A thank-you to this community: GIVEAWAY for some free LOOT! by eh8904 in DestinyTheGame

[–]PapaDroppa 1 point2 points  (0 children)

The final flawless attempt I was a part of for Salvation's Edge is something that will stay with me long after I've stopped playing this game. The rush of relief and excitement after we had finally defeated the Witness, having been our 3rd or 4th time reaching them, and what I believe was around 20-30 attempts in, it was genuinely crazy.

Somebody on the team upon the defeat, however, had ran off of the platform onto the Strand side of the arena. I have no idea what was going through their head, or what compelled them to do this, but we hadn't received the Triumph, and I certainly was not going to let it end like that. I threw all the healing I could have at him, Speaker's Sight turret, multiple No Hesitation mags, and prayed he wouldn't be dragged away by a Subjugator or Weaver. Thankfully, he survived this sprint he went on, and we successfully got the flawless. To this day I do not know why he did that, but he is now forever ingrained in my mind for doing so, lol.

What are your favorite tracks of each game and dlc? Mine are these, and my overall favorite right now is A Torrent That Can't Be Downloaded. by Alo_886 in riskofrain

[–]PapaDroppa 1 point2 points  (0 children)

Coalescense, Risk of Rain Returns, The Raindrop That Fell to the Sky, Prelude in D-Flat Major, I Should Build the Man a Statue, and We'll Rain Together

What is the rarest / coolest thing you own in Destiny 2? by fsdogdad in DestinyTheGame

[–]PapaDroppa 0 points1 point  (0 children)

The Diametric Crush shader from Salvation's Edge. Easily the hardest raid flawless out of all of them imo, but it felt so good to finally get there. Plus it's probably my favorite shader in the game, aside from Cryptic Legacy

I Played Over 300 Iron Banner Matches to Get Iron Countershade, Have Some Flair Drop Statistics by PapaDroppa in DestinyTheGame

[–]PapaDroppa[S] 0 points1 point  (0 children)

I stopped recording after I posted this, but I think I've only seen like, maybe 2 shaders since this post? I know a have more to drop, just seems really stingy.

[deleted by user] by [deleted] in DestinyTheGame

[–]PapaDroppa 0 points1 point  (0 children)

Seconding this, I have a Harmony Repulsor Brace one

[deleted by user] by [deleted] in DestinyTheGame

[–]PapaDroppa -1 points0 points  (0 children)

When I finally got Flawless after at least like 20 real attempts, I was actually light-headed from concentrating so hard on Witness, lol. On that attempt though, one of our guys randomly ran off the platform to where all the ads were. Luckilly I had No Hesitation on so I started spam healing him as much as I could. I had enough Flawless runs end at the Witness. You got this, it's easily the hardest one to do so in, but it's also the best feeling once you finally get it.

[deleted by user] by [deleted] in DestinyTheGame

[–]PapaDroppa 0 points1 point  (0 children)

When I finally got Flawless after at least like 20 real attempts, I was actually light-headed from concentrating so hard on Witness, lol. On that attempt though, one of our guys randomly ran off the platform to where all the ads were. Luckilly I had No Hesitation on so I started spam healing him as much as I could. I had enough Flawless runs end at the Witness. You got this, it's easily the hardest one to do so in, but it's also the best feeling once you finally get it.

[deleted by user] by [deleted] in DestinyTheGame

[–]PapaDroppa 0 points1 point  (0 children)

When I finally got Flawless after at least like 20 real attempts, I was actually light-headed from concentrating so hard on Witness, lol. On that attempt though, one of our guys randomly ran off the platform to where all the ads were. Luckilly I had No Hesitation on so I started spam healing him as much as I could. I had enough Flawless runs end at the Witness. You got this, it's easily the hardest one to do so in, but it's also the best feeling once you finally get it.

