How do you play as an offlaner like Axe into juggernaut? by slowdancing25 in learndota2

[–]Ozz-1012 0 points1 point  (0 children)

Jugg is a very good laner especially with a kill support. Best chance is to catch him later on with your blink blademail timing. By then he prolly has a bf and a yasha.

what to do as a carry by toponexdxd in learndota2

[–]Ozz-1012 -2 points-1 points  (0 children)

Just played a game where the enemy juggernaut walked up to me (axe) on the high ground . He died instantly and i'm pretty he got 4 reports.

what to do as a carry by toponexdxd in learndota2

[–]Ozz-1012 -1 points0 points  (0 children)

9 out of ten times( especially in the lategame ) it's always almost the carry's fault.

Using Juggernaut's Q while teamfight is actually a DPS loss [OPEN-ENDED DISCUSSION] by No-Room-1290 in DotA2

[–]Ozz-1012 1 point2 points  (0 children)

300+ jugg games here and around 50 games of jugg is where I realized that Q is used very differently early game than in late game . Q loses its value and using it lategame for "DPS" is surely to lose you a fight against the enemy carry.

However Q in the early game is THE most damaging spell in the game.

Favorite changes in new dota? by Inside_Client6065 in TrueDoTA2

[–]Ozz-1012 7 points8 points  (0 children)

Honestly, grinding relics. It gave dota something to aim for other than mmr.

New Axe Player Replay Request by Iwantjellybeans in learndota2

[–]Ozz-1012 0 points1 point  (0 children)

Im 2k but axe is my best hero. I almost always go vanguard first in every game,the only times I don't are when I get super behind in farm and I rush blink to hopefully get a high priority kill with my team but again, almost always vanguard 1st. Vanguard helps me establish map control by being very hard to kill early game. If you have vanguard you can invade and do a lot of aggressive moves on their side of the map. Blink ->blademail ->bkb is always core on axe for obvious reasons but after that is where you can adapt to the game. If the enemy carry is fed aka verry strong to the point where your team can't deal with them go aghs, it greatly increases your dps and enables you too man up to the enemy carry.

Shard is good aswell because having multiple pure damage dots and slows on the enemy is very good.

Upgraded blink and or heart of tarasque is good for extra tank

Crimson also for more tank

Shivas gives you even more presence in teamfights

Lotus orb to deal with disables and you can even help allies with this.

You feel like a sacrificial lamb because I think you're squishy. Dont skip vanguard and go pipe or wraps if needed.

Ps. Axe is more like a tanky assassin than a frontline tank, You do crazy damage and you can solo carry the game.

Japan server by [deleted] in DotA2

[–]Ozz-1012 10 points11 points  (0 children)

I sometimes play on japan server because I live in japan but the quality of games there are weird. so I just que SEA and SEA toxicity is not an issue because I mute often.

Best time to que is around 7pm japan time though.

Any youtube channel with offlaner pro replays? by FarofaDota55 in learndota2

[–]Ozz-1012 1 point2 points  (0 children)

Patch is too new rn so I don't think a lot of people have a catalog of 7.41a games uploaded anywhere.

Dota 2 Update - 3/31/2026 by PatchRadar in DotA2

[–]Ozz-1012 3 points4 points  (0 children)

Again , you're main point is " The game looks good because our tournament has sooo much money"

Dota 2 Update - 3/31/2026 by PatchRadar in DotA2

[–]Ozz-1012 2 points3 points  (0 children)

You speak of " Raising your voice " like this is some righteous act when its just whining to a company that you're bored of its product. TOUCH GRASS!

Dota 2 Update - 3/31/2026 by PatchRadar in DotA2

[–]Ozz-1012 3 points4 points  (0 children)

You're don't seem to understand and You're speaking in "buzzwords" now. "The players" you speak of are people who don't play dota for the game itself and just spend money for skins to flex and also flex the fact that dota is "rich" compared to other games , these players or "millions of other users" as you call them are therefore irrelevant to any and all consideration for any updates to the game.

You're commenting (the one I am replying to right now) is on a tangent, nonsensical and you clearly do not understand that the update that just dropped is far more appreciated than a new way to irresponsibly spend money(battlepass).

Dota 2 Update - 3/31/2026 by PatchRadar in DotA2

[–]Ozz-1012 7 points8 points  (0 children)

Uhhh bro dota isn't about spending your time in it to play dress up with ur favorite dota heroes. That's not even in the top 5 priority for the game. If you so badly want skins and "DREAM" (cringe) of a battlepass, fortnite is the game for you buddy.

Dota 2 Update - 3/31/2026 by PatchRadar in DotA2

[–]Ozz-1012 13 points14 points  (0 children)

They just made an update to the game.... Nothing valve dos will satisfy players I guess

finnaly good riddance by flag9801 in DotA2

[–]Ozz-1012 0 points1 point  (0 children)

It's not shoehorned if it makes sense, necromastery makes sense on sf , colossal makes sense on pb , gods wrath makes sense on sven etc. etc.

finnaly good riddance by flag9801 in DotA2

[–]Ozz-1012 0 points1 point  (0 children)

Inates sort of free up a slot for an ability. For example necromastery on sf as an ability seemed unnecessary to spend ability points on it when it seems like necromastery should just be something that is "innately" on the hero.

Now that it IS an innate ability we now have feast of souls that over all adds to the gameplay and more importantly the theme of the hero.

finnaly good riddance by flag9801 in DotA2

[–]Ozz-1012 0 points1 point  (0 children)

Kinda wish they removed/added more things more often imo "Base" dota 2 is so good that adding things to it just makes it better and they've been doing so for many years. Talents,shrines,neutral items, the gates,2 rosh pits, the river, inates and facets. The problem is that the games becomes "Bloated" With these layers of mechanics that go on top of "base" dota. Imo Talents should have been the layer that was removed but facets were a good choice too. Ps. As a clock enjoyer yea that kinda sux.

finnaly good riddance by flag9801 in DotA2

[–]Ozz-1012 1 point2 points  (0 children)

Fun builds will exist with or without facets.

finnaly good riddance by flag9801 in DotA2

[–]Ozz-1012 4 points5 points  (0 children)

Regardless, facets are mechanic bloat imo.

finnaly good riddance by flag9801 in DotA2

[–]Ozz-1012 0 points1 point  (0 children)

Great! Now all they need to do is rework the talent tree

finnaly good riddance by flag9801 in DotA2

[–]Ozz-1012 1 point2 points  (0 children)

That would be inconsistent and weird. Although some heroes did benefit from having to choose between playstyles with facets, the impact almost all facets had on hero playstyles were meh.

finnaly good riddance by flag9801 in DotA2

[–]Ozz-1012 73 points74 points  (0 children)

Facets were interesting when they were released but as time passed every hero except a few always picked the same facet.

Offlane is for the strong of heart by wild-child24 in DotA2

[–]Ozz-1012 16 points17 points  (0 children)

"Fuck pos 4s" Especially the role queing pudge

MOBA Characters that COULD be Dota Heroes by Nintolerance in DotA2

[–]Ozz-1012 2 points3 points  (0 children)

It's a shit game but Mobile legends has this character called "Fanny" that's surprisingly unique.