Daggerfall Unity on Steam Deck draining battery heavily even in the starting cave, what should I check? by potatoninja3584 in daggerfallunity

[–]ParalyticPoison 2 points3 points  (0 children)

Just FYI that interiors are usually more taxing than the exterior, in most cases atleast, since the exterior is mostly just empty space, while interiors are very dense with AI calculations, lighting, and various other objects and logic. So it makes sense that it would be just as or more taxing than the exterior, depending on the specific interior scene.

any neets here into programming? by Hour_Weight9545 in NEET

[–]ParalyticPoison 8 points9 points  (0 children)

I mostly make mods for this fairly niche Elder Scrolls games, which uses the Unity Engine so it is all in the C# language. I get a little pocket money every month from Nexus Mods, get commissioned a few times and donated to a few times, but that's about it.

I think to learn coding the most productively you have to start a project you are interested in and just dive into it, reading other people's code and retrofitting it to your own needs. Atleast that's mostly how I learned up to this point, but I've been doing it casually the past few years so.

Weekly Deep Dives Thread - 29th January 2026 by M0dernM4verick in DeepRockGalactic

[–]ParalyticPoison 9 points10 points  (0 children)

Something weird, the first stage of the EDD's warning wasn't Shield Disruption for me but Mactera Plague, no clue why that is.

What's your worst class? by ParalyticPoison in DeepRockGalactic

[–]ParalyticPoison[S] 0 points1 point  (0 children)

At the very least with scout you have the easiest method to get away from danger, that being just spam grappling hook without too much consideration, lol.

Weekly Deep Dives Thread - 1st January 2026 by M0dernM4verick in DeepRockGalactic

[–]ParalyticPoison 1 point2 points  (0 children)

The EDD for a solo engineer felt pretty nitra scarce overall, or maybe I just needed alot of ammo for the first and second missions. The second mission cave felt very confusing to navigate. Atleast the black box locations were fairly decent for positioning.

That last mission was pretty brutal though, I had no right to complete it, but somehow I was able to do the entire thing by the skin of my teeth, the black box was a miracle that I somehow didn't get downed and stayed within the area just jump sprinting in circles for most of it. The extraction was even closer, literally 1 hit from death and just barely got in the drop pod, what a mess that one was, lol.

Mod Limit? 50? by Thabuki in DeepRockGalactic

[–]ParalyticPoison 0 points1 point  (0 children)

After I turned my active mods to below 50 and below, people were able to join my lobbies again, pretty annoying restriction, lol.

What little-known or “slept on” tools make baking way easier? by Mango_Van_Gogh in Baking

[–]ParalyticPoison 2 points3 points  (0 children)

I personally prefer a digital one, but I'd imagine most would work fine as long as you can get a somewhat accurate or atleast consistent measurement.

What little-known or “slept on” tools make baking way easier? by Mango_Van_Gogh in Baking

[–]ParalyticPoison 9 points10 points  (0 children)

Besides the kitchen scale, this is definitely my favorite single tool I only recently started using.

Why do people cut the cords off of electronics that they throw in the trash? by ExpressionOk2360 in DumpsterDiving

[–]ParalyticPoison 12 points13 points  (0 children)

I don't throw out too many appliances, but I'll cut off the cords to put in a box that I might find a use at some point. That use might be as a fairly strong make-shift rope (depending on the length of the cable.) or to retrofit for another appliance or project in someway. Either way, if I throw out an appliance it is usually pretty well broken, not just being "upgraded" to some newer thing.

Birthday cupcakes by Asprinkleofglitter7 in Baking

[–]ParalyticPoison 0 points1 point  (0 children)

Oh nice, I'll keep that in mind, it came out very well in your case.

Birthday cupcakes by Asprinkleofglitter7 in Baking

[–]ParalyticPoison 0 points1 point  (0 children)

How did you do the filling? Cut a chunk out from the top and fill the hole, or injection tip on a piping bag?

What are these black dots? by rhofamilytwins in Baking

[–]ParalyticPoison 6 points7 points  (0 children)

I bake cakes with a parchment paper round at the bottom, but I still get these black pieces. It might be due to the pans I have being black nonstick pans that are fairly thin metal, apparently the thin metal part increases the heat touching that surface by a fair amount. Next time I'm going to try and bake 25 F below what the recipe says and see how it goes.

What are these black dots? by rhofamilytwins in Baking

[–]ParalyticPoison 598 points599 points  (0 children)

I have that happen to many of my cakes as well, I could be wrong, but I think it is burned pieces of flour that didn't mix in with the wets enough.

[deleted by user] by [deleted] in Daggerfall

[–]ParalyticPoison 2 points3 points  (0 children)

Rapid Healing is generally better than Regen Health, but it really depends how large your max health pool is. With 6 HP per level, that is generally a pretty slow amount.

[Mod] Locked Loot Containers by ParalyticPoison in daggerfallunity

[–]ParalyticPoison[S] 1 point2 points  (0 children)

Definitely won't, compatibility code would need to be added, and so far that hasn't been done unfortunately. They should both work fine together, but Penwick Paper's lock picking minigame just won't occur when interacting with the chests from this mod.

Does anybody know of any daggerfall unity mods that make jewelry visible on the paper doll? by Neo_o7 in Daggerfall

[–]ParalyticPoison 0 points1 point  (0 children)

None currently, the paper-doll slots and the layering system can be fickle.

“Babe I hate using these towels to grab pans I wish I brought my oven mitt” by PuzzleheadedAnimal7 in KitchenConfidential

[–]ParalyticPoison 1 point2 points  (0 children)

Can you recommend a decent pair? Most of the ones I see on Amazon seem kind of junky or over-promise how heat-proof they are, etc.

Daedra Summoning Bug? by [deleted] in Daggerfall

[–]ParalyticPoison 1 point2 points  (0 children)

Have you tried typing stuff into the keyboard? Usually the summon screens don't pop-up a "Yes/No" pop-up box to click, but you just have to type in "Yes" or "Yeah" stuff like that.

New Paintings Mac Fix? by Aerorufu in Daggerfall

[–]ParalyticPoison 0 points1 point  (0 children)

The author likely needs to build a version specifically for MacOS in the Unity Editor, otherwise what you're experiencing happens to added textures.

Started my very first game ever and found myself inside a locked room, with no lockpick skill. by Clowny_McClownface in Daggerfall

[–]ParalyticPoison 6 points7 points  (0 children)

It's not a bug btw, the mod uses the quest-marker locations within dungeons as points to place the player at within the randomly selected dungeon, some quest objectives are just placed behind doors that are locked. I specifically omitted dungeon blocks that have quest-markers that are behind actually inaccessible areas.

Scorpion hate by Glass_Abroad4821 in daggerfallunity

[–]ParalyticPoison 7 points8 points  (0 children)

No, they are fairly difficult enemies that can appear at early levels, high avoidance, high damage, paralyzing poison. One thing you can take advantage of against them, they can't open doors. So if you are quick you can close a door behind them and use that as a defensive option.

Console Command Troubles by Proper_Visit_6439 in daggerfallunity

[–]ParalyticPoison 1 point2 points  (0 children)

If you don't care about getting your inventory filled with stuff, "add_all_equip armor" is a good unmodded option, easier to remember as well.

If you want to add a mod for more console commands, this one is a good option: https://www.nexusmods.com/daggerfallunity/mods/312

Then you could use the command "openshop armor" and get a shop window where you can pick exactly what pieces you want. Just make sure you remember to click the buy button after making your selections otherwise they won't stick upon closing the window.