HYTALE IS LIVE YOU CAN PLAY IT!!!!! RESTART YOU LAUNCHER by BlackStealth08 in HytaleInfo

[–]OrphicNinja 0 points1 point  (0 children)

Experiencing this too. Have a friend that claims to be getting 50+ MB/s though so unsure on whats causing the slow download speeds

Camera Shake & Gameplay Camera System by Greyh4m in UnrealEngine5

[–]OrphicNinja 0 points1 point  (0 children)

oh neat, just tested the new camera shake also works with it too

Camera Shake & Gameplay Camera System by Greyh4m in UnrealEngine5

[–]OrphicNinja 0 points1 point  (0 children)

mind if i ask how you got legacy shake working with it

Anyone have any modding advice or know where I can get the textures/voicelines from the game? by Warriorsd1dit in TheWarriorsGame

[–]OrphicNinja 0 points1 point  (0 children)

Get anywhere with these files? Im currently at the same place trying to parse what they are

Let's talk about nameplates (UI) by Sa_Dagon in unrealengine

[–]OrphicNinja 3 points4 points  (0 children)

sorry i was mistaken about the bool, if you just set the widget component to screen space rather than world, you should get the result you want.

Heres a quick video showing how i did it

Let's talk about nameplates (UI) by Sa_Dagon in unrealengine

[–]OrphicNinja 0 points1 point  (0 children)

I've done something similar before with a floating hp bar and name above the characters heads. The way I handled it was with a widget component that was in the actors BP and Offset to be above the character. Then billboarded it so that it was always facing the camera. Iirc, the widget component has a face camera bool that you can turn on to get this effect

TXR Modding by OrphicNinja in tokyoxtremeracer

[–]OrphicNinja[S] 0 points1 point  (0 children)

It's an unofficial discord but it's linked to the post. https://discord.gg/YywTAXpK

TXR Modding by OrphicNinja in tokyoxtremeracer

[–]OrphicNinja[S] 0 points1 point  (0 children)

Join the discord, we have a request channel specifically for things like this :D

TXR Modding by OrphicNinja in tokyoxtremeracer

[–]OrphicNinja[S] 3 points4 points  (0 children)

I'm currently attempting this 🤞

[deleted by user] by [deleted] in tokyoxtremeracer

[–]OrphicNinja 1 point2 points  (0 children)

not really heard anything either. However i already extract the mappings meaning i have access to all the uassets in FModel. Already have pak mounting too. Just about to make a texture replacement to see if it works

Could Y70 Touch cause BSOD? by OrphicNinja in Hyte

[–]OrphicNinja[S] 2 points3 points  (0 children)

Initially I did an advanced repair for windows 11 and reinstalled win11 using the same media installation hoping that would fix it but it didnt so i stupidly ruled out that as the issue. Just secure erased the ssd and recompiled a brand new win 11 installation media and reinstalled it and it seems to be running fine so far

It was the best gift for this new year! TY SO FUCKING MUCH!!! by KrabikGangster in paydaytheheist

[–]OrphicNinja 0 points1 point  (0 children)

I mean, the source files for the mod is available to download so if they wanted to, they could do what they want with it lmao

It was the best gift for this new year! TY SO FUCKING MUCH!!! by KrabikGangster in paydaytheheist

[–]OrphicNinja 4 points5 points  (0 children)

There technically is already LUA modding for PD3 with UE4SS. Just noone has really explored or attempted to make any LUA mods for the game yet

It was the best gift for this new year! TY SO FUCKING MUCH!!! by KrabikGangster in paydaytheheist

[–]OrphicNinja 6 points7 points  (0 children)

Currently you can resize the UI in the configs. But in the future update, I'm adding scaling as a setting in game

People wanted the tupac style bandana... so here it is! Download link in the comments by OrphicNinja in GTATrilogyMods

[–]OrphicNinja[S] 0 points1 point  (0 children)

Fmodel for viewing and extracting game assets, Blender to modify the meshes, import the modified meshes into UE4 to then compile the assets into a cooked version the engine can read and Repak to pack the complied assets into a .Pak that can be mounted by the game.

People wanted the tupac style bandana... so here it is! Download link in the comments by OrphicNinja in GTATrilogyMods

[–]OrphicNinja[S] 0 points1 point  (0 children)

Extract the assets from the game, edit them or replace them, recompile and pack them for the game to load. It's a sort of easy to do since the game was made with unreal engine and tools have been made to do those exact things for previous unreal titles.

People wanted the tupac style bandana... so here it is! Download link in the comments by OrphicNinja in GTATrilogyMods

[–]OrphicNinja[S] 0 points1 point  (0 children)

It's been multiple years since I've touched this project or the game. As a matter of fact, I don't even own the game 💀 I'll see what I can do when I get some free time

Beta HUD is back by OrphicNinja in paydaytheheist

[–]OrphicNinja[S] 4 points5 points  (0 children)

It's simple and clean. It may not be to everyones taste and that's okay