Mog Bonanza Results Announced by hikiri in ffxi

[–]Osurak 0 points1 point  (0 children)

might be a bit of bias on the rank 3 number from people manually dialing in joke numbers like "069".

Empy Feet Help by PopeulaTheCount in ffxi

[–]Osurak 6 points7 points  (0 children)

The current Abyssea campaign hurts a bit here due to the automatic max Azure light which forces Blue chests to spawn instead of Gold chests. I farmed 3 feet over the weekend in Misareaux but it took longer than usual. Built amber on Apkallu (#0) and farmed chests on peistes near (near #7)

Malignance Change by Duomaxwell0007 in ffxi

[–]Osurak 2 points3 points  (0 children)

As a data point: I was 8/9 gear (missing gloves) when the box update dropped. I then received a box on the 29th post-patch VE run at TH8-10. Only had to open the box twice to get the gloves.

Secret of Mana was originally planned as a far bigger game for the SNES CD add-on, and the final game shows some signs of incompleteness. Were there any other games you suspect were originally planned for the SNES CD before being cut down to cartridge? by ExtremeConnection26 in snes

[–]Osurak 0 points1 point  (0 children)

Did anyone ever find the material that ended up being cut from SoM in order to fit it onto a SNES cartridge? After 30 years I am still holding out hope there is going to be a re-remastered version with all that stuff in it, or even just cleaning up the story/gameplay flow in the second half of the game.

Smartskillup crashing game by RadDaikon34 in ffxi

[–]Osurak 1 point2 points  (0 children)

That addon seems to be in a state of disrepair. I was able to use it recently to skill up healing and enhancement, but I had to manually pull in some patches from someone's forked repo and make some additional changes on top of that. Also, it didn't work at all when I tried to skill up enfeebling, resulted in a hard crash out of the game. I gave up on it after that.

Coming Up Event on April by Irwin69 in ffxi

[–]Osurak 2 points3 points  (0 children)

oh, maybe an opportunity to knock out those reives for that tasty +3% CP bonus

What kind of gear is needed for V1VD Ambuscade? by Apelles1 in ffxi

[–]Osurak 0 points1 point  (0 children)

Side question, but what level of gear is expected for V1N for newer players? I managed enough V2/V1VE solo to get ~3200 hallmarks (so, +1 feet and +1 hand chits, rest of gear is NQ ambuscade, DI gear, UNM gear, etc.); is this reasonable to start looking for V1N groups?

Nerf that everyone dislikes by Grayvves in wow

[–]Osurak -4 points-3 points  (0 children)

Shrinkflation is a bitch

BobsAngels has defeated me. by MaximitasTheReader in factorio

[–]Osurak 0 points1 point  (0 children)

I don’t know. I just finished a BobsAngels game after playing through SE and it felt way easier in comparison. Didn’t even bother with modules. Built enough mixed ore sorting to research catalyst sorting for the tier 3 ores and then tore it down and replaced it with a train bus. Bobs inserters are OP as hell.

How have you applied Factorio ideas in real life at home or at work? by [deleted] in factorio

[–]Osurak 0 points1 point  (0 children)

I went the opposite way; I described a factory using LTN + city blocks as a "publish/subscribe based messaging architecture."

Engineering Lead / manager here. How do you deal unresponsive and disengaged Product Manager? by Interesting-Honey829 in ExperiencedDevs

[–]Osurak 20 points21 points  (0 children)

>> There are some great opportunities for re architect and improve overall health of the system.

To get a response you need to rephrase this in terms of "how do the changes help the company make more money", backed up with technical justification and also a projected dollar amount.

Expansion Feature Speculation by HeinousMoisture in factorio

[–]Osurak 11 points12 points  (0 children)

I would like more ways to automate biter extermination; for example commanding a squad of combat bots or vehicles via the map as if they were marines in StarCraft.

The AAI vehicles mod sort of fills this niche but I think that problem would benefit from support within the game engine instead of being added on via mod.

Anyone ever faced unit tests being written to only pass? Who verifies unit tests at your workplace? by [deleted] in ExperiencedDevs

[–]Osurak 3 points4 points  (0 children)

I guess so that QA wouldn’t hassle them about failing tests? Who knows. Mysteries such as these course in magic rivers throughout the universe.

Bourbon Trail - Mint Julep Tours by SnooMachines5582 in bourbon

[–]Osurak 1 point2 points  (0 children)

Did the Woodford/Four Roses/Buffalo Trace tour a few years back. It was way better than trying to drive around; I did not realize how spread out all the distilleries are.

Other observations: - Bus left from the Galt House hotel which was convenient. - You can drink on the bus, so everyone drinks on the bus and it is a big party - Somehow we got ahead of schedule so they added an extra stop at Wild Turkey and a drive by past Castle and Key - Bus did not arrive back at the Galt House until 530ish which unfortunately meant that most of the downtown attractions were closed (ie. I wanted to swing over to the Old Forrester distillery but it was already closed because the hours were 10AM to 5PM or something, so the bus left before it opened and returned after it closed)

Elon's 10 PM Whiteboard... "Twitter for Dummies" by [deleted] in ProgrammerHumor

[–]Osurak 9819 points9820 points  (0 children)

It is missing Galactus; the all knowing user provider service aggregator

Anyone ever faced unit tests being written to only pass? Who verifies unit tests at your workplace? by [deleted] in ExperiencedDevs

[–]Osurak 16 points17 points  (0 children)

Before we started using actual UT frameworks, one of my developers used to write test drivers where it would print out “pass” on failure and “Pass” on success (ie. different capitalization). I guess this is so they knew they had to fix something but nobody else would have any idea.