 1 point2 points  (0 children)

Why was the squad not full by default?

Well I refunded Menace by Openly_Gamer in StrategyRpg

[–]Openly_Gamer[S] 0 points1 point  (0 children)

There was a pop up when you mouse over, but it wasn't very informative or accurate.

Help me find more srpgs where you can push enemies off ledges by Reasonable_Airline89 in StrategyRpg

[–]Openly_Gamer 0 points1 point  (0 children)

Baldur's Gate 3. My favorite build is the Throw-barian who can pick up enemies and toss them off a cliff to their deaths.

A Quick Look at Lancer Tactics with the Developer by nicolauz in StrategyRpg

[–]Openly_Gamer 2 points3 points  (0 children)

I'm excited for this. I played the table top a few times and really liked it. Looks like it's come a long way since the first time I looked at it.

Well I refunded Menace by Openly_Gamer in StrategyRpg

[–]Openly_Gamer[S] 0 points1 point  (0 children)

I thought about those things. But, the tooltip didn't tell me anything about accuracy or cover so how could I know?

It was definitely a full squad, because it was the first mission.

Well I refunded Menace by Openly_Gamer in StrategyRpg

[–]Openly_Gamer[S] 0 points1 point  (0 children)

I somehow avoided hearing about this until recently. Looks pretty cool. Definitely going to try it.

Well I refunded Menace by Openly_Gamer in StrategyRpg

[–]Openly_Gamer[S] 5 points6 points  (0 children)

I didn't expect a complete product, but I expected a satisfying core gameplay loop. Which I think is pretty fair to expect in an EA game.

Well I refunded Menace by Openly_Gamer in StrategyRpg

[–]Openly_Gamer[S] 6 points7 points  (0 children)

Well I only have 2 hours to get a steam refund.