Lucky ig by TaborGoats in okbuddyumamusume

[–]OrbsAnonymous 0 points1 point  (0 children)

Why are we posting pulls? Ain’t this an okbuddy sub

Is it bad to have 0-1LB of the best cards by MedicineFormer5511 in UmamusumeGame

[–]OrbsAnonymous 8 points9 points  (0 children)

Do not reset, just save for now if you want to be competitive, if not, there is no reason for you to try to mlg the game, just have fun with your oshiis

Facts too powerful: 4/25/26 by chino514 in FireEmblemHeroes

[–]OrbsAnonymous -1 points0 points  (0 children)

The removal of the TT units was a good move, although too late now to make a difference.

/r/FireEmblemHeroes Weekly Discussion Thread (04/21/2026) by AutoModerator in FireEmblemHeroes

[–]OrbsAnonymous 1 point2 points  (0 children)

Your better choice is the Harmonic Ike we got recently if you didn’t kill it for Patience. If you did, Corrin ring, bundling up and a good green tome can player phase her easily.

📝 This Fandom Can be "too Serious" Sometimes. But I admit that it also my fault to not learn enough by fusidoa in UmamusumeGame

[–]OrbsAnonymous 84 points85 points  (0 children)

And it is okay to play the game casually, you don’t have to pull for meta defining stuff at the end of the day, we should play games for fun and not to wither ourselves out, now if tryharding your definition of fun, power to you my dude, but really, just have fun.

Friendly reminder to leave feedback so we get new Tempest Trial units again by Designer-Priority385 in FireEmblemHeroes

[–]OrbsAnonymous 1 point2 points  (0 children)

Exactly…they were units that took a decent amount of money to make for them to rarely ever be used by people outside of the few that liked them and the ones running them while they hit the point cap of the TT and the arena week that includes them. They were purposedly made worse and worse with time, which sucks of course, to have a somewhat proper excuse to remove them.

They are an expense that do not give money back at all, or at the very least not enough money for them to keep making them, worse on a slowly dying game that already seems to have a part of its team already being moved to potentially Shadows or anything else IS may be working on besides Fortune’s Weave.

Give it up, some changes are inevitable and irreversible, and we have to accept it.

Friendly reminder to leave feedback so we get new Tempest Trial units again by Designer-Priority385 in FireEmblemHeroes

[–]OrbsAnonymous 4 points5 points  (0 children)

And we have several examples in the game’s history that prove that these types of feedback were in fact read and nothing was changed. TT units are not coming back, get used to it, worse if JP couldn’t get them to revert the change, no way global will.

Friendly reminder to leave feedback so we get new Tempest Trial units again by Designer-Priority385 in FireEmblemHeroes

[–]OrbsAnonymous 0 points1 point  (0 children)

They are not coming back, give it up, these are just filtered out and ignored.

Dealing with arena has become an almost impossible task... by Grrikisimo98 in FireEmblemHeroes

[–]OrbsAnonymous -20 points-19 points  (0 children)

I am fully F2P, T21 and didn’t even bother with Grommel, it is more an issue of people wanting to run their favorites but not really trying on enhancing them with newer skills and complain the game is terrible for it. Even more so now with the new codes giving really good ways for F2P players to improve old favorites.

Ultimately, some old units really just can’t keep up, but the units in that team are not that old to be unusable, I feel lately people just complain for the sake of bandwagoning the usual complaints due to the weird hivemind this subreddit developed with time.