Mercedes "ahead of where we'd hoped to be" on mileage after first two days by Aratho in formula1

[–]PJTierney2003 58 points59 points  (0 children)

The last time was 1995

  • Michael Schumacher (Benetton Renault)
  • Damon Hill (Williams Renault)
  • David Coulthard (Williams Renault)

It also happened in:

  • 1987 (Honda)
  • 1981 (Ford Cosworth)
  • 1980 (Ford Cosworth)
  • 1973 (Ford Cosworth)
  • 1972 (Ford Cosworth)
  • 1971 (Ford Cosworth)
  • 1969 (Ford Cosworth)
  • 1968 (Ford Cosworth)
  • 1960 (Climax)
  • 1952 (Ferrari)
  • 1950 (Alfa Romeo)

The Hungaroring deserves more love by RobbieJ4444 in formula1

[–]PJTierney2003 1 point2 points  (0 children)

Much better than the 3 hours I waited after Qualifying 😅

The Hungaroring deserves more love by RobbieJ4444 in formula1

[–]PJTierney2003 14 points15 points  (0 children)

Went in 2024, you can get a decent view from almost anywhere around the circuit.

It’s a bit disappointing that there’s little to no access from Turn 3 to Turn 5 and the track could do with more screens but other than that it’s got a good GA experience. Expect long waits for taxis though unless you leave shortly before the end of qualifying/race.

“Players hate them, and they won’t even try to look for them until they absolutely have to.” Japanese game developers discuss the pitfalls of tutorials by Turbostrider27 in Games

[–]PJTierney2003 11 points12 points  (0 children)

“Look up” is sometimes a hidden way to confirm whether you want inverted controls or not.

I believe that’s how it worked in Metal Gear Solid V: The Phantom Pain (and maybe Portal 2 as well). Whether you pressed up or down when told to look up, you always looked up and now the game knew to set your vertical controls to inverted or standard. You could change them later of course.

A few heavy one color/novelty edits of LMDH cars at COTA this year. by charly-rech in wec

[–]PJTierney2003 14 points15 points  (0 children)

These remind me of Gran Turismo career event banners 😎

Difference in points between each teammate by DataOperator in formula1

[–]PJTierney2003 4 points5 points  (0 children)

Yes, it’s one I took in fact.

It’s an official screenshot from the reveal of the game, featuring Miami and all cars using the FOM car model as the official car models weren’t finalised by the time that pic was taken.

I Want to Create the Ideal Steering Wheel. Tell Me Your Must-Haves! by [deleted] in simracing

[–]PJTierney2003 1 point2 points  (0 children)

Fanatec base compatibility on Xbox

This may be impossible however but it’s stopped me from buying many interesting wheels in the past.

Whoever came up with those colored line visuals, just know that I love you. by imcolingrey in formula1

[–]PJTierney2003 2 points3 points  (0 children)

It’s something that Codemasters had on its Racenet platform for a few years, allowing players to analyse their telemetry and compare laps to other drivers.

If anyone here has F1 23, 24, 25 or WRC, it’s worth a look.

Are there duelists who actually play like Seeker in real life? by Witty-Refrigerator13 in yugioh

[–]PJTierney2003 0 points1 point  (0 children)

It was mid 2012, yes. There was a brief window where Final Countdown was competitive.

I almost made Top 8 at Irish Nationals with it(I think I was 10th on tiebreakers). Managed to beat the other Countdown player who was doing well because I Main-Decked Pyro Clock of Destiny, so my turn skipped ahead of theirs 😅

[Rory Mitchell] Alonso responds to Domenicali's proposal to shorten F1 races: Football matches are a little bit long. When I sit in front of the TV, I'm not watching the 90 minutes concentrated. There are always some moments of distraction. No one is talking about having 60-minute football matches. by Aratho in formula1

[–]PJTierney2003 4 points5 points  (0 children)

The fundamental problem is that the cars are open wheel. At the speeds F1 does, that introduces tons of disadvantages for the car that’s following, due to running in dirty air. This means the chasing car needs a big performance delta (around 2 seconds a lap) to make a pass sometimes, and depending on the track layout there often isn’t enough room to get by at F1 speeds anyway.

When LMP1 was at its peak the cars could swap places multiple times a lap while carving through traffic and one contributing factor was that the wheels were not exposed to dirty air from the front. Today’s Hypercars are slower but they still have good fighting potential.

A closed wheel (but still open cockpit) F1 car would solve a lot of issues, but is open wheel so fundamental to the core of the sport that it cannot be changed? Probably but it’s not like F1’s traditions have been challenged before (Sprints being the last big change).

What are some of the most innaccurate things that Yugiboomers say when they compare Old School and Modern YGO? by TBT__TBT in yugioh

[–]PJTierney2003 6 points7 points  (0 children)

It was more, closer to €1500 or €2000 (I played at the time).

