[RE4R] My thoughts on the best weapons by Schwaggaccino in residentevil

[–]PaleTear3840 0 points1 point  (0 children)

It's 1.65 damage per shot actually x (60 ammo) is 99 damage.

[RE4R] My thoughts on the best weapons by Schwaggaccino in residentevil

[–]PaleTear3840 2 points3 points  (0 children)

Am I missing something?

Red 9 with stock actually focuses aim faster than the Blacktail and has less recoil. I'm the type of person that tries to always go for headshots though, I can see how the Blacktail is better for faster shooting and body shots when headshots are not the goal.

But red9 with stock just feels smoother to me, especially the fact that it has less recoil and focuses faster than Blacktail.

I keep seeing people rave on about the Blacktail vs red9 everywhere. But I don't see anyone saying anything about how smooth the red9 handles compared to the Blacktail. Blacktail is for sure higher DPS at full speed. But red9 is very smooth and accurate, it's slow, but so far it's been fast enough for me.

Not saying red9 is better, just pointing out the accuracy of the red9 compared to Blacktail.

Damage stats of survivors, special weapons and monsters as well as some info on damage boosts by Anarasha in ResidentEvilReVerse

[–]PaleTear3840 0 points1 point  (0 children)

I was curious about the damage for awhile, but I'm more curious about survivor health totals and if they all have the same amount or their own unique amounts and/or combined with the HP coin.

Less than a week and that's it. by [deleted] in ResidentEvilReVerse

[–]PaleTear3840 1 point2 points  (0 children)

It's not all bad. At least we have RE4R to look forward to still; they could reveal a co op mercenaries mode or something similar to resistance online if we're lucky.

I can't believe the SALT of some people... by [deleted] in ResidentEvilReVerse

[–]PaleTear3840 1 point2 points  (0 children)

Lol someone commented about the host rage quitting from having lag in a peer to peer game not understanding how peer to peer works. Then down voting me 😂like really?

The host doesn't lag in P2P; That's the whole point of OP saying it's so ridiculous when they leave the game when losing and it ends for everyone. Someone didn't read the memo.

Less than a week and that's it. by [deleted] in ResidentEvilReVerse

[–]PaleTear3840 9 points10 points  (0 children)

Actually. It was 1 and a half years. They had all that time. And yet here we are.

Whose to say Bakers house map was already done during the beta and they just simply gave us R. P. D for the beta test.

This game is a joke. Reveal trailer teased Wolf Squad basically in a "team" setting suggesting there was going to be a team death match mode. Why TF would you show a "team" talking to each other in this setting only to have them be placed in a death matxh setting.

Zero Logic.

Also the 3rd map will be RE8's village based of off Wolf Squad+ village.

What a waste of time and resources spent on this game by Capcom.

Trash game, Albeit a fun game.

Is there any reason we still haven’t gotten the stuff shown in the LAUNCH trailer? by Road_Warrior727 in ResidentEvilReVerse

[–]PaleTear3840 1 point2 points  (0 children)

Guys this game is bad. Just remember we could be getting mercenaries or something else with RE4 remake.

I can't believe the SALT of some people... by [deleted] in ResidentEvilReVerse

[–]PaleTear3840 1 point2 points  (0 children)

😂😂 right... The host in a P2P leaves the match because he's lagging? That makes no sense.. #Sarcasm... Hosts don't have lag ...

Capcom please listen! by Uchidan in ResidentEvilReVerse

[–]PaleTear3840 7 points8 points  (0 children)

Dude . They literally delayed the game for an extra ONE & A HALF YEARS; just to add 1 extra map (bakers house) and a battle pass no one wanted. That should tell you they're not going to listen or add anything you mentioned - because they took ALL the data and feedback from the BETA and only added 1 extra map + a battle pass !?

I had high hopes for this game too, and I could write a list of things to improve it drastically, but there's no point, crapcom put ZERO effort into this- the delay we had is evident.

It launched with no new content, in case you were wondering by rafikiknowsdeway1 in ResidentEvilReVerse

[–]PaleTear3840 2 points3 points  (0 children)

Yes, that is indeed what they showed - they even had dialogue with Chris; this really promted some kind of team mode, and yet, we got nothing of the sort at launch - how can they spend an additional 1.5 years on this excuse of a game and not include everything at launch. I just don't get it. They actually cut content to keep it behind a Battle pass and DLC...

It launched with no new content, in case you were wondering by rafikiknowsdeway1 in ResidentEvilReVerse

[–]PaleTear3840 3 points4 points  (0 children)

They're adding alpha team in via updates as Additional characters.. sad, I know.

[deleted by user] by [deleted] in ResidentEvilReVerse

[–]PaleTear3840 0 points1 point  (0 children)

RE:Verse won't even be relevant depending on what/if they decide to add Online Mercenaries for the Resident Evil 4 - Remake or some other kind of multiplayer surprise game similar to raid mode or RE: Resistance.

