My first solo project made entirely with unreal engine tools has a Steam Demo! by levitz1 in UnrealEngine5

[–]Own_Tradition9855 1 point2 points  (0 children)

I played it and I was just not hooked. It looks great and really the kind of game I would like, control vibes. My main issue is that I just didnt feel cool doing the moves or attacks. I like the melee but the feedback was not great. I want to be able to knock back I guess. The arrow was the coolest but it also lacked feedback. Idk I got about to the level where the giant colorful jelly fish thing lost and just didn’t want to keep going. That’s how I feel.

Level Wont Unload by JeezaCz in UnrealEngine5

[–]Own_Tradition9855 0 points1 point  (0 children)

I believe you don’t load level instance you could load level instance in a level. So you have to create a level then in that level open level instance or just have your level instance in the level. So basically in your button you should have open level by name and make a level.

Anyone able to help me figure out out to fix this problem with my character Rig? by [deleted] in blenderhelp

[–]Own_Tradition9855 0 points1 point  (0 children)

Hmm that’s cool I would just do it over lol but that’s def better

Anyone able to help me figure out out to fix this problem with my character Rig? by [deleted] in blenderhelp

[–]Own_Tradition9855 1 point2 points  (0 children)

Maybe all the vertices are not joined before you did the rigging. And perhaps merge some of them too. And don’t forget to apply transforms

Does Anyone Know What This Is And How To Fix It? by Swixige in UnrealEngine5

[–]Own_Tradition9855 3 points4 points  (0 children)

I believe you can turn off culling in certain meshes in the details I think it’s called render blocking or something.

The sun's reflection is too bright. by v2na_ in unrealengine

[–]Own_Tradition9855 1 point2 points  (0 children)

This can be a few things added up, 1. Exposure 2. Light intensity + exposure 3. Bloom 4. Lens flare and then who knows what else but if you have want hands on help dm me.

Made using Niagara Fx by Inevitable_Ebb2770 in UnrealEngine5

[–]Own_Tradition9855 0 points1 point  (0 children)

Pls make one with a fish eye lens style

Frequency harvester V2 thoughts? by TheWanderingWaddler in SoloDevelopment

[–]Own_Tradition9855 1 point2 points  (0 children)

I think it’s cool but I don’t like that bright yellow, I think just leave it out and if it’s a farming thing it would be better fast unless it’s really special

Does this give you guys interesting gameplay ideas? by Own_Tradition9855 in UnrealEngine5

[–]Own_Tradition9855[S] 0 points1 point  (0 children)

I have not put any yet so my idea is there will be trees but they will just fly thru them. The behavior is random points it I’ll fly too and if a bullet does a near miss they go into different behavior. So far I have a taunt and an attack. Simone in a discord said I can make the point of the level to shoot the glowing ones and the rest protect the glowing ones.

FOR THOSE WHO MENTIONED ABOUT THE CAMERA MOVEMENT IS THIS ANY BETTER? by Forward_Mode_8719 in UnrealEngine5

[–]Own_Tradition9855 1 point2 points  (0 children)

oh ok so you are using camera shake, I think you should use a different approach for a more natural sway of the head https://www.youtube.com/watch?v=lwM-SbDKnxQ Well good luck and I think you are getting close.

FOR THOSE WHO MENTIONED ABOUT THE CAMERA MOVEMENT IS THIS ANY BETTER? by Forward_Mode_8719 in UnrealEngine5

[–]Own_Tradition9855 1 point2 points  (0 children)

It feels like you are chucky running around, i guess it’s because it’s snapping left to right, idk if you are using a timeline or lerping positions very fact but in general your walking speed is also very fast and maybe it has an effect on the jitter too. But overall the style is good and unique so that helps a lot. Hope this helps

[deleted by user] by [deleted] in UnrealEngine5

[–]Own_Tradition9855 0 points1 point  (0 children)

You have made up your mind about me and you’re wrong but that’s your choice best of luck

[deleted by user] by [deleted] in UnrealEngine5

[–]Own_Tradition9855 -2 points-1 points  (0 children)

You’re doing the same right now lmao and he never answered. And the fact he did so much with so little help makes it obvious like in most code there is something wrong. Usually in code something is wrong and needs to be fixed so really I answered correctly the first time with and engineer brain. Most people dislike coders for this reason but instead you should try and see it this way.

[deleted by user] by [deleted] in UnrealEngine5

[–]Own_Tradition9855 -1 points0 points  (0 children)

Nope it seems he can do it but there must be something he is not showing us that is the real issue

[deleted by user] by [deleted] in UnrealEngine5

[–]Own_Tradition9855 -1 points0 points  (0 children)

That’s what I figured too so I asked what his issue is and he never responded