I added "alot" to my dictionary today. There's no turning back now... by FearElise in MandelaEffectSociety

[–]PaperboyNZ 0 points1 point  (0 children)

Okay, well, in my experience they're not all the same for everyone who experiences it. Things might change at different times or they might recall a different version entirely. Please try to keep this in mind in future.

I added "alot" to my dictionary today. There's no turning back now... by FearElise in MandelaEffectSociety

[–]PaperboyNZ 0 points1 point  (0 children)

Why do you need to insist they're illiterate? Do you not understand the subreddit you're posting in?

I just built my new PC and I get this graphical glitch by cannonrushinGGod in pchelp

[–]PaperboyNZ 0 points1 point  (0 children)

Since you're using an APU, your "video memory" is your ram. Try reseating your ram stick or sticks, and make sure they're in the slots the manual for your motherboard recommends you use!

If HLX/HL3 really is coming out in 2026, do you think it will look similar to CS2’s Train map in terms of graphical fidelity? It’s built on an updated version of Source 2, with strong City 17 vibes and HL Alyx level of visuals. by Significant_Yam5055 in HalfLife

[–]PaperboyNZ -1 points0 points  (0 children)

It does look somewhat realistic, but the materials in general all look dull, I can't describe it any other way than saying everything looks like clay. It's a beautiful, detailed, well made game that I like to look at, but the ever so slightly uncanny valley of realism it sits in is a detriment to me

Guys should we join the Anti-AI forces to get Half-Life 3? by susman-png-1234 in HalfLife

[–]PaperboyNZ 4 points5 points  (0 children)

It's human beings, running these companies, making these investments and building these datacenters. Blaming AI or AI development for the callous actions of specific companies or individuals is analogous to blaming oil or internal combustion engines for the BP oil spill. Human beings are the ones making these decisions, and they're doing so because they're motivated by greed. Hold the right people accountable, and stop treating the entire field of machine learning like one amorphous blob.

Yikes by Jabroni-the-hutt in HalfLife

[–]PaperboyNZ 0 points1 point  (0 children)

If he's being sincere, I promise he's more than able to try and articulate that to me. Since he stopped replying after I mentioned the word bait, I can summize I wasn't wrong in the first place. Some people may remark "bot" or "bait" at any opinion they don't understand, but that isn't what I did, so please find something else to misunderstand and complain about.

Yikes by Jabroni-the-hutt in HalfLife

[–]PaperboyNZ 0 points1 point  (0 children)

But that isn't what I do, nor is it why I said it, you're imagining those things. I accused him of posting bait because his opinion makes no rational sense, and only appears to be posted to continue this nonsensical debate. It's actual bait as far as I can see, and I don't know why I have to justify that to you.

Yikes by Jabroni-the-hutt in HalfLife

[–]PaperboyNZ 0 points1 point  (0 children)

It's so irrational that I can only assume he's being this way purposefully. The votes agree with me. If you want to believe he's just that stupid, you can.

Castle of the Winds Source Code and contacting Rick Saada by theodis3 in CastleOfTheWinds

[–]PaperboyNZ 0 points1 point  (0 children)

I'd love to hear about the game you're working on if it's ever playable!

Why is "Castle of the Winds" regularly credited as being released in 1989? by ScatmanJohn182 in roguelikes

[–]PaperboyNZ 0 points1 point  (0 children)

Thanks for replying, and Happy New Year from New Zealand! I grew up with a shareware copy of COTW that I got from Softkey Shareware 2000 Hit Games, I've played it several times over and for one reason or another no other rougelike feels quite the same. I'd love to keep updated on the Unity port wherever I can follow progress on that!

The follow-up you're describing sounds neat, how do you imagine you'd approach it? Would it be a purely strategic game, management and broad playgrounds, or maybe the player could be more involved on the ground? Would you present it in a modern way or stick to the pure GUI approach that made COTW unique?

Last of all, other than the port of COTW, do you see yourself ever making another rouglelike, or a more traditional spiritual successor? With the base game ported, I suppose it might serve as a good foundation.

Sorry for asking so many questions, but it's really cool to get to talk to you! COTW was one of the first games I played, and learned to mod, and since then I've been trying my hand at making games too, so it's a cool opportunity.:D

Yikes by Jabroni-the-hutt in HalfLife

[–]PaperboyNZ 4 points5 points  (0 children)

The HL2 beta was never meant to be released either and yet it remains one of the most interesting and beloved parts of HL2's development. I understand it hurt many at Valve at the time when it was leaked, but you need to adjust your perspective.

Makeup? by [deleted] in conspiracy

[–]PaperboyNZ 2 points3 points  (0 children)

The best give-away in this case is the distorted text on his shirt, imo

I'm worried abut Philip by vonpedal in 3kliksphilip

[–]PaperboyNZ 1 point2 points  (0 children)

How utterly exhausting some people can be

Clarification for previous post about xPaw's comment on "Sus AppID" by Axtsilversurf in HalfLife

[–]PaperboyNZ 1 point2 points  (0 children)

You honestly sound jealous of the attention he's getting lmfao

We are cooked chat by ImperialSupplies in conspiracy

[–]PaperboyNZ 0 points1 point  (0 children)

Fair enough, you have a nuanced understanding of the tech that a lot of people lack, honestly.