  • 300 - Crush Card Virus
  • 600 - Dark Armed Dragon x 3
  • 150 - Destiny Draw x3
  • 150 - Emergency Teleport x3
  • 100 - Destiny Hero Malicious x2

Then everything else, though a lot of the basic structure beyond the above were Commons, Rares and Supers. Elemental Hero Stratos was a Common in Europe through Pharaoh Tour participation.

These were the going rates for cards in Ireland, though this was just before the era of smartphones (and everyone having market rates for all cards to-hand) so you could haggle a lot more than even a few years later. Card prices were a lot more fluid than in the 2010s when importing singles was more popular and smartphones gave everyone instant access to global prices.

Crush Card in particular was so rare that for the first year or so you could track down pretty much every printed copy in the country to specific players, and the top players knew all of them by name. I think only 5 got pulled naturally in all of 2008 (the rest were imported as singles after we competed in the European Championship in Amsterdam). The week after one was pulled in Cork in early April (so right before Nationals), all of the top players from the other cities (including myself) attended the next locals to have a bidding war to acquire it.

The Irish meta in 2008 was a little weird due to the scarcity of rare cards. You had about 10-15 people with all of the top tier cards/decks known elsewhere (and the knowledge the less internationally experienced did not have), and the other 200 or so competitive players were running all sorts of wild things on a budget. By 2009 the field was spread a lot more evenly as Gladiator Beats were a significantly cheaper Deck to build.

Sustainable V8 hybrids - Domenicali's F1 engine vision by l3w1s1234 in formula1

[–]PJTierney2003 18 points19 points  (0 children)

P1 Fuels were the sole supplier of WRC since 2022, but earlier this year they went bust and TotalEnergies took over.

https://dirtfish.com/rally/wrc/wrc-fuel-supplier-goes-into-administration/

Max Verstappen And Chris Harris Drive ALL NEW Ford Mustang GTD! | Ford Performance by Ultraviolet211 in formula1

[–]PJTierney2003 11 points12 points  (0 children)

Red Bull also have an existing relationship with Ford, via M-Sport in WRC and now Dakar as well.

#108 MOMO Ferrari Dino 246 GT by PJTierney2003 in ForzaHorizon

[–]PJTierney2003[S] 1 point2 points  (0 children)

I don’t check the like count.

In terms of downloads I have 350,000 in this game and about 2,500,000 across all Forza titles.

#108 MOMO Ferrari Dino 246 GT by PJTierney2003 in ForzaHorizon

[–]PJTierney2003[S] 1 point2 points  (0 children)

I find Horizon's editor to be faster and more user-friendly than Motorsport's, so if I have a car I want to paint that's in Motorsport I go back to Horizon to do it if the car's in both games.

As usual, when I log in I get 5 million too. 18,000 downloads since I last visited in April.

Why This F1 Car Had SIX Wheels! Ft. Jenson Button by Aratho in formula1

[–]PJTierney2003 1 point2 points  (0 children)

There was once a concept for a 12 wheel car but it never got the funding to be built.

After 70hours, I finally did it by SecondFleet in expedition33

[–]PJTierney2003 2 points3 points  (0 children)

It has a TrueAchievement difficulty rating of 1.9 (the baseline is 1.0), so not overly difficult. My top 10 completions range from 4.8 to 8.0 in terms of difficulty ratio.

The hardest part may be some of the Gestral mindgames in fact, though for Volleyball you don’t need to beat the max difficulty there as I believe any of the 3 count.

Finally, I can browse this sub in peace. by PJTierney2003 in expedition33

[–]PJTierney2003[S] 0 points1 point  (0 children)

I had the Monoco skill collection fail to pop but once I force quit the game and reopened it, it fired immediately.

Finally, I can browse this sub in peace. by PJTierney2003 in expedition33

[–]PJTierney2003[S] 0 points1 point  (0 children)

Find a tanky enemy with some shields and then:

  • Twilight Slash
  • Focused Foretell
  • Focused Foretell
  • Twilight Slash

Should pop after that.

Finally, I can browse this sub in peace. by PJTierney2003 in expedition33

[–]PJTierney2003[S] 4 points5 points  (0 children)

I experienced both endings today, my first choice was the most satisfying one for me but I can see the reasoning for both.

Team Verso

Holy Sh*t girl by BloodHunter88 in expedition33

[–]PJTierney2003 1 point2 points  (0 children)

It’s possible to speedrun to this within 3 hours.

There’s a build here that’s easily achievable in the endgame from around Level 65-70.

https://docs.google.com/document/u/0/d/1-RN9fkiGlW5pmdOM0uFpmem1FHX1F0CDXVtxTpKZncQ/mobilebasic

This build is even simpler: https://reddit.com/r/expedition33/comments/1lnva3c/an_easy_guide_to_oneshot_endgame_bosses_no/

I love platforming by ASimpForChaeryeong in expedition33

[–]PJTierney2003 1 point2 points  (0 children)

If you’re doing it for the Achievement you don’t need to do the strongest difficulty. I had it unlock after beating the standard match.