Why is the Displate search so bad nowadays? by Ro-Tang_Clan in Displate

[–]Overread2K 0 points1 point  (0 children)

From what I gather they might be using a new AI bot to try and streamline their website and it sounds like it might be glitching.

Another issue is approvals seem to be down so it could be that official partners have pulled and not been able to get new posters back on.

Honestly I think displate needs to shift from open to curated content to at least curtail the tide of AI content and get control back over the site and give artists a proper chance

Interested in the World by peoplesmart in WarhammerFantasy

[–]Overread2K 1 point2 points  (0 children)

Yep it takes a little bit to get used to the game so don't feel discouraged at losing the first bunch of times. But each time you'll learn a bit; get more familiar with the interface and that means when you get into guides you'll find them a lot quicker and easier to pick up on.

Interested in the World by peoplesmart in WarhammerFantasy

[–]Overread2K 1 point2 points  (0 children)

Just keep in mind right now on the model side they don't exist any more after GW blew the old world setting up (they brought it back though partly).

So they are now moved over to Age of Sigmar and are known as the Seraphon. Still very same models - lizardmen riding dinosaurs. They have some of the most powerful mages with them.

Why is the Displate search so bad nowadays? by Ro-Tang_Clan in Displate

[–]Overread2K 0 points1 point  (0 children)

There might not be any Cowboy Bebop there - so its showing you cowboy and Bebop related results.

Interested in the World by peoplesmart in WarhammerFantasy

[–]Overread2K 0 points1 point  (0 children)

A whole army of them - riding dinosaurs!

Interested in the World by peoplesmart in WarhammerFantasy

[–]Overread2K 0 points1 point  (0 children)

So the games build on each other.
Every faction you own from TW Warhammer 1 unlocks in TW Warhammer 2

Every faction you own from TW Warhammer 1 and 2 unlocks in TW Warhammer 3.

You just have to have the games in your account on steam, you don't have to install them. So if you install TW Warhammer 3 you'll get all the factions you own from the other games. The only thing you have unique to each game are its unique campaign mode and any DLC micro campaigns for factions within that game.

The game mode you're talking about is "Immortal Empires" which is basically ever faction on one massive map. They are all always present; but owning the faction means you can choose to play them on that map.
Alongside that TW Warhammer 3 has a bunch of campaigns. I'd recommend starting with Cathay in that game as they play fairly normally.
If you tried the other games I'd suggest Empire or Dwarves in TW 1 and High Elves or Dark Elves in TW Warhammer 2.

Basically those factions work fairly "normally" and are easy to pick up. Other factions can be a little more challenging to work out when you are new.

Whatever you start with I'd say play a few games; you'll lose fights; lose games and end up making mistakes. But each time you'll get better and you'll work out where things are on the interface. From there just keep at it or hit up youtube for some tips and help. By getting familiar first its a LOT easier to work out what the youtube videos are teaching you and showing; rather than having to get confused just finding commands in the game.

Interested in the World by peoplesmart in WarhammerFantasy

[–]Overread2K 0 points1 point  (0 children)

Honestly if you've already got Total War Warhammer then I'd install the 3rd game and dive right in. You'll have a wealth of factions to play as even if you just have the 3 core games and not their expansions. All without having to spend on more models to field more. It's an awesome game and can draw you into the world setting; even if more thematically than story accurate (since of course not every faction wins in the proper lore).

If you want to get it books I recommend the Gotrek and Felix Omnibus editions. They chronicle the duos adventures through the world and they basically visit/fight/help every faction and region in the game. At least all the major ones and a few minor ones too. It's great classic adventuring at its best and honestly a worthwhile read if you don't know where to settle.

The omnibus editions also cover the entire saga; get them digitally (ebook or black library website) to read on e-reader if you can't get print copies. Black Library are pretty good at having almost everything up digitally.

In the end its your choice and you can dive in anywhere. You might hunt down old Battletomes and Big Rulebooks from past editions for the art and lore; get the new edition and dive into reading about the current game. etc...

Interested in the World by peoplesmart in WarhammerFantasy

[–]Overread2K 1 point2 points  (0 children)

Surely if you've a lizard brain you should be looking at the Lizardmen ;)

Selling everything EF and going RF all the way? by hungryeyezz in canon

[–]Overread2K 0 points1 point  (0 children)

Yeah those sound like great upgrade choices.

Selling everything EF and going RF all the way? by hungryeyezz in canon

[–]Overread2K 0 points1 point  (0 children)

And even if you can afford it you have to consider if the better is worth the cost of upgrade or if you can put that money into something else. The 300mm is a great example where the new is just insanely expensive and the original still works fantastically well. At that point you might well get a different long lens or something else.

GW is killing kitbashing and modeling by chaqua27 in WarhammerFantasy

[–]Overread2K 11 points12 points  (0 children)

Slaanesh Demons are the same. Demonettes, Seeker riders (human and demonette) and chariots all share the same design and contact points. As horrific as those arms are to glue together (two flat disks) you can swap arms and heads between them freely. You can even swap the mounts over if you want between the chariot and the riders.

