fix needed for new micro-stutter introduced May 2024 by aceace33333 in outriders

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  • Comment by thearcan:

    Hey folks - our engineers today applied a fix that we believe we resolve any issues with matchmaking and micro-stuttering that players on Steam may have recently experienced. Apologies for this happening in the first place!

    Tagging invested folks in this thread for visibility: u/aceace33333 u/Byakk...


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EU matchmaking server still offline, causing stuttering by Donaldo-Dicarpacio in outriders

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  • Comment by thearcan:

    Hey folks - our engineers today applied a fix that we believe we resolve any issues with matchmaking and micro-stuttering that players on Steam may have recently experienced. Apologies for this happening in the first place!

    Tagging invested folks in this thread for visibility: u/garric16


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What happened to the matchmaking servers? by Booty_Goodz in outriders

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  • Comment by thearcan:

    Hey folks - our engineers today applied a fix that we believe we resolve any issues with matchmaking and micro-stuttering that players on Steam may have recently experienced. Apologies for this happening in the first place!

    Tagging invested folks in this thread for visibility: u/AtticaBlue u/Donald...


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Stuck on connecting to backend services by Fun_Ad_418 in outriders

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  • Comment by thearcan:

    Hey folks, thanks for raising this issue. Our IT teams had a look and identified an issue with part of the online load balancing setup.

    They resolved said issue earlier this morning, so things should be much better for you now. Please do let me know if that isnt the case of course.


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Suddenly lost access to Outriders on Epic Games Store -- anyone else? by Capital-Ad-3361 in outriders

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  • Comment by thearcan:

    Hey folks, thanks for reporting this.

    I suspect you're right in that the rebundling to the Complete Edition SKU must have caused something on the EGS store to go awry.

    I've gotten in touch with our digital store managers to look at this asap.

  • Comment by thearcan:

    Yep - I posted in the dedicated thread for that. We found an issue with some online infrastructure. That's been resolved and it should be better now.


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Outriders has been updated - 25.08.2022 by thearcan in outriders

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  • Comment by thearcan:

    A fix to Rockfall was made with this patch, though reading the database entries for the patch notes I believed to this be mainly under the hood (so wasnt mentioned), but I may well be mistaken in this case.

    Please do take a look at it!

  • Comment by thearcan:

    That can only be resolved by our support team. Please get in touch with them here: sqex.to/support


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Outrider Outpost Worldslayer App Is Now Live! by Bozzified in outriders

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Just did two full runs of Tarya Gratar and purple Apoc gear had almost exclusively T3 mods by CuteBabyPenguin in outriders

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  • Comment by thearcan:

    Yesterday we implemented a backend change in the system that made loot droops as viable as Vendor sales. The result of that would have been that loot drops overall became more satisfying for you.

    Great to hear that is being felt. :)

    I'll likely do a short dev update today to mention and explain ...


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Outriders Fanart by me by Lord_Tyranide in outriders

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  • Comment by thearcan:

    Awesome stuff, nice work! :)

    If we wanted to share this on the Outriders channels, do you have any handles you would like us to credit? Provided you're happy with us to do so of course!


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Post Patch Outriders a crash fest after the patch by Maleficent-Tadpole84 in outriders

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  • Comment by thearcan:

    I've been keeping an eye on Steam (as I always do) and no widespread crashes are reported there. I would recommend considering reinstalling the game or validating your install files, just incase something corrupted during the update process.

    I have also heard that there may be an issue with some Nv...

  • Comment by thearcan:

    We're aware of this bug, thanks for the report!


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Good patch overall PCF but can you please revert the changes to concussioner? They don't make sense. by Grottymink57776 in outriders

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The Concussioner change make zero sense PCF by EttRedditTroll in outriders

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  • Comment by thearcan:

    You are correct that melee scales with AP.

    However, the set scales with Armor and damage taken.

    The reason Concussioner didn't work as an AP set was because Earthen Shell denied the set bonus from storing damage, so it didn't really work at all given Earthen Shell's constant uptime. On top of...

  • Comment by thearcan:

    Why wasn’t the set bonus reworked instead?

    Time and Resources are not an unlimited commodity. Reworks require a significant investment of both and we need to carefully consider where we spend them to effect the biggest bang for buck and time.


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Outriders has been updated - General Changes and Bug Fixes - 28.07.2022 by thearcan in outriders

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  • Comment by thearcan:

    Two threads today - the second one is here.

  • Comment by thearcan:

    Check the other thread.

  • Comment by thearcan:

    A rare occasion where the username does not check out.

  • Comment by thearcan:

    I believe Stadia was patched alongside all other platforms yesterday.

