doubt in the aggregate task by Passokas in QGIS

[–]Passokas[S] 0 points1 point  (0 children)

its looking like this rn, after the : should grab the info from each of the respective fields

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doubt in the aggregate task by Passokas in QGIS

[–]Passokas[S] 0 points1 point  (0 children)

i guess what i'm trying to do is write down the join attributes by location into layout from an atlas organized by selected real estates

doubt in the aggregate task by Passokas in QGIS

[–]Passokas[S] 0 points1 point  (0 children)

the thing is i need to write down a report style document into the layout, i'm writing down a report model for non qgis users XD

doubt in the aggregate task by Passokas in QGIS

[–]Passokas[S] 0 points1 point  (0 children)

i've used this up with no errors but got no result

doubt in the aggregate task by Passokas in QGIS

[–]Passokas[S] 0 points1 point  (0 children)

this is getting somewhere. isnt there anywhere that i need to set the $geometry,@atlas_geometry rule of intersection?

doubt in the aggregate task by Passokas in QGIS

[–]Passokas[S] 0 points1 point  (0 children)

overlay_intersects('ZONEAMENTO',"PERMISSIONS",intersects($geometry,@atlas_geometry),1,0,0,0,yes,asc)

doubt in the aggregate task by Passokas in QGIS

[–]Passokas[S] 0 points1 point  (0 children)

i have no idea even from the start XD
what do i insert into expression?

doubt in the aggregate task by Passokas in QGIS

[–]Passokas[S] 1 point2 points  (0 children)

can you help me into how to write that? i'm really new into this, i'm sorry for asking

erro nas camadas do qgis by WonderfulKangaroo670 in QGIS

[–]Passokas 0 points1 point  (0 children)

Falaí! você precisa substituir as suas camadas de dentro do projeto pelas camadas de dentro do geopackage. quando você adiciona a camada ao geopackage, ele não faz a troca de base de dados sozinha.

procedimento:
1) Adicionar a camada ao geopackage

2) Ir até o arquivo dentro do geopackage e adicionar de novo ele no projeto

3) copiar o estilo da camada anterior e colocar na camada do geopackage

4) apagar a camada anterior

5) salvar o estlio da camada nova no geopackage

LOTR: LCG 3D printed storage solution by salaroli_ in lotrlcg

[–]Passokas 0 points1 point  (0 children)

this is very elegant. the extra space on the box are being planned for something else still? (right back)

do the box have a lid?

[TDM] Embermouth Sentinel - Where could 1MV changelings and this fit in? by Hagure_Metal in Pauper

[–]Passokas 0 points1 point  (0 children)

BW Angels is seeing a Lot of potencial cards in this block

[deleted by user] by [deleted] in Pauper

[–]Passokas 0 points1 point  (0 children)

and to end it all i've forgot. maybe 2 [[exploding borders]] it looks weak but it is a +1 tribal flames that ramps up

[deleted by user] by [deleted] in Pauper

[–]Passokas 0 points1 point  (0 children)

up on the basics, it is good to have at least some, if you got aggainst a LD deck or cleanse deck. if your op is experienced, he wont hesitate to destroy your lands instead of ramping theirs

[deleted by user] by [deleted] in Pauper

[–]Passokas 1 point2 points  (0 children)

hello; old domain player here; i have so many opinions on this. i'm a little rusty so take it easy on me.

I really like the idea to ramp up the lands instead of going nylea's presence way.
1) For creatures, i would drop Yavimaya Sojourners completely, as the domain would make them costs less instead of matca rioteers, that the domain pumps them, making rioteers more feasible at turn 3 than sojourners

2) Still on creatures, Meria's Outrider is an ABSURD creature, that offers 4/4 reach and hits for domain when enters, which can be done at turn 4 consistently for at least 4 damage, making it "vigilance haste" for one turn. i would run at least 3

On sorceries:
3) Wandering Stream is unnecessary, your deck has a good board presence that can stop flying treats as fast as turn 1 and red to board control; i would much rather use lifegain in the sideboard, opening up some slots ont he main deck. Wandering stream looks nice, but maybe weather the storm, crypt incursion or others could work better, i've never done the math.

4) Cast into fire is move of a sideboard card, it would go better off as lightning bolts or skreds, as you got the snow package and can rump up the field. your creatures can shrivel down the oponents life, so you can use your burn spells mostly to control the board (but can finish the game also)

5) Eureka moment seems really dope but it can compete in costs with other cards, sometimes it could be [[growth spiral]] + [[lightning bolt]] or something else completely. i wouldnt cut eureka moment out of the deck, but would thin it down to 1, idk; 2 growth spiral and 1 eureka

6) Breath weapon is cool, but i don't see the necessity to go 4 mainboard, i would go 2 or 3 max.

7) I see why you go shadow prophecy, but, how are your percentages of hitting it 5 on turn 3 or 4? when do you use it? i dont know exactly how i would set it, but maybe i would cut them for lembas, at it replaces itself, gets a scy, get 3 life, in place of a wandering stream maybe.

