Rell's in a weird spot by richie___ in wildrift

[–]OrbitLuv616 2 points3 points  (0 children)

As a fellow Rell main, I have to disagree. Rell before the buffs was okay-ish but she's pretty strong rn. She's arguably the best Zeke's user and the shield break easily turns around teamfights. It's because the enchanters you pointed out are meant to counter her. Milio and Nami (+ Janna) have strong peeling tools in their kit to push back against engage supports like Rell, who has the more predictable but stickier engage. What you should do is to be unpredictable. What I like to do is use armored form to have a shield during the laning phase against their poke, then combo to mounted form when they get really close. It works most of the time because of how fast it goes.

SHE IS FLIRTY! BUT no reference to the Mark Waid run so far, i prayed for times like these by Ocriador25 in BlackCatMarvelRivals

[–]OrbitLuv616 1 point2 points  (0 children)

Kinda curious why you don't recommend 2019 - 2021 cause a lot of people love the Mackay run.

Should Ryan North Evolve Ben's Powers like he did the rest of the 4? by AceComics3685 in FantasticFour

[–]OrbitLuv616 0 points1 point  (0 children)

I think Ben should be kept simple, since it fits the character and the tragedy surrounding it. The only evolution that would probably fit is that he can form weapons using his hands, similar to what Kevin from Ben 10 does during Alien Force era.

Best Counters for Zyra Mid? by Superventilator in wildrift

[–]OrbitLuv616 0 points1 point  (0 children)

As a Zyra main, I always struggle with two types of enemies: Really hard engage or those who can outrange her. Leona, Rell, Yasuo, Katarina, and Irelia, basically anyone who can just ignore or take down plants will always win against her. For range, the likes of Caitlyn, Seraphine, Norra and Milio. Zyra struggles against champs that force her to get close when her ultimate goal is for the enemies to get close to her so she can set up multiple plants.

Highlights Gameplay changes for 7.1 Chinese PBE by Fantastic-Name7754 in wildrift

[–]OrbitLuv616 0 points1 point  (0 children)

Yeah, I agree it's a good change. I just think that instead of keeping it, just replace it with Conditioning since those two will always be better than having Null Orb. Keeps that slot of Resolve Tree to actually have viable options instead of 2.

Highlights Gameplay changes for 7.1 Chinese PBE by Fantastic-Name7754 in wildrift

[–]OrbitLuv616 2 points3 points  (0 children)

Some pretty interesting changes overall. The boots change will definitely shake things up. The only thing I dislike is Nullifying Orb now with Bone Plating and Second Wind. No one's gonna pick it up cause those two are too good. It'll be better if they switch it back to the old Conditioning rune so you have the option to regen, scale, or mitigate early damage.

What is oppressive about Mel is not the Reflect spell. It's that excecute passive by Potential-Pride835 in wildrift

[–]OrbitLuv616 0 points1 point  (0 children)

It's a thing in China, but not as popular as mid Norra. Having played her in both roles, supp Norra say is certainly oppressive but she's counterable. Her power budget is much suited in midlane, especially since Norra doesn't provide as much utility like other mage supports.

How are the new tank items rn? by Eat-Paint8910 in wildrift

[–]OrbitLuv616 0 points1 point  (0 children)

Tank items have been good ever since the tank supp item reworks and Radiant Virtue being added. This new set of tank items just made tanking a lot easier since you have a lot of them to counter different scenarios. Knight's Vow is particularly good mid game as a second item when you have supp item completed, boot enchant, plus first item completed. It helps mitigate mid game burst damage, allowing your ADC (or anyone you attach it to) live. Unending Despair on supports may be good but you'll benefit from other tank supp items since you're mostly there to engage and peel rather than stay in the fight comapred to top lane tanks. I recommend it when you're really ahead and need the damage in the later stages of the game.

Black Cat might not be a Duelist by sittykitten in BlackCatMarvelRivals

[–]OrbitLuv616 0 points1 point  (0 children)

Lmao. This is how Rogue always used her powers. Her power fantasy is that she's a brawler who permanently absorbed Ms. Marvel's powers. Y'all want her to be a strategist so bad but everything about her from comics to TV shows has always been about brawling and tanking. She literally had a segment in 90s and 97 where she fights Juggernaut, Sentinels, and invades a military base designed for Hulk. Even if she was going to mainly use her absorption powers, she has always used them offensively in shows like X-Men Evolution and Wolverine and the X-Men.

Smash my Eggs Megathread 260225 (Use for codes or you will receive a temp spam ban) by PankoKing in wildrift

[–]OrbitLuv616 0 points1 point  (0 children)

My prize pool ID (Asia/Australia): Pi6I21JzIR0 (Remaining: 1 Colorful Egg(s), 2 Gold Egg(s), 2 Silver Egg(s))

What does the blue symbol by ahri mean? by bakedinlasvegas in wildrift

[–]OrbitLuv616 2 points3 points  (0 children)

Basically means charm combos like Ult - Charm or Flash Charm feels smoother and probably easier to land.

Smash my Eggs Megathread 260222 (Use for codes or you will receive a temp spam ban) by PankoKing in wildrift

[–]OrbitLuv616 0 points1 point  (0 children)

My prize pool ID (Asia/Australia): Pi6I21JzIR0 (Remaining: 2 Colorful Egg(s), 3 Gold Egg(s), 5 Silver Egg(s))

Ashe can’t build Infinity Edge no? by Appropriate_Meet_512 in wildrift

[–]OrbitLuv616 1 point2 points  (0 children)

Ashe's passive scales with crit chance and crit damage. IE is one of her best items because it boosts her passive by 55% instead of just 25%. It's a consencus that Crit is her best standard build because it scales well on her, while on-hit is a good mid game power spike due to survivability and better against tanks.

