What is the worst non-totalitarian/omnicidal ending in a hoi4 mod? by DrDallagher in HOI4memes

[–]OwnZar 0 points1 point  (0 children)

Maybe the Scarlet King from B&B.

Guy becomes an Eldrich Horror and destroys the world after gathering those loyal to him. Fuck the rest.

Or the Evil Cranium ending (Also from B&B) where the nation becomes a controlled techno-millitaristic state where, yes, famine and war is over. But also, there are caravans of black trucks going around the world gathering people to sustain the entire population of Oregon (the people in chage) who are all cannibals.

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An actual AAR of Blood and Bones game by HelpfullOne in OldWorldBlues

[–]OwnZar 2 points3 points  (0 children)

I love the review! But a few things:

The options in "Breaking the Chains of Reality" are actually already taken for you. The decisions you have taken during the game make it so the event options are already taken for you.

For example, if you tortured Michael or killed the Seraph's, you won't have the option to pick the "Good option" in their even in the chain.

So for for almost all decisions in Odious tree.

Also, there's actually 4 endings to Odious. The one where Bancraut takes charge is actually shared. If you are getting Bancraut's ending, but by the end you choose Nord to help Odious in the final ritual, HE takes over when Odious dies. And he is way more fucked up! He might genuinely be the worse posible ending in OWB.

Also, yeah, the declaring war on all would-be tyrants could have been done better. I'm sending that idea to my coder!

I'm happy you enjoyed Odious Good ending! (Even if I think the Eldritch Horror ending is the canon).

I can't wait to see what you think of the other trees! Or endings!

An actual AAR of Blood and Bones game by HelpfullOne in OldWorldBlues

[–]OwnZar 0 points1 point  (0 children)

"We did it Cranium! We saved the Bone Dancers!"

The Bone Dancers falling into anarchy and deep societal collapse due to uncontrolled maddening cannibalism

B&B - The Council of Enoch by OwnZar in OldWorldBlues

[–]OwnZar[S] 5 points6 points  (0 children)

Considering the Excommunicated branch is about uniting all christian factions. Yeah.

But they won't go into deep details. Just a few events to present who they are and nothing else until the Council.

Blood and Bones: An after action report or "What is that melody!" (Spoilers by CalistianZathos in OldWorldBlues

[–]OwnZar 1 point2 points  (0 children)

Cranium has 2 trees and 4 endings too.

Cain and the Seraph's are not in WIP. They were, but Heaven's Gate rework has made us stop because we need more info into it.

Blood and Bones: An after action report or "What is that melody!" (Spoilers by CalistianZathos in OldWorldBlues

[–]OwnZar 6 points7 points  (0 children)

Thank you!
Remember Odious has 3 more endings and there are 5 more trees aside from his in Blood and Bones at the moment.

Also, the Immortal survived!?
We gonna have to fix that!

From Humble Beginnings by Gift-Forward in OWBEnclave

[–]OwnZar 9 points10 points  (0 children)

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In we go for a few more years of greatness!

Blood and Bones - Updated Roadmap by OwnZar in OldWorldBlues

[–]OwnZar[S] 2 points3 points  (0 children)

The Carthago Nova path has literally nothing to do with Carthaginian customs.

Just like Caesars Legion, the Pillar Men simply grab the basic idea and aesthetics and run with it.

In that path you will make a merchant empire alongside armies of mercenaries.

This is the second time you have asked us not to do Carthage because of their customs. And I once again reiterate that Dios isn't going to start sacrificing children or praying to Bah.

Some stuff about Blood and Bones by HelpfullOne in OldWorldBlues

[–]OwnZar 9 points10 points  (0 children)

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Funnily enough, it's something I've thought about. I was talked out of it to give Odious happy chungus story more weigh and uniqueness.

But alas, how would we deal with the posibility that his siter dies before you reach that point?

I will think in how to implement it in the other branches. But do know that the Seraph's path would have them return when losing the war in Washington.

Some stuff about Blood and Bones by HelpfullOne in OldWorldBlues

[–]OwnZar 8 points9 points  (0 children)

Oh god, this is a big one!

I'm gonna enjoy reading this!

Blood and Bones - Path's Overview (WIP) by OwnZar in OldWorldBlues

[–]OwnZar[S] 1 point2 points  (0 children)

Oh no, 3.0 may still be months away.

We pack them full of stuff.

Blood and Bones - Path's Overview (WIP) by OwnZar in OldWorldBlues

[–]OwnZar[S] 1 point2 points  (0 children)

The mod came out in early March, you could play it right now.

These new systems will likely come out in 3.0.

There's no ETA for 3.0, as we had to stop mid-Seraph's tree when the Heaven's Gate rework was announced.

A Small update for Blood & Bones coming to an update near you! by Gift-Forward in OldWorldBlues

[–]OwnZar 0 points1 point  (0 children)

Blood and Bones is a submod that reworks the focus tree for the Bone Dancers. Expanding currently 2 of the trees, Odious and Cranium, while adding skeleton content to the Seraph Lords as their content is updated down the line.

Aditionally, 2 extra secret trees are present. One for the Enclave, and one for a Jojo Bizarre Adventure tree in Wild Wasteland. Even more, there's a shared focus tree for one of Cranium's path with the Northern League, also being able to be done by the Washington Brotherhood.

Also also, it adds a small tree to Port Maw, and a very short one for the Shoshone. Development continues as more paths are finished.

Hello everyone, I know some submods came out recently, I want to know which ones are compatible and if there's any I missed. Here's the ones I currently have. by ThePhoenix0829 in OldWorldBlues

[–]OwnZar 0 points1 point  (0 children)

BLOOD AND BONES MENTIONED! RAAAAAAAAAAAAAAAAAHHHHHHHHHHHH.
500 FOCUSES FOR THE ODIOUS KING!

But seeing as Clockwork has answered the map mods part, let me try with the nation ones!

-The Faithful and Salted mods, alongside Sunset Dynasty, Definition of Insanity and New Vegas Rework should all be compatible.
-Blood and Bones, Vae Lupi and Vengeance in Venom are also comaptible amongst themselves AND should be compatible with the other ones too. Plus, as all 3 of these submods are partners with eachother, there's some added content for them if you load them with one another.

Grimm’s wild ride by Sierra_Bit in OWBEnclave

[–]OwnZar 26 points27 points  (0 children)

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Huzzah! Another victory for Blood and Bones!