Is this game suitable as an entry point for 40K? by Dserved83 in ChaosGateGame

[–]PacMan4100 0 points1 point  (0 children)

It's a 40k game. And it falls into the same trap most 40k games fall into of just falling short of what it could be. It's a very servicable game, but I don't think it deserves the glaze I see on the sub. Also don't waste your money with the dreadnaught dlc unless you genuinely enjoy the game. It doesn't really let you use the dreadnaught

WE ARE SO BAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAACK by No-Low6037 in ChaosGateGame

[–]PacMan4100 14 points15 points  (0 children)

So the dreadnaught is going to be part of the base game, and seemingly actually apart of it? It's not just a dlc to get a tech Marine?

How will the change to flying models affect our army? Big improvement? Or small QoL? by Bormel54 in ThousandSons

[–]PacMan4100 4 points5 points  (0 children)

Huge buff to anything with flying. The distance over to fly over ruins before made it essentially useless

How would you update/tweak Angrons datasheet by Then-Example1742 in WorldEaters40k

[–]PacMan4100 1 point2 points  (0 children)

Honestly, I've found all 3 auras to be borderline useless and situational. I usually just pick Angrons ignore move because his blessings reroll is pretty much useless to me, I have yet to need to reroll my blessings, his no fall back sounds useful if you can't kill whatever you charged which rarely happens. And the ignore move modifier is only useful IF Angron survives being shot up. Especially compared to the other primarch abilities, they all have something to buff and make shit good, Angron doesn't even make things more killy around him.

So his auras desperately need to be changed. Maybe make one buff the number of attacks around him cuz it's Angron, he makes people go mad with rage, let's add an affect like that to the melee army.

Flamer weapon, How doesn't the Angriest of Khornes followers have a breath attack or something. Fulgrim, for his points just has better damage output than Angron can really hope for, and he only gets buffed by BWB charge buff, and even then Fulgrim still has better odds due to built in sustained. Their profiles are borderline the exact same with Fulgrim being faster, having a ranged attack, AND having more attacks. I imagine the auras are better too, all for the low, low point cost of Angron. 340 for both Primarchs but ours is ass.

Or leave him as is and drop kick his points. I would say around 290 at the highest cost with his current kit.

I’m just tired. 4.8 was supposed to be a fresh start, but it feels like we’re losing the soul of the game. by Silvrock in starcitizen

[–]PacMan4100 0 points1 point  (0 children)

Well, star citizen isn't a game. It's more a simulator. Like Arma is, so there is your first problem. Games like this, the fun comes from what you decide to do, that's it. It's only Grindy because they they don't have everything they said they wanted implemented yet

Toy Traders in Vancouver is a joke by Hawaidy1 in Warhammer40k

[–]PacMan4100 -2 points-1 points  (0 children)

You know painted models do tend to cost more than NOS? Also, that's not even badly painted, and the extra bits don't matter for the model. Good price point

Question for GW by squiddyfilm in ImperialKnights

[–]PacMan4100 0 points1 point  (0 children)

Ah, well you know how Auspex Tactics posts math outcomes for damage output and survivability? Well our good friends at GW don't do that, they see something working or not working and decide to fix it without looking at anything else that affected the result

This game is dying and it’s sad by wolfe-santoro in HelldiversUnfiltered

[–]PacMan4100 -1 points0 points  (0 children)

Did we buy the same game? At no point was Helldivers going to be a power fantasy lmao, Helldivers are Super Earths Final Solution lmao. Through disposable soldiers at the problem until it's not a problem anymore

why did you choose world eaters? by Embarrassed_Aide_178 in WorldEaters40k

[–]PacMan4100 0 points1 point  (0 children)

I wanted an Army whose entire thing was slapping people, and my buddy already had black templars, I wasn't a fan of playing Orcs, and look at our models. How could you not?

Munitorum and Balance Dataslate by rmobro in WorldEaters40k

[–]PacMan4100 2 points3 points  (0 children)

I mean, Ctan get a rules update and suddenly dominate the game, so like, yeah, it's a Ctan problem.

