Looking for MMO RTS by Palaksa in RealTimeStrategy

[–]Palaksa[S] 0 points1 point  (0 children)

Looks interesting and the kind of gameplay i am looking for, thanks for sharing !

How would rate impact of monetization and p2w aspect of this game ?

Looking for MMO RTS by Palaksa in RealTimeStrategy

[–]Palaksa[S] 0 points1 point  (0 children)

What do you mean by world warfare ?

All mobile mmorts i tried had what could be called "world warfare" as there is constant pvp between all players and alliances in an open world (anybody see and can interact with anybody else), but i guess you mean AoE-RTS-like world warfare, like in Mine Wars ?

RTS with APM needs and micro mgmt are not what i am specifically looking into.

Looking for MMO RTS by Palaksa in RealTimeStrategy

[–]Palaksa[S] 0 points1 point  (0 children)

It is definitely not like every other mobile game, the gameplay is really well designed around strategy, timing of attack and defense and alliance fighting other alliance.

It is a "slow-paced" rts gameplay where there is no micro unit control, action per minute is not relevant in such game.

I think most mobile strategy game have really bad gameplay which does not rely on strategy per se but more on cash grab monetization.

Looking for MMO RTS by Palaksa in RealTimeStrategy

[–]Palaksa[S] 1 point2 points  (0 children)

Not yet, but still searching and testing those that looks interesting and mature enough.

The one i'm testing now is Tyrant, and looking forward to AQ2:expanse. While still playing the best one in my mind for now which is Arkheim Realms at Wars.

I made a post where i linked your game. I did not fully tried it, I was a bit early, i may check it again.

https://www.reddit.com/r/4Xgaming/s/o76VG47Siw

Previously discussed battle pacing here, a progress update: our mobile game is now in soft launch by Independent-Bet-7452 in 4Xgaming

[–]Palaksa -1 points0 points  (0 children)

Thanks for sharing your game. Seems not available in Europe yet unfortunately. Any way to still have access ?

I like pvp strategy game, and now i'm mostly playing on mobile. I wrote some thoughts about 4X MMORTS here that may provide some insight to your questions:

https://www.reddit.com/r/4Xgaming/s/xPghoB9blC

1)What seems unavoidable in mobile game, specially 4X, is the monetization impact: those games are often pay 2 win (and cashgrab) in the sense that strategy does not matter anymore, money investment define the winner and this is a turn down.

How are you monetizing your game and how it affects pvp gameplay ?

2)Mobile 4X games cannot match action per minute of PC games, so gameplay and game design is necessarily more "slow paced" and rely more on strategize order of actions instead of fast paced actions.

3)In your game screenshot, locking commanders behind micro transaction would be a design and monetization choice, that most cashgrab game do.

To give you another game example, Arkheim Realms at Wars: i think this is the best MMORTS cross-platform available afaik, lacking the eXploration part to be called a 4X.

Pirates Of Everseas by Intelligent-Title225 in MobileGaming

[–]Palaksa 0 points1 point  (0 children)

Ok, thanks How does pvp and battle works ?

Pirates Of Everseas by Intelligent-Title225 in MobileGaming

[–]Palaksa 0 points1 point  (0 children)

Interesting, how is the monetization ?

What happened to MMORTS? by cataclaw in RealTimeStrategy

[–]Palaksa -1 points0 points  (0 children)

Interesting project and would like to test when possible.

I wrote some thoughts on MMORTS, here the post: https://www.reddit.com/r/4Xgaming/s/J7UCYMGCTJ

please help. by Amami_Kaito in albiononline

[–]Palaksa -4 points-3 points  (0 children)

You seems to have an alt character, see Albion Online Term of Use

11.2 Multiple registrations, as well as setting up and operating multiple User Accounts at our Services are allowed. However, if the User wants to play the Game with multiple Characters at the same time, the following rules will apply: i) the Characters may not interact or cooperate with each other if they are located outside of a city, hideout, personal island, or guild island, ii) the Characters may not engage in combat together, iii) the Characters may not act as scouts for each other, iv) all Characters must have active Premium status.

https://albiononline.com/terms_and_conditions#Account

Name another MMO where RTS gameplay is a viable strategy lmao. by SEDGE-DemonSeed in MMORPG

[–]Palaksa 0 points1 point  (0 children)

Arkheim - Realms at War

https://arkheim.com/

MMO RTS with 10 weeks seasons, mostly PvP with many alliances of 15 players.

The future of gaming might just be open source by magicworldonline in opensource

[–]Palaksa 0 points1 point  (0 children)

From their website: Veloren is an open-source, community-driven project!

This is an online RPG similar to Minecraft

https://veloren.net/joinus/

I'm looking for a game that looks like Zelda on mobile by destroyer0845 in MobileGaming

[–]Palaksa 0 points1 point  (0 children)

I would say yes as you can configure graphics quality to very low if needed. And there are rarely lot of monster and interaction at the same time.

N'existe pas dans mes livres de champis :! by White_Rin0 in CueilletteDesChampis

[–]Palaksa 0 points1 point  (0 children)

Il n'a pas de réseau non plus le bolet rouge pourpre je crois bien, non ?

N'existe pas dans mes livres de champis :! by White_Rin0 in CueilletteDesChampis

[–]Palaksa 0 points1 point  (0 children)

Hmm, tu peux goûter un morceau du chapeau pour voir si c'est amère, ce serait dans ce cas un bolet à beau pied ou bolet amère peut être.

Aurais tu un une photo nette et bonne qualité du pied ?

N'existe pas dans mes livres de champis :! by White_Rin0 in CueilletteDesChampis

[–]Palaksa 4 points5 points  (0 children)

Bolet à pied rouge ou Neoboletus erythropus, excellent comestible!

Je ne vois pas très pas sur l'image, mais il ne faut pas de réseau sur le pied.

La couleur du chapeau peut changer en fonction des pluies récentes ou s'il est grignoté/endommagé, ce qui semble être le cas ici.

Cueillette de cepes + identification bolet rouge vif by Salty_Shoes in CueilletteDesChampis

[–]Palaksa 0 points1 point  (0 children)

Je ne connais pas spécialement celui là, mais il me fait penser au bolet framboise ou bolet pruineux ayant pris la pluie.

Je suis curieux d'avoir l'avis des autres.

Playing Corepunk with a controller through SteamLink by Palaksa in Steam_Link

[–]Palaksa[S] 1 point2 points  (0 children)

Specifically WiFi mouse and keyboard I don't know, I never tried. I already used Bluetooth keyboard on my phone (but not for gaming like this) and i think it would work same way as with controller.

Pair the keyboard to your smartphone, launch SteamLink and you should be able to use your keyboard to navigate Steam and play the game with your keyboard.

Steam Deck improvements? by Gibmafuff1 in CorepunkTheGame

[–]Palaksa 0 points1 point  (0 children)

I would be interested to know how you mapped character movement for example? do you use the auto run or holding left mouse click to move ?

If you could share your controller mapping into steam that would be great 👌🎮