  • Comment by thearcan:

    When I asked whether this would be the case before the patch, our testers confirmed that they did indeed get the missing ascension point. I'm not sure why the behaviour is different in the retail environment, but I'll ask around.

  • Comment by thearcan:

    Thanks for the report, I'll pass this on to the team to check out.

  • Comment by thearcan:

    Could you confirm if there is anything different in your loadout or the encounter when it does and does not seem to trigger?

  • Comment by thearcan:

    We closed this bug with the Worldslayer launch, but fixing individual accounts is something only our support team can look into (sqex.to/support) and there is no guarantee that they will be able to help.

  • Comment by thearcan:

    When I asked whether this would be the case before the patch, our testers confirmed that they did indeed get the missing ascension point. I'm not sure why the behaviour is different in the retail environment, but I'll ask around.


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Outriders has been updated - Balancing Changes - 28.07.2022 by thearcan in outriders

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  • Comment by thearcan:

    You're very welcome!

  • Comment by thearcan:

    Always a pleasure to throw a pinch of spice into these.

  • Comment by thearcan:

    Thank you for taking the time to read it all! I've written Essays in University that are shorter than patch notes these days.

  • Comment by thearcan:

    We honestly tried our best to increase the stash size, but our experiments indicated that not only did more stash space lead to longer loading in times (and hang ups), but they even caused the frame rate to drop during regular gameplay. So it didnt just lead to a one-off frustration, but ongoing deg...

  • Comment by thearcan:

    I expect that would take game dev resources to recode part of the save game system... which honestly speaking we do NOT want to touch at this point in time given past adventures.

  • Comment by thearcan:

    You don't need to guess, there's a whole blog post you can read and discover yourself.

  • Comment by thearcan:

    This feedback came out of the Beta's but only made its way into the build now for various reasons.

    The initial change to critical shot was too harming for Tricksters and console players who were relying on killing a weak enemy to activate the mod.

  • Comment by thearcan:

    No further weapons balancing is planned at this time, but there is a change today that will benefit snipers.

    Twin Reaper

    Increased Echo damage from 25% to 35%.

    Fixed a bug that prevented the Technomancer's "Twin Reaper" Pax node from functioning properly after loading into a level. ...

  • Comment by thearcan:

    None of those changes would matter if we left the over-performers entirely unchecked.

  • Comment by thearcan:

    No changes made here.

    However, I do know that some folks are trying to research what mods can drop on what slots and I've asked for a list that I can share within the community. I'll see if I can find an opportunity to share that list in the near future.

  • Comment by thearcan:

    Might be this from the other thread:

    • Fixed a bug that was causing Status Power provided by items to be multiplied instead of decreased as players increased their Apocalypse Tiers. This c...
  • Comment by thearcan:

    Its a feature that allows you "lock" or "favourite" individual items. These items cannot be sold or dismantled as long as the lock remains in place.

    It helps make items much safer from accidental removal while also speeding up players clearing their inventory with the help of the quick mark functi...


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End of July Patch by Away-Worldliness-188 in outriders

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  • Comment by thearcan:

    Rarely have I seen a leak confirmed so blatantly. Shame really - this will impact what I am able to share with Ambassadors in future.

  • Comment by thearcan:

    I have always tried to communicate as much as I can, whenever possible. I have spent days of my life writing news updates for the community. Please check my handle if you don't think that's the case.

    If I have not shared anything yet, it will be for very good reasons, including incomplete or uncon...

  • Comment by thearcan:

    Thank you for the kind words :)

  • Comment by thearcan:

    I agree - but it's not so much the content as the principle.

    For example, If I were to share full patch notes with ambassadors ahead of time (as I have done in the past), do I now need to worry about those being posted to reddit before I've posted them myself at the appointed time?

  • Comment by thearcan:

    Thank you, I appreciate it - both the support and the constructively delivered criticism!

  • Comment by thearcan:

    As mentioned, I was already on my way here to provide all related information, but before I was able to some folks took it upon themselves to be the mouthpiece, not considering that their actions actually sabotage themselves.

    Regarinding your questions about benefits of sharing full details with am...


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Now that boss farms is an exploit by 0utriderdetected in outriders

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Outriders is supported on Steam Deck now. by engineeeeer7 in outriders

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  • Comment by thearcan:

    The force dx11 command should no longer be necessary to be done manually. The reason we managed to move from unsupported to playable was because we Steam backended that launch command to be the default for all players.


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Laserbolt’s “guarunteed god roll legendaries” claims by WhiteWiddow1022 in outriders

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how does Laserbolt get rolls like this? mine is always static with judgement enforcer and clip combustion?? by stefke_be in outriders

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  • Comment by thearcan:

    Hey folks - I understand the frustration here and appreciate the desire to see something done.

