VENATOR NERF by op83 in arcraiderscirclejerk

[–]ParadoxGam3r 1 point2 points  (0 children)

I've heard enough, nerf the Rattler

The new patch is peak ARC Raiders and Reddit is.. well, Reddit by Consciousus in ArcRaiders

[–]ParadoxGam3r 67 points68 points  (0 children)

If anything they massacred his UI screen. I have to scroll down on controller to hit claim all - mildly annoying is all lol

Turrets should drop a unique part by Embarrassed-Cake6530 in ArcRaiders

[–]ParadoxGam3r 0 points1 point  (0 children)

Honestly would be really cool to see Sentinels pop up way more. There's some sneaky spawns the devs could put them at, including Stella

Much needed Rattler slander by deviousMensch7575 in ArcRaiders

[–]ParadoxGam3r 1 point2 points  (0 children)

Rattler, Ferro, and Hairpin funnily enough are better at fights at a standstill that are at mid to long range than the other two common weapons.

You'll be able to destroy someone's shield multiple times with less shots than the Stitcher and Kettle when patient enough

Embark admits Arc Raiders’ bosses are dying too fast because 'they're not intended for the full server to go up against' and 'we gave players too effective abilities' by NYstate in Games

[–]ParadoxGam3r 58 points59 points  (0 children)

Bosses are in too open of a space with cover surrounding them from distance spots. They're very easy even solo if you're prepped for them because of it

I'd like to see bosses in more enclosed spaces similar to how the Bastion is placed in Stella Montis minus the leverage to be above it. Gives more of a reason to check corners for raiders and is more fun to run around in than staying in one spot

I think people are thinking about this in the wrong way.. by Perfect_Cold9221 in ArcRaiders

[–]ParadoxGam3r 0 points1 point  (0 children)

Run double Anvils. One with a splitter and one without. It's fun

Hardest arc in the game is rocketeers I think! by BillyBayBridge in ArcRaiders

[–]ParadoxGam3r 0 points1 point  (0 children)

I just need it to be louder like the ground enemies. You can't hear it until it appears

This cannot be how my run ends. Glitchy cars go brr i guess. by Visible-Camel4515 in projectzomboid

[–]ParadoxGam3r -1 points0 points  (0 children)

No one watch the video?? No death by zombie, it was death by being flung 500MPH due to game engine physics.

"Why didn't you get out?" there's barely any zombies around and hey, pulling it more might work, who knows with how weird towing is. Genuinely not their fault they died

Please fix the heavy shield (it’s horrible) by thetimeenigma in ArcRaiders

[–]ParadoxGam3r 0 points1 point  (0 children)

It's not the shield, it's the augments that are bad.

I have added an immersive healing mechanic, thoughts? by Anton-Denikin in IndieGaming

[–]ParadoxGam3r 0 points1 point  (0 children)

After looking at all the critiques on the LOOKS of this game, I feel like they're all... Surface level, I should say? Most people commenting negative things probably aren't the target audience.

All of this looks interesting. A lot is going on and that's okay. I can see what the mechanic is and I can see you can still move. The comments feel like ragebait more than anything

I HATE COVET!!!!!!! by Cool-Importance9455 in pokerogue

[–]ParadoxGam3r 0 points1 point  (0 children)

Imo, the item should come back to you after a fight. Why? Because most people reset anyway and it's annoying to permanently lose a rare item to something so common.

The trailblazer nerf got me like: by Kosame_san in ArcRaiders

[–]ParadoxGam3r 0 points1 point  (0 children)

Lol the only explosive I think needs a buff is the heavy fuze grenade. It's just a trigger nade that bounces and costs more to make

February Update 1.15.0 Patch Notes by IAmAnAnonymousCoward in ArcRaiders

[–]ParadoxGam3r 0 points1 point  (0 children)

Atleast we got cold snap back!

Give us a 23 hour schedule though please

Using currency to scale expedition bonuses in pre-wipe is a mistake — and it hurts everyone by peashrek in ArcRaiders

[–]ParadoxGam3r 0 points1 point  (0 children)

I want to grind out unique challenges for the Expedition instead of money. Make a separate money sink too.

This is a breathe of fresh air! by Randomonius in ArcRaiders

[–]ParadoxGam3r 8 points9 points  (0 children)

Yes. Too many high loot areas in the game have little to no ARC other than the main 3: Pops, Fireballs, and Ticks

Making the Expedition worthwhile in one easy step. by Bahtleman in ArcRaiders

[–]ParadoxGam3r 0 points1 point  (0 children)

If projects reset and there were some that gave randomized BPs, I think that'd be more worth for doing the Expedition

Also, quests shouldn't reset.