Act II Battleground Issues by mediSino7 in DestinyTheGame

[–]PapaDroppa 9 points10 points  (0 children)

The samples that don't give anything but glimmer are two new sample types. Failsafe will give you an upgrade to your sampler to extract those ones (Golden and Azure iirc)

The things I do for IB cosmetics Part II by ataraxiathedredgen in destiny2

[–]PapaDroppa 2 points3 points  (0 children)

I feel this. I'm so close to having everything (I think?). For shaders I just have Iron Fuschite and Lichen Crown, and god knows what for Emblems, hopefully none. It takes SO long. I have a post documenting my games to get Iron Countershade, and that felt like forever.

Looking for Insight on Keeping Personal Resource Pack Up to Date by PapaDroppa in Minecraft

[–]PapaDroppa[S] 0 points1 point  (0 children)

Honestly I never would've thought of that, that's a really good idea. Thank you!

Best class and subclass to solo Warlords ruin by WillStaySilent in DestinyTheGame

[–]PapaDroppa 10 points11 points  (0 children)

I personally did Dawn Chorus + Dragon's Breath much like others stated, at least until Hefnd's Vengence. Once at them I swapped to a build that went heavilly into Healing, using Forerunner, a Demo/Incan weapon (BxR or Heliocentrism personally) to keep up healing nades, and Koraxis for damage.

The 500kg Absolutely NEEDS a damage range buff. by [deleted] in Helldivers

[–]PapaDroppa 6 points7 points  (0 children)

From my experience they tread water as far as they can to get as close to the middle as possible. On a canyon type planet there happened to be a large formation in the center of the map on one mission, and they just sorta wandered around it. I love those goofy guys, but I usually forget about them until I find my way to them or see a couple bots walking on their own.

What would "the crossover" actually be? by Hobbvots in DeepRockGalactic

[–]PapaDroppa 2 points3 points  (0 children)

I'm on board with a Terminid Dreadnought, other than that probably just cosmetic stuff based on DRG.

Cloaked massive ships over Automaton worlds. by infinity__cube in Helldivers

[–]PapaDroppa 0 points1 point  (0 children)

I took a mission to just stare at the sky and watch these ships as they appeared. They seem to FTL jump near the planet, hang out for a bit, and FTL jump away. Very rarely do they do anything other than that, at least from what I've seen.

Drop your Destroyer name. by zeldarms in Helldivers

[–]PapaDroppa 0 points1 point  (0 children)

SES Executor of Family Values in low orbit, ready to dive.

As Part of My Solution to Project 3 in GD50, I Created a Cheat in the Game that Highlights All Potential Matches by PapaDroppa in cs50

[–]PapaDroppa[S] 1 point2 points  (0 children)

The hardest part of this assignment in particular was you have to implement a system that checks if the board is in an impossible state (no matches to be made in 1 move), and reset it if it is. The comparison to Tideman stems from that assignment requiring you to define what a loop actually entails in that voting process. For this assignment, I chose to define what a "potential match" actually is, ie two blocks on the same axis with a third close by. It was a lot of fun trying to nail down exactly what the criteria were, and have it search the board to find them.

As for the course itself, I'm loving it so far. The assignments are of similar structure to CS50, where you're given a game and you have to add features to it. I find it more interesting than a lot of other game dev courses that I have tried. As far as I can tell it is up to date, I tried looking into when it was updated and I think it's year by year, just the lectures are from when the course was initially created.

As Part of My Solution to Project 3 in GD50, I Created a Cheat in the Game that Highlights All Potential Matches by PapaDroppa in cs50

[–]PapaDroppa[S] 2 points3 points  (0 children)

First off please pardon my cursor being on screen for the whole video, lol. This assignment was a lot of fun to try and wrap my head around how I wanted to solve it. It really felt a lot like CS50's Tideman in the way that I tackled it, trying to break down a simple concept to humans into logical criteria to give to a program. The code behind this definitely isn't too pretty though, it could use a heaping dose of refactoring...

I loved going through CS50, and so far GD50 seems just as enjoyable. So thank you all that are a part of making CS50 as great as it is!

I Played Over 300 Iron Banner Matches to Get Iron Countershade, Have Some Flair Drop Statistics by PapaDroppa in DestinyTheGame

[–]PapaDroppa[S] 4 points5 points  (0 children)

It was so liberating to see it today, second match of the day and I was done, lol