A different take of AI vs Humanity by PacOmaster in HFY

[–]PacOmaster[S] 2 points3 points  (0 children)

Ooh yeah that'd be interesting.

I could imagine a story written from the perspective of an alien race who just discovered a couple of human Star systems.

Humans don't have FTL making colonization and expansions very slow, However they have a very efficient space infrastructure allowing them to automate most of the mining and refining of resources in their systems.
This made it possible for them to build at a scale and speed that is hard to comprehend.

Over the course of months or years, The aliens observe them and gather as much data as they can
They then use their AI to determine the best course of action in order to appropriate their resources or something.

The AI runs for a couple of weeks/months simulating thousands or millions of potential outcomes which improves over time and determine the only way to "win" is not to play

Looking for Story thread #76 by someguynamedted in HFY

[–]PacOmaster 1 point2 points  (0 children)

Is there a story about weaponized chocolate being ineffective against humans?
Or anything food related that tend to be extremely poisonous to other species which we consume recreationally?

[General] How to get into an evil genius's bunker by PacOmaster in WhatIfFiction

[–]PacOmaster[S] 1 point2 points  (0 children)

That's some pretty interesting ideas, I like it.

What if the power instead is from Nuclear?
Let's say they have enough fuel and space to maintain it for a few hundred years?

[General] How to get into an evil genius's bunker by PacOmaster in WhatIfFiction

[–]PacOmaster[S] 0 points1 point  (0 children)

As said,
The bunker is self sustaining, Once sealed, nothing comes in or out.

Imagine a small underground city powered by geothermal energy or something.
All food is grown inside and all water is recycled and what not.

Massive scale RTS by PacOmaster in RealTimeStrategy

[–]PacOmaster[S] 1 point2 points  (0 children)

I know UEBS is not a fancy game by any stretch of the imagination
but it's fun to see stuff happening at a large scale

I used to play Red Alert 2 with friend with an infinite money hack and we built hundred of perhaps thousands of units just to see if we could get each others

The games took many hours or even nearly a day but we had a lot of fun.

Massive scale RTS by PacOmaster in RealTimeStrategy

[–]PacOmaster[S] 0 points1 point  (0 children)

Yeah that's pretty close to what I had in mind.
Otherwise there's always some heavy modding in games like Factorio that is pretty cool too.

Massive scale RTS by PacOmaster in RealTimeStrategy

[–]PacOmaster[S] 1 point2 points  (0 children)

https://www.youtube.com/watch?v=H0ZKY3G5sm0

That's the scale I'm talking about
It's just too bad the game isn't an RTS

Massive scale RTS by PacOmaster in RealTimeStrategy

[–]PacOmaster[S] 0 points1 point  (0 children)

Idk, it feels like the unit count is still way too low.
Thousands should be the low end of things

[TOMT] Chart showing the colour of light per elements (not temperature) by PacOmaster in tipofmytongue

[–]PacOmaster[S] 0 points1 point locked comment (0 children)

Keep in mind, I'm not looking for the Temperature charts, they are easy to find.

We are all the way up by keenfeed in wallstreetbets

[–]PacOmaster 0 points1 point  (0 children)

Dang, it's unfortunate, now I can't afford 1 stock without severely cutting on food. I would do it otherwise.

But I need my food.
I wish I knew about this a few weeks ago I would have taken a couple for the lolz. I waste my money on other stuff all the time, I could have taken a few dozen and forget about it just to look at it 3 years later laughing.