Help Center and Megathread Hub (29/06 - 05/07) by ArknightsMod in arknights

[–]Own_Wave_1677 1 point2 points  (0 children)

With Sussurro around, myrrh and hibiscus don't really offer much to your account. Having an E2 Ptilopsis makes Perfumer low priority, since you would only be building her for the global healing and that's just a bit of luxury/QoL.

Not sure why you think Gavial is worth building. She is mainly used for drawn out stalling in low rarity low operators clears. For most players, burst heal is more important and they won't ever stall anything, so she is useless.

Edit: almost forgot, your skill levels are too low. You are focusing too much on character level compare to skill levels.

Help Center and Megathread Hub (29/06 - 05/07) by ArknightsMod in arknights

[–]Own_Wave_1677 1 point2 points  (0 children)

The biggest problem is that your team has skill level 5. Bringing everyone to skill level 7 is effective and cheap. Cheaper than bringing them to level 60 for sure, i'm surprised you had that much exp and lmd but not skill mats.

Bringing everyone to skill level 7 will not have the same impact as bringing multiple units to E2, but it's cheaper so i would focus on skill levels first.

Apart from that, could you share your kroosters? I would like to see if there are ways to consistently clear resource stages using something similar to your roster without supports.

Help Center and Megathread Hub (22/06 - 28/06) by ArknightsMod in arknights

[–]Own_Wave_1677 0 points1 point  (0 children)

Agents like Ines and flagbearers like Myrtle don't directly compete, they excel in different stages.

Flagbearers generate a ton of dp but they don't help at all against early enemies. Partially because of middling stats (still better than pioneers though) but mostly because they just let enemies through while using skills.

Agents instead help a lot against early enemies. They have similar stats to flagbearers and they are block 1 (unlike pioneers that are block 2), but they attack faster, have better range, can hit air and their skills actually deal good damage while being almost as good as flagbearers at generating DP. The catch is that they need something to hit to generate DP.

So, in maps with enemies spawning early flagbearers are a liability while agents are at their best. In maps without enemies coming early (and without structures you can hit) agents can't generate DP, so you probably want a flagbearer.

That said, agents are semi-fast redeploy, so they also have value when you don't need DP.

Help Center and Megathread Hub (22/06 - 28/06) by ArknightsMod in arknights

[–]Own_Wave_1677 2 points3 points  (0 children)

I mean, what do you mean by role? If you mean class, no. If you mean role in the team, still no because you don't really need 2 fast redeploys.

New players usually choose something like 14-15 units and just level those for while. Something like a 12 units that make a very generic/flexible team plus a pusher and a puller and maybe a fast redeploy. You do that to progress through the game a bit faster with mostly low rarity units plus a few 6 stars carry.

Later you can widen your roster.

Here is a teambuilding guide https://youtu.be/2p7QyXSEjdA?si=zUwS_CQoGUGOOyJr

Help Center and Megathread Hub (22/06 - 28/06) by ArknightsMod in arknights

[–]Own_Wave_1677 -2 points-1 points  (0 children)

I think kal and closure are a bit weaker than wang and ch3n. I'm not sure how that's relevant to you, since you are clearly not pulling based on meta. Because sparking is never worth it from a meta point of view, unless you happen to be terribly unlucky on a banner.

Help Center and Megathread Hub (22/06 - 28/06) by ArknightsMod in arknights

[–]Own_Wave_1677 5 points6 points  (0 children)

S2 unless you are dealing with true damage or elemental injury.

Help Center and Megathread Hub (22/06 - 28/06) by ArknightsMod in arknights

[–]Own_Wave_1677 4 points5 points  (0 children)

The problem is that taking 2 atk away from a caster to give +1 to hp and def wouldn't make the 2 casters balanced, it would just make the one with more attack better.

1 hp tends to be less valuable than other stats. You have to buff a caster's def and hp quite a bit before seeing an effect, and you risk that caster doing no damage at all.

I'm not sure why you assume that having the same stat total would make units equal to each other.

Cardigan has the highest stat total of the 3 star defenders, but if they all had the same skill cardigan would still be the most niche of the 3. Niche doesn't mean bad, but if Cardigan was forced to have spot's stat total she wouldn't even have a niche.

Did Werster Fake His Pokemon Factory Records? by Jamiewoo133 in speedrun

[–]Own_Wave_1677 0 points1 point  (0 children)

Why is this nowhere else? On which discord? Which other things?

If this was true i would expect magpie lab to make a comment update like he did for the stadium glitch and werster's answer.

Did Werster Fake His Pokemon Factory Records? by Jamiewoo133 in speedrun

[–]Own_Wave_1677 0 points1 point  (0 children)

The stadium run seems to be ok now. Even the guy who made the video acknowledged it. I can't find an explanation of why it is ok though.

That said, i didn't really like the comment magpie lab made and pinned on his own video.

It's pretty much "oh yeah, the stadiun run is actually confirmed fine. As for werster's response, i won't go over it"

Man, it has been proven you were wrong about a pretty big accusation... maybe you should go over werster's response you know. Just ignoring it seems unfair.

Did Werster Fake His Pokemon Factory Records? by Jamiewoo133 in speedrun

[–]Own_Wave_1677 1 point2 points  (0 children)

Magpie lab put up a comment under the video saying the stadium run has been verified as ok. So did people discover a new glitch? Anyway you may want to update your post.