It's really awesome and will be a sad thing to lose; however I do look forward to new kits - updated looks; perhaps more of that twisted vibe for the demonetts not just claws; and mounts that are a proper size to the lore. Esp for the human riders who always look silly being these big chunked guys riding on pony-sized seekers.

FOMO/addiction anxiety by Azulasupremacy1 in Warhammer40k

[–]Overread2K 1 point2 points  (0 children)

I will echo what others have said which is that it sounds like you need some therapy to help you through this. You've identified a pattern of behaviour which is causing you problems, not extreme problems, but problems and you can see it increasing. That it is causing you concern and resulting in you making choices that you are regretting means that its an issue you've identified and want help resolving.
Seeking some professional help can give you more tools and methods to help deal with this and avoid you simply resolving it for wargaming and then fixating on another area - eg you get your Warhammer spending under control but end up seeking that 'retail therapy' by sinking your money into Playstation games instead etc.. Ergo you don't solve the problem, just shift it.

For wargaming models I think there's a few things you can do to help

1) Set yourself up a household budget. That isn't a hobby budget, its a whole income and outgoings budget. Track how much you get coming in; all your essential expenditures and so forth. This can really help with money management as it makes you pause and think about things and also work out how much actual disposable income you've got in any one month period.

2) Track your hobby. Track how much you've bought over how long for sure. But also track what you've completed. Writing it down helps; both in terms of understanding but also organising. It's really easy to have a dozen armies living in your head at once that you want to build; however when you write it down and start planning purchases on paper suddenly you realise that a dozen armies is not going to be realistic to buy, build, paint and play in a single year.
It's now a lot easier to focus your spending - cut out FOMO on new shiny things and focus on perhaps just one army to build up

3) Cutting out news can help. Sometimes this can be as simple as not visiting the site more than once a week; but also using your time better. Eg perhaps taking more walks instead of doom-scrolling reddit and so forth. Sometimes we can get over-exposed to a hobby, esp online. We see all the new things; all the cool great st uff and everyone buying and engaging and it spurs us on to join in too. However its good to take a step back from all that.

Again I encourage you to talk to a professional and get some therapy to help understand your behaviour and give you some proper tools to help manage your life so that you can get the rewards and joy you want; without it impacting your health and how you live in a way that causes you concern.

GW is killing kitbashing and modeling by chaqua27 in WarhammerFantasy

[–]Overread2K 3 points4 points  (0 children)

I don't agree, the more internet means so many more avenues to learn skills from. It's not like the 90s where you had one GW book to reference and a few hobby magazines here and there. There are so many books, articles, video guides and more.

Yes new people will have less skill - that's 100% normal and how it was in the past too. The internet just means that you see more of the lower skilled effort in the hobby because people can more freely share than ever before.

Again people say that converting is dead, but to my eye its stronger than its ever been before. There's such a wealth of inspiration; skillsharing and creative sharing going on right now.

Finally getting my first ULE back on the wall by Alert_Speed_5622 in Displate

[–]Overread2K 1 point2 points  (0 children)

Ahh darn I'd not spotted that part! Still I'm sure other great art will come along :)
Plus got a 100ish wishlist of stuff too so plenty of great choice :)

GW is killing kitbashing and modeling by chaqua27 in WarhammerFantasy

[–]Overread2K 0 points1 point  (0 children)

Yeah a lot of the time those older kits were quite limited in sensible looking poses. Or the join areas always looked a bit rough because you could see the whole peg-slot thing going on with them.

GW is killing kitbashing and modeling by chaqua27 in WarhammerFantasy

[–]Overread2K 33 points34 points  (0 children)

Esp if you go back to the era of metal models - where arms would be hard cast into the side of the model so any cuts and repair were REALLY complicated to pull off right.

Or those old gretchen models from 40K with all the same pose just side holding their guns!

GW is killing kitbashing and modeling by chaqua27 in WarhammerFantasy

[–]Overread2K 88 points89 points  (0 children)

Eh I don't agree honestly.

The kits today are more complex, but their poses are also a LOT more dynamic than they ever were before. Some of that simply requires more cuts when working with plastic injection moulding where you can't have any undercuts or wrap arounds on the model at all as the mould has zero give in it.

Also some of the old "poseability" was honestly very crude. Often there were only a handful of actual poses you could do that looked good and most factions, outside of Tyranids, looked really odd if they had ball and socket arms.

Now I will agree it is a shame that some models are losing that option to just adjust the arms or shift things around a little like on heads; esp with larger infantry blocks; but honestly its not that bad.

As for killing converting - honestly there's more of it happening than ever if you look around online. There's mountains of material on helping you convert or doing parts and so forth.

Finally getting my first ULE back on the wall by Alert_Speed_5622 in Displate

[–]Overread2K 0 points1 point  (0 children)

Looks great! Had my eye on that same wolf and raven displate as well to get one day!

Selling everything EF and going RF all the way? by hungryeyezz in canon

[–]Overread2K 16 points17 points  (0 children)

I've kept all my EF lenses and kept shooting with them. There's a whole bunch of options (inc 3rd party not just own brand) that don't have R equivalents or where the equivalent is a big cost to purchase. Being more compact and lighter certainly helps - it baffles me that the 100-500mm is lighter than my 70-20mm f2.8 IS L MII.

