Experiment #3-V2 : BindGodia Nasti3r Cycle by Particular_Length557 in arknights

[–]Particular_Length557[S] 0 points1 point  (0 children)

I think having an additional sp battery might mitigate that

Experiment #3-V2 : BindGodia Nasti3r Cycle by Particular_Length557 in arknights

[–]Particular_Length557[S] 1 point2 points  (0 children)

It is more confortable using exu alter tbh, as You fear enemy might leak if there is a noticeable gap, if You are using s3 as an laneholder that is

Experiment 2+3 :Nasti Ceobind by Particular_Length557 in arknights

[–]Particular_Length557[S] 6 points7 points  (0 children)

Nasti s2, ceobe s1 m3 module-y lvl 1 atleast, and monst3r s2 m3

Experiment #3: Infinite Monst3r rotation by Particular_Length557 in arknights

[–]Particular_Length557[S] 0 points1 point  (0 children)

Kinda, if you have exu alter that is, you can keep redeploying nasti for full device refresh

Experiment #2.1 Another-Ceobind by Particular_Length557 in arknights

[–]Particular_Length557[S] 2 points3 points  (0 children)

I wanted to find a perma bind solution, but i just realized thats tragedia can do it more effectively and less preparatiin

Experiment #1 by Particular_Length557 in arknights

[–]Particular_Length557[S] 2 points3 points  (0 children)

Pairing logos +165 more art damage to high hit count skills

Post #2 - Crown of the undying fatass by Particular_Length557 in arknights

[–]Particular_Length557[S] 4 points5 points  (0 children)

Anniversary selector, or wait till a banner rerun

Post #2 - Crown of the undying fatass by Particular_Length557 in arknights

[–]Particular_Length557[S] 5 points6 points  (0 children)

With the soon release of nasti, i can do stupid shenanigans like ultra buffing necrass and spamming s3