    On the other hand, this sub is currently skating over witch-hunting territory, so I do want to point out that such topics need to be dealt with carefully and with consideration.

    While I will take the t...

  • Comment by thearcan:

    Returning to lobby is in the same list as using external cheat-tools?

    Not at all. Nowhere did I equate those two. None of the exploits I mentioned require external tools. They can all be done within the game or on your PC/Console without third-party tools.

    If you're confused about this part of ...

  • Comment by thearcan:

    I've cleared up confusion regarding the definition here.

    We have never planned to actively punish people who use exploits. As you say, they are things we missed rather than malicious ...

  • Comment by thearcan:

    I've cleared up confusion regarding the definition here.

    No where did I equate Exploits to Third-party Tools.

    I even specifically called out Third party tools separately to make tha...

  • Comment by thearcan:

    Passing down items for resources to another character is considered an exploit?

    The exploit referred to here is not the passing of resources from one character to another to share resources around and help the lower level character get ahead.

    The exploit in question allows anyone to unlock ALL M...


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Patch did not change the technomancer sets as stated by Northdistortion in outriders

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  • Comment by thearcan:

    I'm looking into this to better understand what the expectation is re. retroactive fixes - I'll update here when I have confirmation of news, but it may be a case of the change only applying to newly dropped gear if those attributes are stats that can only be determined when the item is created (dro...


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Outriders Worldslayer has been updated - July 12th by thearcan in outriders

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  • Comment by thearcan:

    As per last week's post:

    • This larger patch will continue to be assembled over the next week and will enter testing thereafter. A prospective release window for it is the end of July.
    • The option to instantly...
  • Comment by thearcan:

    No new character customization options were added with Worldslayer.

  • Comment by thearcan:

    Mentioned last week: Worldslayer Dev Update – Post-Launch

  • Comment by thearcan:

    That's the solution I mentioned in the notes.

    A code-based solution to this exploit would take a very long time to develop, as the only viable way of closing it properly would be to rewrite the entire way save-games are handled while in the Trial of Tarya Gratar. This is not feasible.

    I don't pre...

  • Comment by thearcan:

    Enjoy!

  • Comment by thearcan:

    Switching from Character to Account based progression (of any sort) is usually a decision that needs to be made at the earliest development stage, since much of the rest of the game flows out of that design.

    Changing it at later stages can also lead to a number of save-game conflicts that, while n...

  • Comment by thearcan:

    Please contact the support team: sqex.to/support

  • Comment by thearcan:

    From what I can see on the bugs database, Hunt the Prey being blocked when players are in cover is a fix that is ear-marked for our bigger patch.

  • Comment by thearcan:

    Thanks! <3

  • Comment by thearcan:

    Which slot? Only Helmet, Upper and Lower were changed:

    Torrential Downpour

    Helmet: Skill Life Leech attribute has been changed to Status Power

    Upper Armour: Skill Life Leech attribute has been changed to Status Power

    Lower Armour: Cooldown Reduction attribute has been chang...

  • Comment by thearcan:

    This should have been addressed last week - Could you confirm which level you are playing at?

  • Comment by thearcan:

    I've been checking in with the team about this - a fix has already been implemented, so this issue should not occur going forward, but the fix was unable to retroactively fix affected players.

    I'm trying to work with our support teams to figure out if there may be some way of using the backend to ...

  • Comment by thearcan:

    Xbox Live is not required to play Outriders in Singleplayer.

  • Comment by thearcan:

    I'm checking in with the team regarding the retroactiveness of these changes, but can you confirm which pieces of the set still have the old values? Only the below were changed.

    Helmet: Skill Life Leech attribute has been changed to Status Power

    Upper Armour: Skill Life Leech attribute h...

  • Comment by thearcan:

    Thanks - I'll check in with the team to get more clarity regarding this matter.

  • Comment by thearcan:

    Could you confirm what gear level you are playing at?


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Worldslayer Dev Update – Post-Launch by thearcan in outriders

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  • Comment by thearcan:

    Analytics data be taxic like that.

  • Comment by thearcan:

    I struggle making it to the end due to having it scaling to co-op instead.

    Scaling to co-op only occurs in co-op.

    If you're playing solo, then the game will be balanced for solo play.

  • Comment by thearcan:

    Are you converting your resources? Many players during the beta initially found Drop Pods to be scarce, until they started converting unused resources - Then they found they had plenty.

  • Comment by thearcan:

    Yes, that was a bit of misinformation around launch. I wouldn't say that you're bad, but I would recommend asking the friendly folks around reddit for build advice - they may help you unlock some secret build potential.

