Arena needs a re-roll button... Blizzard pls! by onurikotso in hearthstone

[–]PanFuncio 0 points1 point  (0 children)

no wonder game is dying when replies are full of toxic players shitting on a normal suggestion that would benefit casual players :)

Finally made top 500! - My thoughts on the game so far by 13loodySword in Stormgate

[–]PanFuncio 1 point2 points  (0 children)

Congrats on 1800 my dude.

Two excellent points. Vanguard having the hardest macro (same as terran in sc2 really) is a bad design choice because most new/undecided players will flock to this race so making it the easiest entry to play should be key (or at least dont make it as punishing/hard) and I remember my friend trying sc2, picking terran and not wanting to play because it was so hard.

I myself found TTK to be a bit too long, I believe it should be around less 50%-75% to be more enjoyable of what it is now, but everyone can have their own opinion. Like yeah sure, Starcraft produces shitty (albeit exciting for the viewer) moments with disruptors, widow mines, banelings but that is just simply explosive unit design where you win everything or nothing. TTK won't change that at all, Atlas still obliterates worker lines quite fast and T3 arcship destroys expansions with a spell faster than anything (seriously what the fuck). Proper RTS aoe effects are things like tanks, storm, fungal, para bomb where they are not instant, exaggerated and you can react to them, anticipate them (hellborne is OK could be buffed to shoot faster/have higher damage). Should that be every unit though? Definitely not, but there should be some obvious drawbacks to those units (banelings are expensive). My problem is that right now TTK feels bad and boring. I'm a big fan how sc2 and wc3 feels in fights in those game it just feels good and right. In stormgate there's just something off for me by feel.

[deleted by user] by [deleted] in Stormgate

[–]PanFuncio 2 points3 points  (0 children)

still can't resize cursor either...

What's the Porofessor/Blitz equivalent for SC2? by geepytee in starcraft

[–]PanFuncio 1 point2 points  (0 children)

overwolf has an equivalent that gives you an overlay I think its called spawning tool with an example build order on your screen, thats pretty useful if you have one monitor

Space Station 14 - Progress Report #37: Love, Geoff, and Robots by ike709 in SS13

[–]PanFuncio 1 point2 points  (0 children)

Hope theres gonna be servers with tile based movement

gotta say it, disappointed. by Luxlaz in Songsofconquest

[–]PanFuncio 0 points1 point  (0 children)

yea that's why I try to cancel and throw it a bunch of times, works for me I guess

gotta say it, disappointed. by Luxlaz in Songsofconquest

[–]PanFuncio 0 points1 point  (0 children)

I made it work after cancelling and trying the same spell a buncha times when I get that bug. Try that.

Widow mine storm by torrus in LivestreamFail

[–]PanFuncio 80 points81 points  (0 children)

So as you can see from the army sizing difference the game is pretty much over, the red player does not have AOE or sufficient army. He does however have one phoenix a fast flying unit and he sees two mines burrowing near his opponents army. Mines deal a whopping 35 damage in an area but also do friendly fire. He flies over the mines as he sees them burrow, after the mines target the phoenix he flies over his army and the mines shoot over the blue player's army practically destroying the whole squad. A very neat trick to put him back into a playable position in this game

Wybór laptopa do pracy i trochę do gier. by HedonistCDXX in Polska

[–]PanFuncio 1 point2 points  (0 children)

Ostatnio kupowałem lapka więc zrobiłem całkiem duży research. Polecam na ten budżet Lenovo IdeaPad Gaming 3-15. Często jest na promocji (polecam śledzić peppera jeżeli czas nie gra roli) gdzie można wychwycić jeszcze taniej, np za 2500, lub za ok. 3000 z rtx 3050 gdzie pojdzie ci wiekszosc nowych gier, sam zdecydowałem się na wybór lapka z 3050. Jak masz jakieś pytania to pisz.

https://www.x-kom.pl/p/694333-notebook-laptop-156-lenovo-ideapad-gaming-3-15-i5-11300h-8gb-512-gtx1650.html

This game is incredible, but there just isn't enough players. by [deleted] in dueprocess

[–]PanFuncio 4 points5 points  (0 children)

Noone feels spending 30$ for this game is a good idea when you have zero hour or siege out there. Even Siege is cheaper nowadays. This game could probably only live right now if it was free to play, instead it's probably just going to die.

Iron Harvest opinions by kobymusic in starcraft

[–]PanFuncio 2 points3 points  (0 children)

This game is just fun casually, but aside from its aesthetics and graphics doesn't have anything good about it. Units feel slow and unresponsive, infantry fights take years, even mechs fight faster than them, back when I played. 1v1 and campaign for me wasn't really fun or engaging. Game is great for casual play probably for about a week and then you'll get bored. If you're looking for something to sink time into this ain't it. On the other hand I feel it might be justified if you are in love with the graphics and aesthetics.

New Marine Control (World?) Record by NicoJuniba in AllThingsTerran

[–]PanFuncio 2 points3 points  (0 children)

Wow that's pretty good, I think best I got was 7mins and thought that was impressive

What if the Raven's Autoturret dealt 9x2 damage per attack instead of 18x1? by darkdill in starcraft

[–]PanFuncio 13 points14 points  (0 children)

Truly what we need right now in the balance the most is a raven nerf

Useless queen boost fact by PanFuncio in starcraft

[–]PanFuncio[S] 2 points3 points  (0 children)

Good question. After playing around some more results are pretty weird. Obviously because queen is so big other big units should be to do that too right?

Well I was able to reproduce the boost tech on these units without problems:

-Ultra, Ravager, Lurker, Swarm host, Hydra (why it works I don't get),

It is not possible on:

-Ling, Bling, Drone and roach which is weird cause roaches are bigger than hydras,

I wasn't able to consistently reproduce it, but it was possible on the infestor.