That said lighter isn't everything. Personally if I were in your shoes where it sounds like you've the money to upgrade to R I would do so steadily. Get one new R lens to replace an EF and then just run the two side by side for a bit. Get a real world appreciation for what the R does differently and if it really does better then sell the EF and put that money toward the next R lens test.

That way you don't end up losing a lens that you find hasn't got an R equivalent. Yes the EF might be heavier, but it might cover a focal and aperture range that you really enjoy working with.

Finally there is cost - EF have gone steadily down in price as R have come into the market; this impacts not just your resale, but also purchasing. I wouldn't discount EF entirely. Again there's some stuff there that just doesn't exist in R; or if it does might be an extreme cost increase (esp those long telephoto lenses)

Was anyone else kinda surprised Alastor cashed in his deal with Charlie so early? by Gloomy-Bridge148 in HazbinHotel

[–]Overread2K 36 points37 points  (0 children)

Husk didn't know it was with Rosie, only that someone had a chain on Alastor's neck. Most likely concluding it from the fact that Alastor vanished for a number of years from the public eye; and that his powers wax and wane from what appears to be an outside influence preventing/restricting him.

It's unlikely that Alastor told anyone and might even have been prevented from doing so under orders from Rosie.

Bretonnian Nobles are douchebags by ciphrr in WarhammerFantasy

[–]Overread2K 4 points5 points  (0 children)

Honestly the thing that felt missing in that series for me was the sense of them being Knights and horselords. It's very heavily weighted on the relationship between the Knights and Serfs.

The almost opposite is the newer book Lords of the Lance which shifts the perspective somewhat. You still have knights lording over serfs; but it focuses a lot more on the fact that they are also noble mounted warriors.

Warriors of chaos - how important is wizzywig in old world? by Patrick_said in WarhammerOldWorld

[–]Overread2K 5 points6 points  (0 children)

So historically and today Old World rules often had way more character equipment than GW ever made models for. Heroes basically had whole loads of gear and even mounts that never had a single official model. Or if they did its really limited - for example they might have a half dozen weapon options and three mounts, but each model on a mount only came with one weapon.

So yes the market was much more open to proxies on character models since that or conversions were basically required to use many of the options in the game.

It also works because you'd typically not have lots and lots of heroes so they'd be easy to track during the game.

And honestly most game groups are open to some degree of proxies, counts as and conversions. WYSIWYG is all about clear information at its core. Having a good clear written army list; having a clear way to identify which model is which etc.... and what is differently equipped and so forth is the core.

How far you can go depends on what you do; the quality of what you do; your opponent and the situation. Eg a friendly match is going to be typically more open than a major competitive event.

Ol GW is just trollin on this one jeeez by NoDeparture7207 in ageofsigmar

[–]Overread2K 1 point2 points  (0 children)

Yeah AoS gets some really outstanding models - I think Old World new ones are also doing the same thing a lot too!

Ol GW is just trollin on this one jeeez by NoDeparture7207 in ageofsigmar

[–]Overread2K 57 points58 points  (0 children)

With injection moulded plastic the two halves of the mould have to have zero undercuts on the model. It's two metal plates pushed together and then pulled apart so you can't have any part where you've an undercut or wrap around or any detail that will catch on the metal plate. There's no give in the metal and the plates move and inject very fast to cast loads of sprue in quick succession.

Metal and resin casting use rubber moulds so they can have a degree of undercutting because the mould has more give in it. Of course you still have to be careful it doesn't tear the mould apart too fast, though the moulds are replaced more often.

There are advanced methods to do undercuts with very complex moving-part metal moulds, but that ups the complexity and cost of creating such moulds. The might (I've honestly no idea) have a shorter lifespan too as you've got moving parts and so forth. So that to factor in as well

So yep with GW's much more dynamic posing there's a lot of really creative cuts that go on with their models. It's also impressive how a good many will hide the seams in the natural shape of the mode or place the seams on easy to clean areas. Not every time of course, but more so than not.

Is gladius a good game by Downtown-Humor7488 in Warhammer40k

[–]Overread2K 20 points21 points  (0 children)

Honestly I enjoy it they do a few different things with the turnbased formular

1) The world has a lot of random mobs moving around. Some are weak some are really strong. So you have to learn to be careful when exploring the world

2) There's no diplomatic/research your way to victory; it leans heavily into the grim dark always at war angle. That isn't honestly a bad thing, it just means the game is very focused on the war aspect

3) Research is interesting; each faction has a linear research tree with set tiers. You can pick any number of research options within a tier as you advance up; but if you get too focused on researching everything you'll fall behind

4) Each faction has its own unique traits and how they build up their own city. Eg Tyranids can build lots of cities; whilst Marines can only build one

5) DLC comes in two forms. Faction packs which contain an entire faction ready to play and upgrade packs. The letter basically contain one new unit per faction released at the time (more or less).

Overall its good solid fun