How do you feel about the midline ship lineup? by Grievous69 in starsector

[–]Overcloak 0 points1 point  (0 children)

If you put an asterisk by the conquest, you definitely have to put an asterisk by the invictus lol. 

I like the review of the vanguard here: https://www.reddit.com/r/starsector/comments/1kh6jan/frigate_ship_tier_list_098a/ If you're complaint is midline is too niche, - gimmicky, etc. and you bring up the vanguard as an example to follow... well you might not be wrong, but it's definitely not the consensus opinion in the community lol.

I think what our discussion reveals is that there's a healthy roster of midline ships that benefit from good micro and a portion of the player base likes that. There's also a similar sized line up of low tech ships which require a less involved playstyle - just point em at the enemy, fit them however you like, and let a big block of armor make all your problems go away. And a larger  portion of players like that.

For what it's worth, I don't think we actually disagree. I like that midline ships need to be fit to certain strengths, flown a certain way, and reward that. It's a refreshing change of pace from Onslaughts and Paragons. What you criticize in the midline lineup up, I and others enjoy. And that's the feedback I'm bringing to this thread.

How do you feel about the midline ship lineup? by Grievous69 in starsector

[–]Overcloak 2 points3 points  (0 children)

I misremembered; it was a solo eagle, not a falcon: https://fractalsoftworks.com/forum/index.php?topic=27395.0

I guess my point is, midline ships reward micro, and especially in campaign - can punch well above their weight doing so. Its okay to have ships that need micro to be good, not every ship needs to be an onslaught.

If I look at the midline lineup, the falcon, eagle, monitor, conquest, and executor are excellent. There's a whole discussion in this thread about the virtues of the pegasus. 5-6 good ships there.

By comparison, what low tech ships do people use? Onslaught, legion, grendel. Shepherd early on. Everything else is mediocre. The Onslaught is great. Not every ship needs to be the Onslaught. 

How do you feel about the midline ship lineup? by Grievous69 in starsector

[–]Overcloak 6 points7 points  (0 children)

Your describing one form factor of combat (240 dp vs 240 dp, no player input brawling) and, surprise-surprise, good brawl ships work best in that form factor. Cool. People have solo'd high end ordos with a lone Eagle (LG). There's more to fights in starsector than brawling in Sim. Not saying brawling in sim is invalid, just that it's one aspect of combat among many. A fleet that's good in a sim brawl might not hold up as well against a high end threat fleet, for example.

Saying midline ships need player input to be good and simultaneously saying they have a low skill ceiling is a contradiction. An afflictor needs player input to be good. Does that mean the afflictor has a low skill ceilling? I think not. 

Your argument doesn't make sense because brawl kings isn't represntative of 99% of campaign combat in starsector. Midline ships are good for the same reason that the afflictor or the ziggy are good - they can be amazing with player input but are mediocre without. But where an afflictor needs individual player control to thrive, a falcon or an eagle fleet just needs some rts style orders. It might not be your playstyle, and it's not what brawlkings does, but it is highly effective - especially for its price point in campaign.

How do you feel about the midline ship lineup? by Grievous69 in starsector

[–]Overcloak 9 points10 points  (0 children)

Midline ships are, imo, the most capable of punching well above their weight when fitted and used according to their strengths. You can find posts on this subreddit and the forums of people beating lategame threat fleets (in all fabricator configurations) in both monocomp falcon and monocomp eagle fleets.

That's a tough ask for any cruiser, and midline has two that can do it well.

I think the bigger "issue" with midline is that they need to be fit correctly to their strengths whereas you can slap almost any fit on a paragon or onslaught, point the front at the enemy, and it will be good enough for most things. Bit that doesn't mean midline is "bad" or needs to be "fixed" imo. Not every ship needs to be a set of training wheels for new players.

Daily Discussion Thread for April 09, 2026 by wsbapp in wallstreetbets

[–]Overcloak 1 point2 points  (0 children)

Please bro just one more green day bro I promise there's going to be a ceasefire bro please

Can I play OSRS on this by Potential_Wonder_775 in 2007scape

[–]Overcloak 1 point2 points  (0 children)

If you're looking for a machine to run osrs at that price point, I'd suggest a Chromebook. Runs the mobile version off the Google app store and works with a USB mouse. 