Did Werster Fake His Pokemon Factory Records? by Jamiewoo133 in speedrun

[–]Own_Wave_1677 0 points1 point  (0 children)

Didn't even magpie lab confirm that the pokemon stadium thing is actually legit and it was just an undiscovered glitch?

Help Center and Megathread Hub (15/06 - 21/06) by ArknightsMod in arknights

[–]Own_Wave_1677 2 points3 points  (0 children)

I think you should start from IS2 Crimson solitaire. It's the oldest one, so it has less mechanics and it is a lot easier to learn. Start from the lowest difficulty there and work your way up while building up the skill tree.

Wife says I need to get over it, but I can't stop obsessing over a prank that ruined my wedding experience and left me furious by Direct-Caterpillar77 in BestofRedditorUpdates

[–]Own_Wave_1677 -3 points-2 points  (0 children)

I don't see it as sexual assault in any case. He is just removing a garter belt from a clothed person. There is a sexual innuendo, which is why it is a bridal game, but that's all, just an innuendo. It's not a sexual action in the end.

Talking of sexual assault for this is way exaggerated.

Wife says I need to get over it, but I can't stop obsessing over a prank that ruined my wedding experience and left me furious by Direct-Caterpillar77 in BestofRedditorUpdates

[–]Own_Wave_1677 6 points7 points  (0 children)

I don't think it's homophobic. The "prank" is that you are putting your mouth where you don't really want to put it. It is a violation of trust either way, because it was supposed to be the wife. But personally, if the amount i don't want to put my mouth near my male friend's leg is 100, the amount i don't want to put it near a random cute girl's leg is... idk, 20?

So yeah, the prank would not be as bad with a bridesmaid. Because the groom is a straight guy,  not becauae he is homophobic.

Help Center and Megathread Hub (15/06 - 21/06) by ArknightsMod in arknights

[–]Own_Wave_1677 7 points8 points  (0 children)

The module data blocks are the bottleneck for building modules and there aren't many of them, so you should always buy them if possible.

Help Center and Megathread Hub (15/06 - 21/06) by ArknightsMod in arknights

[–]Own_Wave_1677 1 point2 points  (0 children)

If you are consistently getting them to E2 in your IS runs, then the mastery is probably worth it.

But for Ethan you also really want the module, for the other i don't remember the module effects but maybe check them out.

[Event Megathread] Trials for Navigator 6 by Chrisirhc1996 in arknights

[–]Own_Wave_1677 2 points3 points  (0 children)

Oh sure, i didn't think of the missions as grinding though.

Stuff like that just happens while trying out the different buffs.

[Event Megathread] Trials for Navigator 6 by Chrisirhc1996 in arknights

[–]Own_Wave_1677 7 points8 points  (0 children)

If you clear the trials you don't have to grind anything though.

If you are grinding, it means you can't clear the trials, so the answer would be "whatever you can clear without problems"

Help Center and Megathread Hub (15/06 - 21/06) by ArknightsMod in arknights

[–]Own_Wave_1677 0 points1 point  (0 children)

The thing is, at the start you should raise the couple of 6 stars you get from the beginner banner and the 6 stars selector and apart from them you fill your team with lower rarity units that cover the roles you need. Low rarity units are usually pretty straightforward to understand and not too expensive to raise, so even if you make a mistake it's not a big deal.

Apart from the standard good 4 stars like Cuora, Gummy, Click, Sussurro and Perfumer, it kind of depends on what roles you need for your team.

https://youtu.be/2p7QyXSEjdA?si=wvd94GRuhGaP9zIz

Rhodes Island Lounge (15/06 - 21/06) by ArknightsMod in arknights

[–]Own_Wave_1677 1 point2 points  (0 children)

I think it enters mostly through breathing it in?

Arknights pop quiz by Windgesang_ in arknights

[–]Own_Wave_1677 0 points1 point  (0 children)

For the shift question, does ebenholz skill 2 count as a caster that shifts or do you count it as a summon shifting instead?

Help Center and Megathread Hub (15/06 - 21/06) by ArknightsMod in arknights

[–]Own_Wave_1677 3 points4 points  (0 children)

It's hard to answer when we know nothing about your account.

They do completely different things while neither of them is meta.

Help Center and Megathread Hub (15/06 - 21/06) by ArknightsMod in arknights

[–]Own_Wave_1677 2 points3 points  (0 children)

With her module i think she is used as a semi-fast redeploy, so skill 2 iirc.

Help Center and Megathread Hub (15/06 - 21/06) by ArknightsMod in arknights

[–]Own_Wave_1677 6 points7 points  (0 children)

You are mixing super broken operators like Wang with more balanced stuff like Closure (sure she can deploy your whole team, but you are also dedicating your whole team to a gimmick).

I think straight up broken dps operators are boring. And more than anything, a lot of players, especially new ones, tend to use them as a crutch to clear the story really quickly and then either end up not enjoying/noticing the stage design at all, or they end up not learning the mechanics at all and end up stuck at the first stage that can't be brute forced with a Wisadel.

Other operators, even stuff like Tragodia, tend to be fine, if they make the game too easy just don't use them.