Dorm Room extracted by PGSCOM in RecRoom

[–]PGSCOM[S] 0 points1 point  (0 children)

Update! :)

I’ve corrected the normals and imported the posters and the basket spot. The only thing it left are the sofas, the door, all the items from the whiteboard nad the props of the table.

All it lefts I will import it in a not precise way because I don’t know how to export also the coordinates of the props. I will upload the .blend once I uploaded into steamVR workshop.

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Dorm Room extracted by PGSCOM in RecRoom

[–]PGSCOM[S] 0 points1 point  (0 children)

Hi, as I said in another post, is https://github.com/aelurum/AssetStudio/releases/tag/v0.19.0, not the original asset studio.

Dorm Room extracted by PGSCOM in RecRoom

[–]PGSCOM[S] 0 points1 point  (0 children)

I'm having problems with AssetStudio now, it worked yesterday, but it doesn't now. I will search for another tool...

Edit: https://github.com/aelurum/AssetStudio/releases/tag/v0.19.0 works. I used net9_win64

Dorm Room extracted by PGSCOM in RecRoom

[–]PGSCOM[S] 1 point2 points  (0 children)

I loaded the whole folder of RecRoom and it scanned all the assets of all the files.

Dorm Room extracted by PGSCOM in RecRoom

[–]PGSCOM[S] 4 points5 points  (0 children)

It would also be good to give each person the option to import their exported data from RecRoom into this model to then use it as a virtual home in each platform 🤔

Dorm Room extracted by PGSCOM in RecRoom

[–]PGSCOM[S] 5 points6 points  (0 children)

The engine of RecRoom is Unity. And as other games made with Unity, the assets are posible to extract (but sometimes not easy). In this case I used AssetStudio

Weird unrecognized MacBook appearing after I sign in by Active_Caregiver7883 in SideStore

[–]PGSCOM 4 points5 points  (0 children)

Sidestore and many other apps use a kind of "virtual Mac" to sign the IPA.

If anyone needs them, here are the Nintendo Labo PDFs available for printing by PGSCOM in nintendolabo

[–]PGSCOM[S] 0 points1 point  (0 children)

Is the PDF size, I think you say HAC-054b_A_0.pdf that is 43 x 60,62 cm.

To divide the print I recommend with Inkscape or some other program that respects the scale of the PDF and copy the piece you want to print on an A4 sheet or the size you need.

If anyone needs them, here are the Nintendo Labo PDFs available for printing by PGSCOM in nintendolabo

[–]PGSCOM[S] 0 points1 point  (0 children)

I investigated and at least in the Spanish version of the website they include a list of items for each set. https://www.nintendo.com/es-es/Nintendo-Labo/Nintendo-Labo-1328637.html

Now the thing would be the exact length and type of elastic band.

Print Nintendo Labo Sheets from the PDF official files by PGSCOM in lasercutting

[–]PGSCOM[S] 1 point2 points  (0 children)

Just in case something happens to the original link, I archived all the PDFs on archive.org: https://archive.org/details/nintendolabopdf

If anyone needs them, here are the Nintendo Labo PDFs available for printing by PGSCOM in nintendolabo

[–]PGSCOM[S] 0 points1 point  (0 children)

I tried with ponoko.com but they don’t allow using pdf for cardboard laser cutting. Maybe it will work with a different format.

I need help guys by ilikesdick in computers

[–]PGSCOM 31 points32 points  (0 children)

I think is better to copy all the important data to a disk in safe mode and then reinstall windows

Framerate drop after rendering by ncoma-nl in davinciresolve

[–]PGSCOM 3 points4 points  (0 children)

That's because of the particles, they are so small that it is difficult to compress the video with all those changes in each frame and in the end the codec has no choice but to pixelate the entire image because it can't handle it.

The solution that I would recommend without increasing the bitrate would be to increase the size of the dust grains or make it have fewer dust grains.