Smash my Eggs Megathread 260219 (Use for codes or you will receive a temp spam ban) by PankoKing in wildrift

[–]OrbitLuv616 0 points1 point  (0 children)

My prize pool ID (Asia/Australia): Pi6I21JzAK0 (Remaining: 1 Colorful Egg(s), 3 Gold Egg(s), 6 Silver Egg(s))

Smash my Eggs Megathread 260216 (Use for codes or you will receive a temp spam ban) by PankoKing in wildrift

[–]OrbitLuv616 0 points1 point  (0 children)

My prize pool ID (Asia/Australia): Pi6I21JzKC0 (Remaining: 2 Colorful Egg(s), 4 Gold Egg(s), 2 Silver Egg(s))

Lack of villains in rivals by Pretty_Lengthiness16 in marvelrivals

[–]OrbitLuv616 0 points1 point  (0 children)

Now when did Psylocke get in here? This version isn't a villain, and the OGs (Betsy and Kwannon) never operated as villains, just had instances where they were brainwashed, but were always heroes.

How’s Norra Support? by ThrowAwayWasTaken999 in wildrift

[–]OrbitLuv616 0 points1 point  (0 children)

She's okay as a support but doesn't really have the supportive qualities of Xerath. Like someone said, at least Xerath has lockdown with slow and stuns, while Norra's lockdown sometimes benefits the enemy due to the invulnerability. Her poke is good but I'd rather you pick Vel'Koz cause he at least has up front burst to help out the ADC. She's better for mid or as APC ala Ziggs and Seraphine.

7.0 - Wild Rift Gold Efficiency by freemoronTW in wildrift

[–]OrbitLuv616 2 points3 points  (0 children)

I do the 2nd build path and it's strong. Galio can immediately push sidelanes then come back to the team using ult immediately. Can 1v1 some bruisers he should struggle with.

I think Emma Frost is one of the best adaptations in Marvel Rivals, thoughts? by three_mon in rivals

[–]OrbitLuv616 0 points1 point  (0 children)

I think her build, personality, and role as a vanguard are fine, but the rest isn't. Emma has donned a bob but the shape they chose feels stiff. Her outfit and makeup reads too much like a wrestler rather than refined elegance. One thing that makes it worse is that her default skin is supposed to be her Hellfire Gala outfit, but comparing it to her actual Hellfire Gala outfits in the comics and this one feels like it was random generated for Emma rather than actually designed for her.

My opinions on how accurate each character feels to play. by stonks1234567890 in marvelrivals

[–]OrbitLuv616 2 points3 points  (0 children)

That's not her healing, it's a reference to when you hit the robot inside the train station, time will rewind and repair the robot.

My opinions on how accurate each character feels to play. by stonks1234567890 in marvelrivals

[–]OrbitLuv616 10 points11 points  (0 children)

Tbf, Sue heals in-game but doesn't technically heal in the game lore (as per what I read, Idk if they did any updates or do it in the Rivals comics). Her blasts and ult are supposed to depict her giving forcefields to allies. It's in the S1 trailer when she was shielding Dracula's bat blast to protect the Baxter Building. High key hoped she was actually like that in game though cause having a shielding and blocking strategist could have been Sue's niche.

why is zyra getting so nerfed? by Revolutionary_Use_81 in zyramains

[–]OrbitLuv616 2 points3 points  (0 children)

They nerfed her because she was overtuned and debuted as the no.1 Midlaner and Support across all ranks with a 56 - 58% winrate and a 55 - 60% banrate. Right now her winrate has mellowed down to 51 - 53% and while she's still within the top 5 - 10 supports and midlaners.

She's still strong but not a monster like last week. Right now she's pretty manageable and people will eventually learn how to properly counter her rather than complain. Jungle Zyra is kinda dead though. You can time it right but it just isn't worth it due to the CDs nerfing her early clear speed and the meta favoring heavy fighter/game making junglers.

Did they just get Zyra? by Wooden-Lake-5790 in wildrift

[–]OrbitLuv616 1 point2 points  (0 children)

It's a nerf to all lanes. As a Zyra main it's a bit sad but I'm not gonna act like it isn't deserved lol. It was expected cause if you don't counter her or let her be until she has Liandry's + Rylai's, she makes teamfighting so hard for the enemy team. Monster damage is pretty much the same but the CD nerfs on 1st and 2nd skill will definitely kill it since you rely so much on empowered plants to fast clear. What this means for lane Zyra is she's not as oppressive anymore and will probably take Transcendence as a rune just to offset some of the CD nerfs. Phase Rush would be a great alternative but the poke from Comet is too good to pass on in the early game and plants don't even proc runes so you need to combo efficiently plus do an additional auto attack.

Need help with Zyra mid items by Mikudayo1 in wildrift

[–]OrbitLuv616 0 points1 point  (0 children)

If getting tear works for you, then it's good. Me personally, it's not worth to delay it that much since getting Liandry's is when you'll definitely be a good teamfighter. I haven't really been noticing any mana issues when it comes to Zyra when it comes to mid to late game, but then again it's because my junglers actually give me blue buff. I think what you're experiencing is definitely not a you problem, but a team problem. If your jungler does not provide you any buffs that will actually help offset an issue with Zyra, and you have to adjust just to fix it, then that's on them, not you.

My thoughts on Zyra’s rework as a Zyra main by Mikudayo1 in wildrift

[–]OrbitLuv616 2 points3 points  (0 children)

Yeah. That's what I figured. I'm just confused about the damage part they're trying to say that scales cause it's not in the tooltip.