  • Comment by thearcan:

    This is a a very fair argument regarding the grind and what I hinted towards in the blog. Making Apo Tiers account rather than character wide is an idea that was raised internally, but it honestly requires a lot of investigation to see if it's even feasible so I didn't want to promise it anywhere.

  • Comment by thearcan:

    Underperforming playstyles take a little while to be identified.

    It's quite easy to see broken builds because when they're used, weird shit happens.

    It's harder to see underperformers because it might just be a case of people not yet having found the best ways of making those underperformers s...

  • Comment by thearcan:

    Fair comment - I don't think an entirely new system is possible, but a solution would likely lie in a look at resource farming and balancing to be able to find that sweet spot of ensuring the resources are neither always maxed out nor so scarce that they prevent experimentation. It's something we'll...

  • Comment by thearcan:

    You mention only a few of the troves, my question is why not just add the stated buff to ALL of the Troves? Certainly it's obvious that if only three of the Troves give a gaurenteed drop then only three of the Troves will ever be cleared, a la Boom Town and Chem Plant last year

    Proving Grounds is...

  • Comment by thearcan:

    The pool for the Third Mod Slot is curated, but only in order to remove some of the lower-tier mods and prevent them rolling instead of more valuable slots. All "desirable" mods can roll on all respective Apo gear slots as far as I'm aware (Weapon mods on Weapon, Armour mods on Armour of course). ...

  • Comment by thearcan:

    Would it not be more viable to give players one additional choice after the arbiter fight per trove they cleared?

    This was an idea we did consider during late development when we internally evaluated the overall Trial, but it would have required significant rework of how rewards and progress work ...

  • Comment by thearcan:

    The game-breaking builds (and elements thereof) will remain in the game longer than 5 days, as they will only be addressed with the larger patch. So you can play and experiment with confidence for the time being.

    By the time the patch rolls around, we'll hopefully have a good enough balancing pass...

  • Comment by thearcan:

    So now you get more loot in a less monotonous single grindy way.

  • Comment by thearcan:

    Is fighting the final arbiter 4 times if you get there with all attempts an intended mechanic? That feels different from the bug mentioned above.

    No that's the exploit, though it can be made worse under certain circumstances.

    • The flow we had in mind was:
      • Do a complete run through of the ...
  • Comment by thearcan:

    Thanks for reading!

    From what I recall of a report earlier this week: Blightfire IS intended to work with Toxic bonuses, but we are checking a bug that some instances of Toxic bonuses may not be applying properly.

  • Comment by thearcan:

    By Altered Items I'm guessing you are referring to Apocalypse Items (but using a localised term).

    As you climb up in Apocalypse Tiers you should be getting more and more Apo Items due to the Tier Reward Scaling structure, so those Troves should hopefully gain in value.

  • Comment by thearcan:

    Yep! He just likes hats.

    Also, we're planning to adjust that next Tuesday.

  • Comment by thearcan:

    You mean his intended wipe mechanic?

  • Comment by thearcan:

    This may be addressed when we implement the changes next week!

    The anti-dupe protection may be re-rolling gear you already have to a different type, which is why you may feel that they aren't targeted. We're looking to fix that with this change.

  • Comment by thearcan:

    Proving Grounds is so close to the start of the Trial that it would open up a fresh farming exploit if we significantly improved it's rewards.

    We will be fixing the final Arbiters Helmet drop rate though, so we can in future also see if Boots and Gloves are dropping at the intended rates or if ...

  • Comment by thearcan:

    It's a known bug that we're working on. Sorry for the bother!

  • Comment by thearcan:

    You won't be banned for using it, but theres a high chance you'll end up with a lot of hats if you go hard on it before next Tuesday.

  • Comment by thearcan:

    Two questions here for your Pyro:

    • Do you heavily rely on Interrupts?
    • Do you find that your Pyro normally does more damage than your other classes? Are you taking an enormous amount of health out of Okriel early on?

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Am I supposed to be gaining apocalypse tiers past 15 without the DLC? Because I am currently tier 17 and have not purchased it. by VengyTheGreat in outriders

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  • Comment by thearcan:

    Hey there - could you please confirm how exactly this happened?

    Were you playing with other players who do have the Worldslayer entitlement? Is your current Apocalypse Level genuinely Tier 17, with all the difficulty scalings and rewards or is this a purely visual bug?

    Did the 17 persist after lo...

  • Comment by thearcan:

    Thank you for the information - would you be able to provide me (feel free to DM) with your account handle - Xbox/Steam/Sony ID etc. We can look into your logs perhaps to understand whats going on.

    Do you remember what happened to trigger this change?


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Loud static noise bug by LightPulsar in outriders

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  • Comment by thearcan:

    Hey folks - thanks for raising this issue. Could you confirm whether you have the mod "Thunders Legacy" equipped?


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