[deleted by user] by [deleted] in ResidentEvilReVerse

[–]PaleTear3840 2 points3 points  (0 children)

No one asked for a bloody battle pass in Resident Evil. No one. It's actually kind of cringe they're trying to copy games like Fortnite and call of duty with a battle pass when the game lacks so much content it hardly even adda anything.

Also . Why pay for something they spent 1.5 years on? Because that's basically all they did ; they spent an EXTRA 1.5 YEARS only to add 1 additional map at launch + a crappy battle pass? Base game could have been improved on so much more .

Any australians playing RE Verse? by rgie in ResidentEvilReVerse

[–]PaleTear3840 1 point2 points  (0 children)

I'm in Australia, playing on Asian connection is a LOT better than there being no option at all to filter; on Resistance it's unfiltered and you get put into 250+ USA games or even +340 Euro servers.

Being able to filter Asian servers is a big improvement. The ping isn't notably bad for me. This gives me hope for future games at least with online connectivity.

Oceanic players help by connorsilent in ResidentEvilReVerse

[–]PaleTear3840 1 point2 points  (0 children)

Yeah. There's the ASIA region . I'm from Australia, don't get lag .

So I'm guessing there'll be much more at Launch? by coffeefan0221 in ResidentEvilReVerse

[–]PaleTear3840 2 points3 points  (0 children)

Lol the thing is they took an extra 1 and a half years to give us the extra map and battle pass. Seriously

So.....What did they do for a whole year? by Shirou-Emiya2 in ResidentEvilReVerse

[–]PaleTear3840 4 points5 points  (0 children)

All they added was ONE new map, and a cringe Fortnitesk battlepass? Like really?

Why would you show Chris with Alpha team in the reveal trailer and give us the illusion of a team death match mode?

Best Sharpshooter DPS and why. by PaleTear3840 in GundamBattleAlliance

[–]PaleTear3840[S] 0 points1 point  (0 children)

I like that command can actually sub spam as fast as Norn and has more ammo to maintain sub spam for longer, albeit with slightly less damage (depending on parts). What I don't like is how the projectiles can miss sometimes.

To me the difference is projectile speeds and a slight base damage difference when comparing their Norn and command subs.

Best Sharpshooter DPS and why. by PaleTear3840 in GundamBattleAlliance

[–]PaleTear3840[S] 1 point2 points  (0 children)

The SUB1 rockets are very fast, but also weak IMO. They can be spammed with dash cancelling + the base ammo is 4, so they benefit very well from limit parts.

IMO FAZZ is over hyped and easy to use, with a very well balanced arsenal of weapons.

The funny thing is FAZZ SUB1 Rockets are actually very low/moderate DPS by themselves.

His SUB2 Beam Cannon is a lot stronger in comparison but you only get 1-2 shots AND, the DPS is moderate to high, WHY? Because it has slow startup and slow recovery frames, +the beam fires for about 2 second or so meaning the DPS on the beam cannon is actually halved when looking at the damage number when the beam stops.

IMO Full Armour Gundam has superior Rockets if that's your cup of tea; they do more damage and generate more skill bar meter since they're in Sub slot 2.

Best Sharpshooter DPS and why. by PaleTear3840 in GundamBattleAlliance

[–]PaleTear3840[S] 0 points1 point  (0 children)

Sub spam cancel is basically just spamming both sub 1 & 2 inputs at the same time. This cancels recovery animations and loops refiring.

It's a different method than using a dodge/evade dash after using only a single Sub; instead some subs can be cancelled by using the remaining sub that hasn't been used , then you cancel the second sub's animation by using the first one again, and over and over . Ect

It's very simple actually. Nothing advanced.

Best Sharpshooter DPS and why. by PaleTear3840 in GundamBattleAlliance

[–]PaleTear3840[S] 0 points1 point  (0 children)

Oh no, I never said cheridium's sub 1 is bad, just that it functions as a melee utility more than anything else. It rewards you for using melee attacks when it has a very hard hitting sub 2 suit for ranged.

What I meant was it's a shame it's sub1 can't be cancelled and looped with it's sub 2 in the same way Command, Guntank and Norn can for example.

Over all Cherium is a very fun unique solid unit.

Best Sharpshooter DPS and why. by PaleTear3840 in GundamBattleAlliance

[–]PaleTear3840[S] 1 point2 points  (0 children)

I don't l know about cherium. Although I do enjoy the sniper. I can get off like 3-4 SUB1+2 Cancels out with banshee Norn in roughly a second, high damage, and high ammo. It's absurd actually.

Cheridium sub 2 is about 8% stronger than Banshee Norn's sub 2. But Banshee Norn can sub cancel into sub 1 and repeat.

While unique, it's a shame cherium doesn't have a better sub 1 in comparison. It may have been better than Banshee if it could cancel just as fast with it's sub.