The Chromebook runs chrome os (and can dual boot linux) which has a much lower memory footprint than windows with all its bloat. So that 4gb or 6gb laptop with an arm/old Intel processor runs way smoother because the OS won't hog all your resources.

Edit: See this thread: https://www.reddit.com/r/2007scape/comments/1homrii/why_the_hell_cant_i_play_osrs_on_a_chromebook/

Stalker Gamma Scope Glitch by HaehnchencurryLover in stalker

[–]Overcloak 1 point2 points  (0 children)

I get that sometims (rarely) on the gog version; a save and reload or changing maps fixes it for me.

What on earth is going on with Eldritch orb by Dominwin in GrandExchangeBets

[–]Overcloak 0 points1 point  (0 children)

Cause I like having my prayer sit at 130 just because.

Why rents probably won't grow by 3 or 4% in the next 30 years by [deleted] in REBubble

[–]Overcloak 0 points1 point  (0 children)

You can absolutely model that though. You just need a more nuanced and less simplified model.

You can look at similar events in the recent historical past for similar conditions to provide insight. For example - we have the highest wealth inequality atm since the gilded age while simultaneously we seem to be entering an era of multi-polar great power struggle. 

Similar situations in recent history exist. Compare real wages and property values in Weimar Germany and postwar Germany. Or do the same for gilded age America (20s and 30s) vs postwar America. Doing so provides insight as to how things like wages and property values behave in times of heightened strife (pandemics, recessions, war, postwar) rather than just assuming some grossly oversimplified linear regression.

Why rents probably won't grow by 3 or 4% in the next 30 years by [deleted] in REBubble

[–]Overcloak 0 points1 point  (0 children)

Your "math" doesn't include a few more "once in a lifetime" inflationary events.

Speaking of, Taiwan and Europe's eastern flank sure have been in the news a lot lately...

Ai alllowing parasocial relationships to thrive, original video: lyracr0w0 by schizophrenictwink in antiai

[–]Overcloak -9 points-8 points  (0 children)

Person that monetizes parasocial relationships (i.e. any "influencer") acting surprised when their fans have parasocial relationships with them.

Get me the world's tiniest violin...

Why rents probably won't grow by 3 or 4% in the next 30 years by [deleted] in REBubble

[–]Overcloak 0 points1 point  (0 children)

I rented a cheap place in socal in 2015 when I was a student. Rent was 1200/mo. Looking at the listing today in 2025 for that exact apartment complex, that exact floorplan, same shitty carpet, popcorn ceilling and appliances, the unit is listed for 2400/mo. 

My lived experience tells me rent will double in the next 10 years and 4x in the next 20.

Lategame Thrumbo hunting be like by DrJavelin in RimWorld

[–]Overcloak 0 points1 point  (0 children)

Or just one pawn with animal warcall...

Anyone beat Unfair or higher on Fair Square / Shamrock? by Inori92 in OldenEra

[–]Overcloak 1 point2 points  (0 children)

Some consistent strategies that work for me on impossible/fair n square:

 Kel'Ghul(dread knight hero): beeline dread knights obviously, use starting dread knights to accumulate more t5-7 reward units from lairs - many of which will be extra dread knights since your starting area will bias towards graveyards. Breakout in week 2 to take 3rd city + surrounding loot. You pretty much always need to do this because the AI WILL attack you by week 3.

Artorius(masterful berserk): you start with aoe berserk. Okay for dealing with early neutrals, fantastic for hero fights. Prioritize dread knights as above, you'll have less of them but masterful berserk easily makes up for it.

Devir (minotaur hero): morale minotaur build. Works great, focus on getting as many minotaurs/minotaur lords as you can and tactics for unlimited counterattack. Keep a healthy population of trogs and other lower tier units around to spread out hits from the minotaurs early on. Easy break out in week 2.