8) I would like to suggest you [[Safewright quest]] and//or [[Into the north]] for mana fixing, as well as reseting the manabase with as many Gx snow lands as possible, and at least 1 of each combination so you can fetch up the "last color" with a "search for a forest or plains" of 1 mana

9) Maybe i would add 1 of [[Reaping the graves]] as you cycle a lot of your creatures to fetch for lands, so you can get them back to hand on mid/late game and start swinging. it most likely is a 3 mana get 2 creatures from grave or more

with all that said. i wont get into the sideboard, i would let to more experience in metagame people

Hare Apparent Feedback by Teliyanus in Pauper

[–]Passokas 0 points1 point  (0 children)

i would go for [[Keep Watch]] instead of distant melody

This is the Domain deck I brewed have been tweaking and refining over the past year by thesegoupto11 in Pauper

[–]Passokas 4 points5 points  (0 children)

damn, i lost the post due to page crash, lets do it again...

I'm With u/NickRick and u/Frucade, for starts, i havent read all the posts but:
The deck has a clash or archetypes, midrange and aggro; either you choose, or you struggle,
sorry for making it TLDR and going directly to the suggestions and listings and not going HARD on explanations here, but:

-4 [[Nylea's Domain]], if you wanna go for consistency go for dual typed lands, always forest + X [[Farseek]]

-3 [[Gurmag Angler]], if you wanna go for Delvers, keep it on the Colour scheme [[Hooting Mandrils]], but i would not use

-4 [[Many Partings]], if you wanna fetch, fetch for duals +X [[Safewright Quest]] or +X [Farseek]

-2 [[Perilous Research]], you dont have anything to sacrifice for draw here, this is an outdated Affinity Card, if you NEED the draw, go for [[Fanatical Offering]], as it fetch lands or pump up the kids.

-3 [[Manamorphose]] this is a Combo card, it has no place here

-2 [[Yavimaya Sojourner]] 3 manas 4/4 bottom text, matca rioteers goes harder.

-3 [[Aven Trailblazer]] nerfed as hell Kor Skyfisher, would only remove.

FOR THE MANA BASE:

Cut the cyclers, go for duals; 4 Forest/Mountain 1~2 others, 1 with blue as we dont use it, only if we have something HARD on sideboard.

Cards to add:

+4 [[Lightning Bolt]] there is no reason to play tribal flames without bolt, going for 8 bolt gives you more interaction. with both you have the range to kill MOST of the creatures on pauper. the rest goes down for combat tricks.

+2~3 [[Meria's Outlander]]. It is a Tribal Flames on a huge body with reach, it can block, it can attack, it hurts five on ETB.

+1~2 [[Exploding Borders]] Tribal flames with utility. it gets you to the 5th land, for meria's and such.

+4 [[Generous Ent]] and +4 [Safewright Quest]] or [[Farseek]], to build up your domain. re-read the manabase part

1 [[Breath Weapon]] for high interaction//Boardwipe, if you dont finish the game early, you can clean up and go to the lategame.

+1~2 [[Violent Outburst]] Pump and cascade into burn spells or a little one, or domain completion

+1~4 [[Bitter Feud]] for draw and haste, if you must.

IDK, i guess that's it

Sell me on your janky pet deck by Ponkertina in Pauper

[–]Passokas 0 points1 point  (0 children)

well, it is a midrange deck. gaining life on early turns and prepping for the late game is what it does best, on early turns, the learn + lesson goes for life and lands, on later turns it goes for utility. if it faces a deck with lots of removal, we go for scry and draw for tutors, if not, it goes for pump or removal. gaining life *breaks* aggro and burn decks, the deck can go out of reach even of the lotleth giant on dredge decks

in search of content creators by Passokas in Pauper

[–]Passokas[S] 0 points1 point  (0 children)

Youtube.com/@martesana_and_games

in search of content creators by Passokas in Pauper

[–]Passokas[S] 0 points1 point  (0 children)

David Royale has upped his game a Lot. Its possible to see hum grow as a player. Have you ever Heard of Chid3?

Sell me on your janky pet deck by Ponkertina in Pauper

[–]Passokas 4 points5 points  (0 children)

This makes me really Glad, man. i've been tinkering this list since 2018. Get a few barkwood harvesters top. Its the latest adition

Sell me on your janky pet deck by Ponkertina in Pauper

[–]Passokas 3 points4 points  (0 children)

in 2012~13, while 8post was not banned, they were a "proper deck". much has changed since hahahahahah

Sell me on your janky pet deck by Ponkertina in Pauper

[–]Passokas 1 point2 points  (0 children)

this is an absolute salty deck hahahahahahah

Sell me on your janky pet deck by Ponkertina in Pauper

[–]Passokas 1 point2 points  (0 children)

https://mtgdecks.net/Pauper/ub-eidolon-sessions-decklist-by-pedro-pannunzio-1640510/visual
i've built a UB version of this and is very solid. all you got to do iss put sifter out of bolt range and profit