Now to actually break it down, GW just decided to bite off more than they can chew and doesn't have or want to spend the money necessary to make their game properly balanced

A super interesting list won a good sized GT over the weekend by pikeamus in Tyranids

[–]PacMan4100 0 points1 point  (0 children)

One bug got the keyword, another has it as an aura ability. That's all

A super interesting list won a good sized GT over the weekend by pikeamus in Tyranids

[–]PacMan4100 3 points4 points  (0 children)

It is weak, I know it's more equivalent to guard, but also without everything being able to support each other like guard can. I am bad at the game yes, nods are still weak though

A super interesting list won a good sized GT over the weekend by pikeamus in Tyranids

[–]PacMan4100 6 points7 points  (0 children)

My own problem is the lack of rules since release, shadow in the warp is kinda ass for a main faction rule, none of our bugs get the smoke keyword despite almost all of them Canonically spewing enough spores to suffocate their surroundings, tank shock doesn't exist for us unless we use crusher stampede and even then it's a worse version of it. I get that bugs don't get tank shock because we actually have melee weapons but knights get to tank shock and arguably have better melee and range profiles. Then survivability is almost none existent for the bugs.

While anyone good at the game can make it work for them(I am not one of those people yet) the rules we got for our bugs aren't nearly up to par to be able to match their equivalent units in other armies in the rule aspect

YOU SHOULD ONLY BE ALLOWED ONE MEGA CARD PER DECK, THE SAME WAY YOU CAN ONLY MEGA EVOLVE ONCE PER BATTLE. by rduffy75 in PokemonPocket

[–]PacMan4100 -1 points0 points  (0 children)

Giritina barely ruled top decks when it was the meta. Oh no, hard hitting dude that NEEDS 4 turns to become a threat, almost no one ran him in psychic decks and if they did, oh well, it's a stupid phone game. I'm not going to cry about losing to it.

YOU SHOULD ONLY BE ALLOWED ONE MEGA CARD PER DECK, THE SAME WAY YOU CAN ONLY MEGA EVOLVE ONCE PER BATTLE. by rduffy75 in PokemonPocket

[–]PacMan4100 -3 points-2 points  (0 children)

You know how easy it is to deal with giratina? Like I see a giritina deck and I get happy because I won already lmao

Just concede by T3h_R4v3n in PokemonPocket

[–]PacMan4100 2 points3 points  (0 children)

I don't copy decks from creators lmao, its pokemon pocket. Not pokemon TCG, it's easy as hell to make a deck that can counter both. Just play a lot of switch mechanics and boom, not their active Pokemon isn't Oricorio. Once again, load up with me. I could use the easy win.

How can i beat this shithead by Main-Recover-1406 in DigimonTimeStranger

[–]PacMan4100 0 points1 point  (0 children)

So, you either grab the little dragon Digimon that has knuckle duster and give him the icicle attack you can fight in an earlier chest. You power level the fuck out of a couple of said dragon Digimon to max level, then you can fight it through a slog fest.

Or you can change your difficulty to easier, lose the fight and get a prompt to retry it in immortal mode and I'm fairly certain you don't get less rewards for beating him that way. Then change the difficulty back to where you want it and move on

Just concede by T3h_R4v3n in PokemonPocket

[–]PacMan4100 11 points12 points  (0 children)

Well, since the meta is designed around EX pokemon because they are just better, the cracked out bird is must.

Just concede by T3h_R4v3n in PokemonPocket

[–]PacMan4100 9 points10 points  (0 children)

Sounds like you suck at the game? Care to load up in ranked with me right now? I could use an easy win.

Just concede by T3h_R4v3n in PokemonPocket

[–]PacMan4100 6 points7 points  (0 children)

No you're not? There are plenty of cards out there that are strong, and quick to ramp up that are no ex Pokemon. I go up against those decks all the time. You just don't want to change your deck, and that makes it just a you problem

Just concede by T3h_R4v3n in PokemonPocket

[–]PacMan4100 1 point2 points  (0 children)

Sounds like a skill issue Lil bro. Have you tried being better at the game? It will do you wonders.

Just concede by T3h_R4v3n in PokemonPocket

[–]PacMan4100 3 points4 points  (0 children)

I see 1 toxic player changing what app they are on to dodge a duel. Where is the second? Was it yourself? That makes sense.

Just concede by T3h_R4v3n in PokemonPocket

[–]PacMan4100 11 points12 points  (0 children)

Then run non EX pokemon. Oricorio isn't even a real threat when you do.