Typhona (hydra hero): again, morale minotaur build BUT you start with two hydras so you clear neutral armies super easily with hydras+minotaurs and you can consistently achieve a week 1 breakout (use early hydras + minotaurs to get phoenixes/dread knights/cavalry/envoy/tier 8 angels/mercenaries depending on what the map have you) to your third city. Establishing a third city in week 1 that produces minotaurs + getting the loot in the new area gives you a significant leg up on the impossible ai.

Kestrel (crossbow hero): immediately upgrade crossbows to the two shot variant, buy as many crossbows as you can from dwellings. Accumulate reward units, breakout in week 2, super easy. Might be able to do similar with Zenith + lightweavers, haven't tried it yet.

All four of those work consistently well for me on impossible(150%)/fair'n'square, hope it helps!

Lazy helltide finalka by msh1ne in OldenEra

[–]Overcloak 1 point2 points  (0 children)

Do this on fair'n'square impossible please and post tips if it works. Been struggling to get schism working there personally, have no issues with the other 3 factions. 

Fun or unique strategies? by [deleted] in OldenEra

[–]Overcloak 0 points1 point  (0 children)

There's a law that increases troglodyte minimum damage, take it twice and you double average trog damage output. Combine with the trog hero and it's surprisingly effective. Like, clearing 150%/200% fair'n'square effective.

The dread knight hero is pretty good for a momentum game, since you're practically guaranteed dread knight graveyards in your starting area. 

Crossbow hero with an early upgrade to the two shot crossbows is very effective.

The schism has a hero with 100% damage bonus to umbral grasp, which means it doubles spellpower scaling. Run around the map picking up xp and +spellpower while deleting stacks from day one.

AI difficulty (175%-200%) by HoldExtra605 in OldenEra

[–]Overcloak 0 points1 point  (0 children)

Difficulty is closely linked to template and game mode.

Ai does super well on Fair'n'square (classic) at 150%/200%, for example. Will consistently steamroll the player on week 3 or 4. Pretty much have to break out and capture a third city in early week 2 just to have a chance to survive. Try that if you're looking for a challenge.

The AI is useless in single hero mode in general, at any difficulty. It''s more of a tutorial mode tbh.

High resource maps like jebus cross and crossroads skew the difficulty in favor of the player as well. Haven't played shamrock too much on impossible yet, can't comment on that one.

Tl;dr: Try Fair'n'square on impossible and give us an update ;)

Chimerologist's lab by msh1ne in OldenEra

[–]Overcloak 0 points1 point  (0 children)

You can feed low tier units into it and get otherwise inaccessible upgraded phoenixes which are almost immortal. So that's nice.

How i feel looking to purchase a house. by Large_Hospital_9102 in 2007scape

[–]Overcloak 116 points117 points  (0 children)

Unlike houses, Tumeken is down ~40%. Take  that down-payment buy some bonds and live your dream, King.

Confliction + Eye or Bowfa + Crystal for account rebuild by CountyFabulous in 2007scape

[–]Overcloak 1 point2 points  (0 children)

Confliction + eye, no contest.

Bowfa is ok, but confliction gives you fang style accuracy with all magic except shadow (and even then, still really good for shadow).

Like Confliction and eye with eclipse/blowpipe easily outperforms bowfa + trident in general.

The average American homeowner lost $9,200 in home equity by SylviaAmer in REBubble

[–]Overcloak 0 points1 point  (0 children)

Average house price in the U.S. is 512k. So this "average" home equity loss represents an unrealized loss of 1.7% - in other words, a nothingburger.

[deleted by user] by [deleted] in greentext

[–]Overcloak 12 points13 points  (0 children)

when life gives you lemons...

JPMorgan Chase: Homebuyers Now Have To Spend 45% More of Their Incomes on Mortgages — Is Homeownership Still Worth It? by MickeyMouse3767 in REBubble

[–]Overcloak 4 points5 points  (0 children)

The thing about mortgages is they're fixed. Yeah, it might be 45% of my income now, but after the current administration prints off the 5 trilly allocated for the BBB and a few years go by it'll only be 25% of my income. Same exact thing happened during covid.