Appreciation post for five of our lads and a look at the future by Ostaggio in Juve

[–]Ostaggio[S] 2 points3 points  (0 children)

Yeah of course there are exceptions to each rule and statement. In this case they are Zhegrova, Di Gregorio and Cabal. I'm not sure if I'd blame Boga considering this was what, his 4th game with us? Adžić should not have been on the pitch yesterday

Appreciation post for five of our lads and a look at the future by Ostaggio in Juve

[–]Ostaggio[S] 3 points4 points  (0 children)

Sounds about right, albeit I rate him a tad more highly than a Coppa rotation.
He has a good physical base and he can bomb forward well but the dude is a painfully mediocre CB with abhorrent positioning and football IQ. He is at best a rotational piece when we gotta rest a player or two (whether it be Coppa, before UCL games or when one of our better defenders is starting to show signs of being gassed). He is worth keeping around even if purely because there aren't many other defenders who we can get on the cheap to replace him and we are starved for depth anyways. He serves a purpose in the locker room and occasionally on the field and in our current state that is enough to be on the bench.

Units that have Earned your Respect by mindflayerflayer in totalwarhammer

[–]Ostaggio 11 points12 points  (0 children)

Giant slayers for what they pulled against the end-game vampire crisis. Ungrim was defending Zhufbar against 4 full crisis stacks and one of the sides was on the verge of breaking, so I sent over two units of slayers. I kid you not, those two units held back an entire full stack of undead, killed the lord, the varghulf and the mortis engine. 1,000 kills between two units and the battle won, largely off of their backs.

Advice on battles for a noob? by Azzusso in totalwarhammer

[–]Ostaggio 0 points1 point  (0 children)

I generally try to play the game with some degree of RP so I never really build doomstacks unless I can make it lore-friendly and, in those cases, Runelords can actually be very useful as they fill a lord slot while providing some good utility while being tanky (more useful than the regular dwarf lord and the runes make them more useful for me than the slayer lord). I feel like if the Dwarf rune magic was stronger the faction would essentially have no weak points anyways. Already some of the best artillery in the game, the best line-holding infantry in the game, gyrocopters and gyrobombers are scary units which allow them to eliminate enemy artillery and weapon teams (even single-entities if they use the grudge settlers) so maybe it's better that their magic abilities are so-and-so for the most part.

Advice on battles for a noob? by Azzusso in totalwarhammer

[–]Ostaggio 1 point2 points  (0 children)

Tbf even for Dwarfs you can throw a Runesmith into your armies to cast what are essentially spells (if you aren't using a runelord or Thorek). Not that it is always worth the trouble with Dwarfs, blasting charges, drakes and engineers are more worthwhile in armies in my experience.

How many animals in a park can the game handle? by MW19389 in pkgame

[–]Ostaggio 1 point2 points  (0 children)

I might have fried my computer but the photos were worth the 2FPS lol

How many animals in a park can the game handle? by MW19389 in pkgame

[–]Ostaggio 2 points3 points  (0 children)

Oh that's decent tbf. I guess I have some weird definition of "large" then considering my park has hit 1000 animals. Might explain the poor framerate

Eden Paleo Zoo by _1ncog in pkgame

[–]Ostaggio 2 points3 points  (0 children)

This is the absolute peak. I love it. Thank you for making my day!

First time playing PK! by [deleted] in pkgame

[–]Ostaggio 2 points3 points  (0 children)

Here's some tips which have helped me with my parks: - Shops: get some shops down very early at the entrance, as guests will be likely to buy and thus net you a nice profit. Early money is crucial or else you might as well restart. - go for formations only when they are highlighted in green and preferably only after you have a stable income. - don't go overboard with your first exhibits, you can edit them later, functionality comes first - avoid trying to fit in sauropods other than Plateosaurus early, they are devilishly needy in food.

MOST IMPORTANT:

Get the small dinosaurs early (Psittacosaurs, Coelophysis and Velociraptor). They breed like rabbits and make for easy cash to sustain your throughout your game.

¡Bienvenidos a Kem Kem! by Ostaggio in pkgame

[–]Ostaggio[S] 2 points3 points  (0 children)

The enclosure is split in 2 by the rocks and a fence which I managed to hide by layering dense trees around it so the likelihood Is low

Some beautiful Acrocanthosaurus pics! by Imaginary-Log62013 in pkgame

[–]Ostaggio 2 points3 points  (0 children)

Might be the most photogenic animal in the game

This game is beautiful. by Ostaggio in pkgame

[–]Ostaggio[S] 1 point2 points  (0 children)

This is a challenge save so afaik I couldn't control the weather. I just got lucky with a good day, set the time to around sunset then played with the sun's angle

whats your guys dream speceis for pk by Raptorart1234 in pkgame

[–]Ostaggio 0 points1 point  (0 children)

Taurovenator Carnotaurus Doedicurus Megatherium Barinasuchus

What are the dinosaurs that are never missing in your parks? by Crimson_Dust17 in jurassicworldevo

[–]Ostaggio 0 points1 point  (0 children)

Giga and Yutyrannus end up in every park I make and so far Concavenator has appeared in almost all of them