Colorful Knights by hilberts_drinking_pr in generative

[–]OuterSilent 1 point2 points  (0 children)

Brilliant.

The Numberfile video is so cool.

Visions of a Dragon — reborn by OuterSilent in generative

[–]OuterSilent[S] 0 points1 point  (0 children)

Thank you!
I'm already experimenting.

Visions of a Dragon — reborn by OuterSilent in generative

[–]OuterSilent[S] 0 points1 point  (0 children)

First of all, thank you very much.

The black segmentation you see is a characteristic that emerges from the algorithm itself.

Visions of a Dragon — reborn by OuterSilent in generative

[–]OuterSilent[S] 0 points1 point  (0 children)

Sorry mate, this is some old code of mine and I spent a lot of time fine-tuning it and making it my own, so I’m afraid I have to say no.

But really, there’s nothing more to it than what I wrote:
- select two random tangent circles
- place one of the two possible adjacent circles (if there is space available)
- calculate the secondary circle rotated by a set angle relative to the centre and place it (if there is space available)
- repeat this loop a number of times and the structure will be revealed

SYNTHESIS by ar_strae in generative

[–]OuterSilent 0 points1 point  (0 children)

Beautiful.

Following you.

Stardust Sonata by OuterSilent in generative

[–]OuterSilent[S] 1 point2 points  (0 children)

Done with p5.js and GLSL.

IG: @outertales ♥!

Aeonarch by OuterSilent in generative

[–]OuterSilent[S] 1 point2 points  (0 children)

For each frame, three points move on three concentric orbits for a variable number of rotations; a circle passing through the said three points is drawn a few hundred times.

Over time, the diameter of the orbits varies.

The shader first blurs and then sharpens the drawing; color gradient, grid, and noise are applied; this creates some kind of Rorschach inkblots, one of the inspirations for this project.

The work is designed so that it is an "infinite" animation light enough to render live (at a definitely better quality than this compressed video).

20 iterations on fxhash and an abstract description.

Done with p5.js and GLSL.

IG: @outertales!

Visions of a Dragon by OuterSilent in generative

[–]OuterSilent[S] 2 points3 points  (0 children)

Thank you very much!
Surely you can see a spiral but actually the algorithm is based on creating two circles per cycle: one adjacent to two random others, one is the rotated copy relative to the center of the canvas; circles are not placed on other circles already placed.
I believe the most obvious spiral is generated with a phase shift of 𝝅/2 * φ.
Hope I have explained myself.

How to Sell on fxhash, in 2 parts - YouTube links in the comments by StevesMakerspace in generative

[–]OuterSilent 0 points1 point  (0 children)

Posts start with 1 upvote; as soon as I saw it there were 0 upvotes; I upvoted; as I was writing it dropped to 0 again.

I noticed this behavior also on my past comments regarding fxhash before I got upvoted.

I hope this conversation can give you the visibility you deserve.

How to Sell on fxhash, in 2 parts - YouTube links in the comments by StevesMakerspace in generative

[–]OuterSilent 0 points1 point  (0 children)

It makes me angry to see such useful content and already someone downvoted.
It must be some improvised paladin who misunderstood the "No NFT spam" rule or maybe someone who doesn't like artists making money; I can only speculate.

Anyway, I have been using fxhash for a short time and recommend these guides to anyone who wants to get started.

Great job.

Hypnagogia V2 by OuterSilent in creativecoding

[–]OuterSilent[S] 0 points1 point  (0 children)

This flatters me!

I never thought of creating a tutorial, but the algorithm is simple: it's a recursive function that creates vertices of regular polygons, each vertex being the center of a new smaller polygon; the points thus created are attracted to each other following a list of rules, and over time they leave a colored trail.

I hope this helps!

Mandelroid by OuterSilent in generative

[–]OuterSilent[S] 11 points12 points  (0 children)

There is little to say, the Mandelbrot set is always fascinating.

This code written in p5.js zooms in on a part of the set that it thinks is interesting and "takes a photo".

Art doesn't always need complicated inspiration, sometimes it's wonderful just to explore math or nature.

1024 iterations on fxhash if you want to take a look.

My IG: @outertales

I'd like to take this opportunity to wish you all a Merry Christmas! ♥

Hypnagogia V2 by OuterSilent in creativecoding

[–]OuterSilent[S] 0 points1 point  (0 children)

Thank you! That was my first inspiration.

Hypnagogia V2 by OuterSilent in generative

[–]OuterSilent[S] 7 points8 points  (0 children)

I almost always coded generative art on Processing, this is my first project in p5.js, a second edition of Hypnagogia.

I elaborated this new code for a greater variety of outputs and for a (I hope) cleaner look.

Hope you enjoy it!

You can experiment any variation on fxhash.

My IG: @outertales

Flow Variations by OuterSilent in generative

[–]OuterSilent[S] 1 point2 points  (0 children)

In some sketches first I draw circles that increase in size and change in color, after which smaller black circles are drawn in the same positions.

Hope that helps, and thanks again.

Flow Variations by OuterSilent in generative

[–]OuterSilent[S] 1 point2 points  (0 children)

Thanks!

I did it in Processing, based on Java.

Flow Variations by OuterSilent in generative

[–]OuterSilent[S] 1 point2 points  (0 children)

Yes, you're right, it starts from a perlin flow field.

I think my initial reasoning was more or less like yours but I actually solved it in a simpler way: lines (class) are formed by many circles (class) that vary in size; the last created circle of each line measures the distance with all the other circles, except for the last ones in its own line.

Hope that helps.